AC DDR 1st: Difference between revisions

23 bytes removed ,  26 December 2023
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** DOUBLE requires a step code to activate.
** DOUBLE requires a step code to activate.
* Three play modes are available: EASY, NORMAL, and HARD. The modes primarily differ in the songs available for selection.
* Three play modes are available: EASY, NORMAL, and HARD. The modes primarily differ in the songs available for selection.
** EASY only allows one song, but the game will not end early if the dance gauge empties.
** EASY mode allows for only one stage. It will not end early if the dance gauge reaches zero.
** NORMAL and HARD allow three songs but will end the game early if the dance gauge empties. An EXTRA STAGE can also be earned in both of these modes.
** NORMAL and HARD modes allow for three stages but will end the game early as soon as the dance gauge is empty. An EXTRA STAGE can also be earned in both of these modes.
** The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
** The Single BASIC charts of BUTTERFLY and KUNG FU FIGHTING vary depending on the mode. The game uses slightly easier variations when playing on EASY or NORMAL, whereas it uses the standard BASIC charts for HARD mode. The easier variants were not used in any future games in the series.
* Only two dance levels can be selected: BASIC and ANOTHER (DIFFICULT).
* Two difficulties are available for the songs' charts: BASIC and ANOTHER.
** The difficulty is selected via a step code when choosing the play mode.
** The difficulty is selected via a step code when choosing the play mode.
** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
** Only DanceDanceRevolution game where the gate transition effect uses different colors depending of the difficulty and mode played (a darker shade of yellow/white for ANOTHER, as well as light blue for DOUBLE).
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= EXTRA STAGE =
= EXTRA STAGE =
The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. It's only possible to have an EXTRA STAGE by playing BASIC Single Play which give access to one song on ANOTHER. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge. For NORMAL mode, the FINAL STAGE song must be MY FIRE. For HARD mode, the FINAL STAGE song must be PARANOiA.
The EXTRA STAGE system gives access to one free song on the next dance level difficulty than the currently selected one by the player if it exists. Only by playing BASIC SINGLE mode can the player play the EXTRA STAGE, which gives access to one song on ANOTHER difficulty. To access this extra song, the player must choose a specific song for the FINAL STAGE and clear it with a full-gauge (MY FIRE for Normal mode; PARANOiA for Hard mode).


= Song availability by game mode =
= Song availability by game mode =
* ◯ indicates the song is available to play in the respective mode.
* ◯ indicates the song is available to play in the respective mode.
* △ indicates the song is available to play in the respective mode, and that it uses a harder variation of its Single BASIC chart.
* △ indicates the song is available to play in the respective mode, and uses a harder variation of its Single BASIC chart.
* ✕ indicates the song is a FINAL STAGE song in the respective mode.
* ✕ indicates the song is a FINAL STAGE song in the respective mode.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
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= Codes & Unlock Information =
= Codes & Unlock Information =
;Dancing characters
;Dancing characters
*[[KONSENTO:01]] (コンセント1号), [[OSHARE-ZUKIN]] (おしゃれずきん): Hold down the Left button when the game start or press the ← foot panel when pressing the Start button.
*[[KONSENTO:01]] (コンセント1号), [[OSHARE-ZUKIN]] (おしゃれずきん): Hold down the Left button when starting a game or press the ← foot panel when pressing the Start button.
*[[DISC Beings|DISC-A & DISC-B (輪っか)]]: Hold down the Right button when the game start or press the → foot panel when pressing the Start button.
*[[DISC Beings|DISC-A & DISC-B (輪っか)]]: Hold down the Right button at the start of a game or press the → foot panel when pressing the Start button.


;Play Styles
;Play Styles
*DOUBLE: On the Play Mode Select Screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).
*DOUBLE: On the Play Mode Select screen, press both Start buttons then input ↑↑↓↓←→←→ on the foot panels (not pressing the other Start button will only allow for one STAGE play).


;Dance levels
;Dance levels
*ANOTHER: On the Play Mode Select Screen, press ↑↑↓↓↑↑↓↓ on the foot panels.
*ANOTHER: On the Play Mode Select screen, press ↑↑↓↓↑↑↓↓ on the foot panels.


;Modifiers
;Modifiers
*MIRROR: On the Play Mode Select Screen, press ←→←→←→←→ on the foot panels.
*MIRROR: On the Play Mode Select screen, press ←→←→←→←→ on the foot panels.


= Related Links =
= Related Links =
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