AC DDR X: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* First European DanceDanceRevolution arcade release to be named "DanceDanceRevolution" instead of "Dancing Stage".
* First European DanceDanceRevolution arcade release to be named "DanceDanceRevolution" instead of "Dancing Stage".
* Difficulty ratings have been expanded from 1-10 to 1-20. Older songs were re-rated to reflect this (see [[DanceDanceRevolution X difficulty changes list]]).
* Difficulty ratings have been expanded from 1-10 to 1-20. Older songs were re-rated to reflect this (see the [[DanceDanceRevolution X difficulty changes list]]).
* New announcers, Justin and Wil-Dog from Ozomatli, replace Londell "Taz" Hicks, which was used in the series since [[AC DDRMAX|DDRMAX]].
* Much like [[AC DDRMAX|DDRMAX]] did in 2001, X changed up a ''lot'' of things in the series:
* This release retired the Python 2 hardware used since [[AC DDR SuperNOVA|SuperNOVA]] and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues.
** New announcers, Justin and Wil-Dog from Ozomatli, replace Londell "Taz" Hicks from DDRMAX.
** The American and European versions of X and [[AC DDR X2|its sequel]] run on modified Dell PCs instead.
** First game on BEMANI PC, running on 720p widescreen HD graphics on new cabinets, though at the cost of bugginess. (The American and European versions of X and [[AC DDR X2|its sequel]] run on modified Dell PCs instead.)
* Shock Arrows introduced, exclusive to CHALLENGE charts, which feature an icon near the banner when the chart is selected. Stepping on them results in your gauge going down like a misstep would.
** New arrows in Shock Arrows; exclusive to CHALLENGE charts, they feature an icon near the banner when the chart is selected. Stepping on them results in your gauge going down like a misstep would.
** Unlike the [[CS DDR X NA|console]] [[CS DDR X JP|versions]], a special lightning background is not played when said charts are played.
** CD designs for songs return for the first time since since [[CS DDR 4th|DanceDanceRevolution 4thMIX CS]].
* First DanceDanceRevolution game since [[CS DDR 4th|DanceDanceRevolution 4thMIX CS]] to have CD designs for a handful of songs when selected.
** Characters can now dance to dedicated dance routines. Selected HOTTEST PARTY crossovers had their dance routines carried over, while selected X songs received new dance routines. For new songs without dedicated dance routines (excluding X-Specials), characters will dance a different choreography from the HOTTEST PARTY games depending on the maximum BPM of the song:
*** 131 to 159 BPM: [[escape]] or [[Closer to my Heart (jun remix)]].
*** 160 BPM or higher: [[I WANT YOUR LOVE (Darwin remix)]] or [[REACH THE SKY (Orbit1 remix)]].
** New mods added: nine new SPEED modifiers (x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5), SCREEN FILTER (to mask your play area, with the options of OFF, DARK, DARKER, and DARKEST), CUT modifier ON is renamed to ON1, with a ON2 modifier that removes all non-4th/8th notes.
** Modifier text colors are now distinguishable in options: green for default, white for modified.
** Combos are now color-coded, based on judgements obtained during a song: white for all MARVELOUS, yellow for at least one PERFECT, and green for at least one GREAT.
** Getting a FULL COMBO will now produce a laser-beam splash effect, with the color based on the combo color attained.
** Obtaining an N.G. from a Freeze Arrow or a set of Shock Arrows now breaks your combo.
** The game engine now properly supports triplets (12th, 24th, and 48th notes), instead of rounding them to the nearest 64th note.
* Scoring system is similar to [[AC DDR SuperNOVA2|SuperNOVA2]]'s, with some modifications:
* Scoring system is similar to [[AC DDR SuperNOVA2|SuperNOVA2]]'s, with some modifications:
**'''Step Score (SC):''' 1.000.000 ÷ (Number of steps [A jump will be considered a step in scoring] + Number of Freeze Arrows [A pair of Freeze Arrows that start at the same time will be considered as one Freeze in scoring] + Number of 4-way or 8-way Shock Arrows).
**'''Step Score (SC):''' 1.000.000 ÷ (Number of steps [A jump will be considered a step in scoring] + Number of Freeze Arrows [A pair of Freeze Arrows that start at the same time will be considered as one Freeze in scoring] + Number of 4-way or 8-way Shock Arrows).
* Options can now be set on ENCORE EXTRA STAGE.
* The [[AC DDR EXTREME|EXTREME]] folder from SuperNOVA2 is now separated into eight folders: 1stMIX→EXTREME.
* The [[AC DDR EXTREME|EXTREME]] folder from SuperNOVA2 is now separated into eight folders: 1stMIX→EXTREME.
** Unlike in EXTREME, each song is inside its respective folder where it made its arcade debut.
** Unlike in EXTREME, each song is inside its respective folder where it made its arcade debut.
* First DanceDanceRevolution arcade game to feature songs from the HOTTEST PARTY Wii games, as well as the only DanceDanceRevolution arcade game to feature background dance stages from the HOTTEST PARTY Wii games.
** Songs are sorted by their arcade debut.
* First arcade DanceDanceRevolution game where characters can dance to dedicated dance routines. Selected HOTTEST PARTY crossovers had dance routines carried over, while selected X songs received new dance routines.
* First DanceDanceRevolution arcade game to feature songs from the HOTTEST PARTY Wii games.
** For new songs without dedicated dance routines (excluding X-Specials), characters will dance a different choreography from the HOTTEST PARTY games depending on the maximum BPM of the song:
** Only DanceDanceRevolution arcade game to feature background dance stages from the HOTTEST PARTY Wii games.
*** 131 to 159 BPM: [[escape]] or [[Closer to my Heart (jun remix)]].
*** 160 BPM or higher: [[I WANT YOUR LOVE (Darwin remix)]] or [[REACH THE SKY (Orbit1 remix)]].
*** This carried over from X2 to [[AC DDR 2014|2014]], after which they were replaced in [[AC DDR A|DanceDanceRevolution A]] by the routines introduced in the ULTRAMIX series instead for all songs without dedicated dance routines.
* The BOOM BOOM BOOM stage background now features a slightly different background from the one used in the [[CS DDR X NA|CS]] [[CS DDR X JP|releases]]. This would carry over to every subsequent installment.
* The BOOM BOOM BOOM stage background now features a slightly different background from the one used in the [[CS DDR X NA|CS]] [[CS DDR X JP|releases]]. This would carry over to every subsequent installment.
* BOOM DARK, a darker variant of the BOOM BOOM BOOM stage, is introduced in this installment. It did not appear in the CS releases.
* BOOM DARK, a darker variant of the BOOM BOOM BOOM stage, is introduced in this installment. It did not appear in the CS releases.
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* To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits.
* To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits.
** New CHALLENGE-only charts named X-Specials are added for several old KONAMI original DanceDanceRevolution songs, though they show up as separate songs in the song list.
** New CHALLENGE-only charts named X-Specials are added for several old KONAMI original DanceDanceRevolution songs, though they show up as separate songs in the song list.
* Licenses from synth-pop label ''A Different Drum'' make their debut in the mainline arcade series, formerly an exclusive to the ULTRAMIX and UNIVERSE console game series.
* System BGM composed by [[Drew Campbell]].
* The system background music was composed by [[Drew Campbell]].
* First arcade DanceDanceRevolution game to:
* First DanceDanceRevolution arcade game since the series' beginning to not have [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Borenstein|Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series.
** Not involve [[Naoki Maeda|NAOKI]] or [[Junko Karashima|jun]] as the sound director; instead, it's the late [[Jason Borenstein|Jason Michael "Stillwind" Borenstein]], best known for his work in the ULTRAMIX/UNIVERSE series.
* First DanceDanceRevolution game to provide an extra second after the countdown timer is over to give the player a chance to press down Start button for options.
** Provide an extra second after the countdown timer is over to give the player a chance to choose option.
* First DanceDanceRevolution game to play back the sample of a selected song almost in an instant after selecting from the previous/next song.
** Play back the sample of a selected song almost in an instant after selecting from the previous/next song.
* First DanceDanceRevolution game to play back a random announcer message if 20 seconds of the countdown timer remains.
** Play back a random announcer message if 20 seconds of the countdown timer remains.
* First DanceDanceRevolution game to give 10 seconds (instead of 5 as in SuperNOVA2) of the countdown timer remaining with accompanying warning sound.
** Give 10 seconds (instead of 5 as in SuperNOVA2) of the countdown timer remaining with accompanying warning sound.
* Several modifiers were added or modified:
** To have music playing on the results screen.
** New SPEED modifiers introduced: x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5.
** Show stars throwing beyond the stepping zone for every MARVELOUS timing of arrows. (This was also used in [[AC DDR X2|sequel]].)
** SCREEN FILTER modifier has been introduced, with choices of OFF, DARK, DARKER, and DARKEST.
* Include USB ports for importing edit data of certain available songs, as well as shown an icon for Edit on the upper right hand corner of the title screen.
** CUT modifier ON is renamed to ON1, and an ON2 modifier was added to allow removal of non-4th/8th notes.
* Show difference of increment scores between the current player and the player that attained machine-specific high score under stepping judgment during game play.
** Modifier text colors are now distinguishable in options: green for default, white for modified.
* Have TRAINING MODE before the game begins, which only appears on the first stage. Once enabled, it cannot be disabled; this feature was not carried to X2.
* Combos are now color-coded, based on which judgements obtained during a song. The color is white for all MARVELOUS, yellow for at least one PERFECT, and green for at least one GREAT.  
** If the selected song has a BEGINNER chart, that will be used. Otherwise, option CUT is set to ON1. This was used until X3 VS 2ndMIX.
** Getting a FULL COMBO will now produce a laser-beam splash effect, with the color based on the combo color attained.
* Last arcade DanceDanceRevolution game to:
** Obtaining an N.G. from a Freeze Arrow or a set of Shock Arrows breaks the combo.
** Use song banners.
* First DanceDanceRevolution game whose engine properly supports triplets (12th, 24th, and 48th notes) instead of rounding them to the nearest 64th note.
** Use the songwheel interface used since 5thMIX.
** As a result, charts of songs such as [[TSUGARU]], [[Mikeneko rock|三毛猫ロック]], [[Healing-D-Vision]], and [[bag]] are properly quantized for the first time.
** Feature BATTLE as a game mode.
* Last arcade DanceDanceRevolution game to feature BATTLE as a game mode.
** Show a display about Freeze Arrows before the game begins.
* Last arcade DanceDanceRevolution game to show a display about Freeze Arrows before the game begins.
* The overall stage results screen was revised.
* The overall stage results screen was revised.
** Only DanceDanceRevolution game that can stop the countdown timer on the overall stage results screen.
** Only DanceDanceRevolution game that can stop the countdown timer on the overall stage results screen.
** Any Full Combo obtained during the stage now display its message below the rank.
** Any FULL COMBO obtaineds during the stage now display its message below the rank.
** First DanceDanceRevolution arcade game to have system background music play during the stage results screen, and the only one until 2014 to do such.
* NONSTOP and CHALLENGE modes havve been merged into COURSE mode, with some changes:
* First DanceDanceRevolution game to show stars throwing beyond the stepping zone for every MARVELOUS timing of arrows. This was also used on the [[AC DDR X2|sequel]].
** Courses either use the traditional Life Gauge or Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are there in the course. This setting was used until X3 VS 2ndMIX.
* NONSTOP and CHALLENGE mode has been merged into COURSE mode, with some changes:
** Courses either use the traditional Life Gauge or Battery system (eight on NORMAL; four on DIFFICULT), depending on how many stages are there in the course. This setting was used until X3 VS 2ndMIX.
** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses)
** Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses)
** All Internet Ranking courses have two difficulties, as like NONSTOP mode. DANCE DRILL and WEEKLY courses only have one difficulty.
** All Internet Ranking courses have two difficulties, like with NONSTOP mode. DANCE DRILL and WEEKLY courses only have one difficulty.
* Only DanceDanceRevolution game that can select unavailable and nonexistent difficulties.
* First DanceDanceRevolution game where the player can set options on ENCORE EXTRA STAGE.
* First DanceDanceRevolution game to show difference of increment scores between the current player and the player that attained machine-specific high score under stepping judgment during game play.
* First DanceDanceRevolution game to have TRAINING MODE before the game begins, which only appears on the first stage. Once enabled, it cannot be disabled; this feature was not carried to X2.
** If the selected song has a BEGINNER chart, that will be used. Otherwise, option CUT is set to ON1. This was used until X3 VS 2ndMIX.
* First DanceDanceRevolution game to include USB ports for importing edit data of certain available songs.
** Also the first to show an icon for Edit on the upper right hand corner of title screen.
* Last DanceDanceRevolution arcade game to use song banners.
** Also the last DanceDanceRevolution arcade game to use the songwheel interface used since [[AC DDR 5th|5thMIX]].
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region.
* [[e-amusement|e-AMUSEMENT]] support for DanceDanceRevolution X was advertised for North America [https://us.konami.com/ddr/], but it was never available for the game on that region.
* Color labeling on the Music Select screen has changed since SuperNOVA2. It's now as follows:
* Color labeling on the Music Select screen has changed since SuperNOVA2:
** yellow for new licenses and contest songs.
** yellow: new licenses and contest songs.
** blue for new KONAMI originals / BEMANI crossovers.
** blue: new KONAMI originals / BEMANI crossovers.
** purple for "X-mix" songs.
** purple: "X-mix" songs.
** red for current EXTRA STAGE and ENCORE EXTRA STAGE songs.
** red: current EXTRA STAGE and ENCORE EXTRA STAGE songs.
** white for older songs.
** white: older songs.
*** In X's location test, new songs were simply all yellow; older songs were white.
*** In X's location test, new songs were simply all yellow; older songs were white.
* eAMUSEMENT support for DanceDanceRevolution X ended on August 31st, 2010.
* eAMUSEMENT support for DanceDanceRevolution X ended on August 31st, 2010.
* New songs: 89
* Total songs: 392 (Asia), 388 (North America/Europe)
* Total songs: 392 (Asia), 388 (North America/Europe)


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* [[DanceDanceRevolution X Full Song List]]
* [[DanceDanceRevolution X Full Song List]]


= New Songs =
= Default Songs =
== Default Songs ==
Xmix songs are double-length songs consisting of medleys of songs from DanceDanceRevolution X and [[AC DDR SuperNOVA2|SuperNOVA2]] songs. Much like the [[AC DDR 5th|DanceDanceRevolution 5thMIX]] Long Version songs, playing an Xmix takes two non-Xmix stages. They appear on second to the FINAL STAGE when selecting songs other than Xmix.
 
{{DDR Songlist Header|
{{DDR Songlist Header|
{{DDR Songlist Category|Licensed Songs}}
{{DDR Songlist Category|Licensed Songs}}
{{DDR Songlist Category|Default|bg=#aaaaee}}
{{DDR Song|[[30 Lives (Up-Up-Down-Dance Mix)]]|The Motion Sick|144|2|4|6|8|-|3|6|8|-}}
{{DDR Song|[[30 Lives (Up-Up-Down-Dance Mix)]]|The Motion Sick|144|2|4|6|8|-|3|6|8|-}}
{{DDR Song|[[Always on My Mind]]|Pet Shop Boys|125|1|4|5|8|-|3|5|9|-}}
{{DDR Song|[[Always on My Mind]]|Pet Shop Boys|125|1|4|5|8|-|3|5|9|-}}
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{{DDR Songlist Category|Added on July 9th, 2009|bg=#aaaaee}}
{{DDR Songlist Category|Added on July 9th, 2009|bg=#aaaaee}}
{{DDR Song|[[SUPER SAMURAI]]{{from|[[CS DDR HOTTEST PARTY|DanceDanceRevolution HOTTEST PARTY]]}}|[[Junko Karashima|jun]]|170|4|8|12|16|-|8|11|15|-}}
{{DDR Song|[[SUPER SAMURAI]]{{from|[[CS DDR HOTTEST PARTY|DanceDanceRevolution HOTTEST PARTY]]}}|[[Junko Karashima|jun]]|170|4|8|12|16|-|8|11|15|-}}
{{DDR Songlist Category|Xmix Songs}}
{{DDR Song|[[Xmix1 (Midnight Dawn)]]|dj jiggens|75-300|-|6|9|13|-|6|10|14|-}}
{{DDR Songlist Category|Added on January 15th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix2 (Beats 'n Bangs)]]|DJ Inhabit|88-146|-|5|8|10|-|5|9|10|-}}
{{DDR Songlist Category|Added on February 19th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix3 (Stomp Dem Groove)]]|[[Jason Borenstein|dj nagi]]|120-142|-|6|9|13|-|6|9|13|-}}
{{DDR Songlist Category|Added on August 20th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix4 (Linear Momentum)]]|dj jiggens|152-175|-|6|8|10|-|6|9|13|-}}
{{DDR Songlist Category|Added on September 24th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix5 (Overcrush)]]|DJ Inhabit|70-400|-|10|13|15|-|11|15|18|-}}
}}
}}


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}}
}}


== Xmix ==
= EXTRA STAGE =
The following songs are medleys of several DanceDanceRevolution X and [[AC DDR SuperNOVA2|SuperNOVA2]] songs. Much like the [[AC DDR 5th|DanceDanceRevolution 5thMIX]] Long Version songs, playing an Xmix takes two non-Xmix stages. None of the Xmixes have BEGINNER or CHALLENGE charts. They appear on second to the FINAL STAGE when selecting songs other than Xmix.
 
{{DDR Songlist Header|
{{DDR Songlist Category|Xmix Songs}}
{{DDR Songlist Category|Default|bg=#aaaaee}}
{{DDR Song|[[Xmix1 (Midnight Dawn)]]|dj jiggens|75-300|-|6|9|13|-|6|10|14|-}}
{{DDR Songlist Category|Added on January 15th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix2 (Beats 'n Bangs)]]|DJ Inhabit|88-146|-|5|8|10|-|5|9|10|-}}
{{DDR Songlist Category|Added on February 19th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix3 (Stomp Dem Groove)]]|[[Jason Borenstein|dj nagi]]|120-142|-|6|9|13|-|6|9|13|-}}
{{DDR Songlist Category|Added on August 20th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix4 (Linear Momentum)]]|dj jiggens|152-175|-|6|8|10|-|6|9|13|-}}
{{DDR Songlist Category|Added on September 24th, 2009|bg=#aaaaee}}
{{DDR Song|[[Xmix5 (Overcrush)]]|DJ Inhabit|70-400|-|10|13|15|-|11|15|18|-}}
}}
 
== EXTRA STAGE ==
As like [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]], when playing EXTRA STAGE, the LIFE GAUGE is restricted to LIFE4. One life is given by default, though it can be increased depending on the score attained on FINAL STAGE: getting at least 962,500 will give two lives, and 975,000 will give a full four lives. In all cases, the song chosen must be labeled as a red-text in the song wheel in order to count.
As like [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]], when playing EXTRA STAGE, the LIFE GAUGE is restricted to LIFE4. One life is given by default, though it can be increased depending on the score attained on FINAL STAGE: getting at least 962,500 will give two lives, and 975,000 will give a full four lives. In all cases, the song chosen must be labeled as a red-text in the song wheel in order to count.


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After a certain time indicated above, conditions to access the X-Special charts are relaxed and thus playable in the EXTRA STAGE by default.
After a certain time indicated above, conditions to access the X-Special charts are relaxed and thus playable in the EXTRA STAGE by default.
=== Unlockable Songs ===


{{DDR Songlist Header|
{{DDR Songlist Header|

Revision as of 06:33, 28 May 2023

DanceDanceRevolution arcade releases
Main series
1st (Internet Ranking Version / Asia/North America)
2nd (CLUB VER.1 / CLUB VER.2)
3rd (VER.KOREA / Ver.KOREA2 / PLUS)
4th (PLUS) - 5th - MAX - MAX2 - EXTREME
SuperNOVA - SuperNOVA2 - X - X2 - X3 VS 2ndMIX
2013 - 2014 - A - A20 (PLUS) - A3
Spin-offs
Solo BASS - Solo 2000
Karaoke - Karaoke 2nd - KIDS - USA
TRUE KiSS DESTiNATiON - DREAMS COME TRUE
Disney's RAVE
Dancing Stage European exclusive releases
1st / 1.5 - EuroMIX - EuroMIX2 - Fusion

DanceDanceRevolution X

DanceDanceRevolution X's folder cover.

Release Information

  • Release Dates:
    • Japan: December 24th, 2008
    • Europe: June 3rd, 2009
    • North America: June 9th, 2009
  • Slogan: 革命の瞬間(とき)を見逃すな! (kakumei no toki wo minogasu na!) (Don't miss the moment of revolution!)

General Information / Changes

  • First European DanceDanceRevolution arcade release to be named "DanceDanceRevolution" instead of "Dancing Stage".
  • Difficulty ratings have been expanded from 1-10 to 1-20. Older songs were re-rated to reflect this (see the DanceDanceRevolution X difficulty changes list).
  • Much like DDRMAX did in 2001, X changed up a lot of things in the series:
    • New announcers, Justin and Wil-Dog from Ozomatli, replace Londell "Taz" Hicks from DDRMAX.
    • First game on BEMANI PC, running on 720p widescreen HD graphics on new cabinets, though at the cost of bugginess. (The American and European versions of X and its sequel run on modified Dell PCs instead.)
    • New arrows in Shock Arrows; exclusive to CHALLENGE charts, they feature an icon near the banner when the chart is selected. Stepping on them results in your gauge going down like a misstep would.
    • CD designs for songs return for the first time since since DanceDanceRevolution 4thMIX CS.
    • Characters can now dance to dedicated dance routines. Selected HOTTEST PARTY crossovers had their dance routines carried over, while selected X songs received new dance routines. For new songs without dedicated dance routines (excluding X-Specials), characters will dance a different choreography from the HOTTEST PARTY games depending on the maximum BPM of the song:
    • New mods added: nine new SPEED modifiers (x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5), SCREEN FILTER (to mask your play area, with the options of OFF, DARK, DARKER, and DARKEST), CUT modifier ON is renamed to ON1, with a ON2 modifier that removes all non-4th/8th notes.
    • Modifier text colors are now distinguishable in options: green for default, white for modified.
    • Combos are now color-coded, based on judgements obtained during a song: white for all MARVELOUS, yellow for at least one PERFECT, and green for at least one GREAT.
    • Getting a FULL COMBO will now produce a laser-beam splash effect, with the color based on the combo color attained.
    • Obtaining an N.G. from a Freeze Arrow or a set of Shock Arrows now breaks your combo.
    • The game engine now properly supports triplets (12th, 24th, and 48th notes), instead of rounding them to the nearest 64th note.
  • Scoring system is similar to SuperNOVA2's, with some modifications:
    • Step Score (SC): 1.000.000 ÷ (Number of steps [A jump will be considered a step in scoring] + Number of Freeze Arrows [A pair of Freeze Arrows that start at the same time will be considered as one Freeze in scoring] + Number of 4-way or 8-way Shock Arrows).
  • Options can now be set on ENCORE EXTRA STAGE.
  • The EXTREME folder from SuperNOVA2 is now separated into eight folders: 1stMIX→EXTREME.
    • Unlike in EXTREME, each song is inside its respective folder where it made its arcade debut.
    • Songs are sorted by their arcade debut.
  • First DanceDanceRevolution arcade game to feature songs from the HOTTEST PARTY Wii games.
    • Only DanceDanceRevolution arcade game to feature background dance stages from the HOTTEST PARTY Wii games.
  • The BOOM BOOM BOOM stage background now features a slightly different background from the one used in the CS releases. This would carry over to every subsequent installment.
  • BOOM DARK, a darker variant of the BOOM BOOM BOOM stage, is introduced in this installment. It did not appear in the CS releases.
  • A third cut-in type is introduced; a different portrait of the player's selected character that appears when the player is halfway through the song and again when the player is 90% done with the song.
  • All PARANOiA and TRIP MACHINE songs' banners had their fonts changed.
    • However, TRIP MACHINE PhoeniX's English banner remained unaltered in the North American/European release.
  • To celebrate the 10th anniversary of the DanceDanceRevolution franchise, several old Dancemania licenses are revived with new charts and cuts. These are known as X-edits.
    • New CHALLENGE-only charts named X-Specials are added for several old KONAMI original DanceDanceRevolution songs, though they show up as separate songs in the song list.
  • System BGM composed by Drew Campbell.
  • First arcade DanceDanceRevolution game to:
    • Not involve NAOKI or jun as the sound director; instead, it's the late Jason Michael "Stillwind" Borenstein, best known for his work in the ULTRAMIX/UNIVERSE series.
    • Provide an extra second after the countdown timer is over to give the player a chance to choose option.
    • Play back the sample of a selected song almost in an instant after selecting from the previous/next song.
    • Play back a random announcer message if 20 seconds of the countdown timer remains.
    • Give 10 seconds (instead of 5 as in SuperNOVA2) of the countdown timer remaining with accompanying warning sound.
    • To have music playing on the results screen.
    • Show stars throwing beyond the stepping zone for every MARVELOUS timing of arrows. (This was also used in sequel.)
  • Include USB ports for importing edit data of certain available songs, as well as shown an icon for Edit on the upper right hand corner of the title screen.
  • Show difference of increment scores between the current player and the player that attained machine-specific high score under stepping judgment during game play.
  • Have TRAINING MODE before the game begins, which only appears on the first stage. Once enabled, it cannot be disabled; this feature was not carried to X2.
    • If the selected song has a BEGINNER chart, that will be used. Otherwise, option CUT is set to ON1. This was used until X3 VS 2ndMIX.
  • Last arcade DanceDanceRevolution game to:
    • Use song banners.
    • Use the songwheel interface used since 5thMIX.
    • Feature BATTLE as a game mode.
    • Show a display about Freeze Arrows before the game begins.
  • The overall stage results screen was revised.
    • Only DanceDanceRevolution game that can stop the countdown timer on the overall stage results screen.
    • Any FULL COMBO obtaineds during the stage now display its message below the rank.
  • NONSTOP and CHALLENGE modes havve been merged into COURSE mode, with some changes:
    • Courses either use the traditional Life Gauge or Battery system (eight on NORMAL, four on DIFFICULT), depending on how many stages are there in the course. This setting was used until X3 VS 2ndMIX.
    • Courses are categorized as: CONCEPT, RANKING (both being Internet Ranking courses), DANCE DRILL (Class mode-esque courses) and WEEKLY (player submitted courses)
    • All Internet Ranking courses have two difficulties, like with NONSTOP mode. DANCE DRILL and WEEKLY courses only have one difficulty.
  • e-AMUSEMENT support for DanceDanceRevolution X was advertised for North America [1], but it was never available for the game on that region.
  • Color labeling on the Music Select screen has changed since SuperNOVA2:
    • yellow: new licenses and contest songs.
    • blue: new KONAMI originals / BEMANI crossovers.
    • purple: "X-mix" songs.
    • red: current EXTRA STAGE and ENCORE EXTRA STAGE songs.
    • white: older songs.
      • In X's location test, new songs were simply all yellow; older songs were white.
  • eAMUSEMENT support for DanceDanceRevolution X ended on August 31st, 2010.
  • Total songs: 392 (Asia), 388 (North America/Europe)

Staff Information

Full Song List

Default Songs

Xmix songs are double-length songs consisting of medleys of songs from DanceDanceRevolution X and SuperNOVA2 songs. Much like the DanceDanceRevolution 5thMIX Long Version songs, playing an Xmix takes two non-Xmix stages. They appear on second to the FINAL STAGE when selecting songs other than Xmix.

Song Artist BPM SP Difficulty DP Difficulty
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Licensed Songs
30 Lives (Up-Up-Down-Dance Mix) The Motion Sick 144 2 4 6 8 - 3 6 8 -
Always on My Mind Pet Shop Boys 125 1 4 5 8 - 3 5 9 -
Big Girls Don't Cry Purefocus 125 2 4 7 9 - 3 5 9 -
Boys (2008 X-edit) SMiLE.dk 138 1 5 6 10 5 (SA) 5 7 8 6 (SA)
Butterfly (2008 X-edit) SMiLE.dk 135 2 5 8 11 5 (SA) 5 7 11 5 (SA)
DUB-I-DUB (2008 X-edit) ME&MY 136 2 7 9 11 7 (SA) 7 9 13 8 (SA)
Feel Neuropa 140 3 5 8 9 - 4 7 9 -
GET UP'N MOVE (2008 X-edit) S&K 132 2 6 7 11 8 (SA) 6 7 11 8 (SA)
Ghetto Blasta Deluxe Audio Magnetics 131 2 5 7 10 - 5 8 10 -
Happy Fischerspooner 138 2 5 7 10 - 6 7 9 -
Here It Goes Again OK Go 146 3 5 8 10 - 6 7 10 -
Koko Soko SMiLE.dk 140 2 5 7 9 - 6 8 10 -
Make Me Cry Junk Circuit 130 3 4 6 8 - 5 6 8 -
ポリリズム Pink Lemonade 128 1 4 8 10 - 4 9 10 -
Put 'Em Up Edun 130 1 4 6 9 - 3 6 10 -
Reach Up Alien Six 150 3 5 8 11 - 6 8 10 -
世界は踊る BREAKERZ 110 1 3 7 10 - 2 6 9 -
スキ☆メロ 小倉優子 180 2 6 8 9 - 5 8 10 -
Swingin' Bill Hamel & Naughty D. 105 1 5 6 10 - 5 6 10 -
旅人 高杉さと美 109 1 3 6 8 - 4 6 8 -
Till the lonely's gone Z-licious 130 3 4 8 9 - 5 8 9 -
Trickster 水樹奈々 174 2 5 7 9 - 5 7 9 -
U Can't Touch This MC Hammer 133 2 3 6 10 - 3 6 10 -
We Come Alive Alien Six 126 2 4 7 10 - 5 7 11 -
We've Got To Make It Tonight Babamars 127 2 4 8 9 - 5 7 9 -
KONAMI originals
Default
Dance Celebration Bill Hamel feat. Kevens 130 2 5 8 11 11 (SA) 5 7 10 10 (SA)
Dance Floor neuras feat. Yurai 120 2 5 6 9 - 4 7 9 -
Flight of the Phoenix Jena Rose 145 2 5 7 9 7 (SA) 4 6 9 6 (SA)
Flourish sonic-coll. feat. frances maya 152 3 5 8 10 - 5 8 10 -
HOW TO PLAY
STARTER MODE exclusive
MC X 125 1 - - - - - - - -
Inspiration DKC Crew 147 3 5 7 9 - 5 6 9 -
Party Lights Tommie Sunshine 130 2 4 6 10 - 4 6 9 -
Playa (Original Mix) Hamel and St. Croix feat. Jules Mari 125 3 4 7 11 - 4 7 11 -
Slip Out Harmony Machine 95 1 3 7 9 - 4 6 8 -
Taj He Spitz DKC Crew 107 2 4 7 10 - 5 7 11 -
Ticket to Bombay Jena Rose 145 3 5 7 10 - 4 7 9 -
Tracers (4Beat Remix) Ruffage & Size 140 3 5 7 10 - 6 8 11 -
Added on January 29th, 2009
A Geisha's Dream NAOKI feat. SMiLE.dk 140 2 6 9 11 - 7 8 12 -
Added on March 5th, 2009
Dream Machine Darwin 140 3 6 8 11 - 5 8 11 -
Added on April 9th, 2009
Waiting 4 u DDT 175 3 6 8 11 11 (SA) 6 8 12 12 (SA)
Added on May 21st, 2009
Lift You Up wolli 123 2 4 6 9 - 5 6 8 -
Added on July 2nd, 2009
Take A Chance neuras feat. GATZ 88 2 3 6 9 - 3 6 9 -
BEMANI crossovers
Added on March 12th, 2009
Chance and Dice
from jubeat
日本少年 150 3 5 7 9 - 4 7 10 -
Added on April 6th, 2009
零 - ZERO -
from beatmania IIDX 14 GOLD
TЁЯRA 90-180 3 5 8 11 - 6 8 11 -
Added on May 21st, 2009
Übertreffen
from pop'n music 14 FEVER!
TAKA respect for J.S.B. 174 3 6 8 13 - 5 8 12 -
凛として咲く花の如く
from pop'n music 15 ADVENTURE
紅色リトマス 163 3 6 8 10 - 5 7 11 -
Added on July 9th, 2009
Blue Rain
from beatmania IIDX 15 DJ TROOPERS
dj TAKA VS Ryu☆ 144 2 5 6 10 - 5 7 11 -
CS Songs
Default
dazzle
from DanceDanceRevolution SuperNOVA2 CS (North America)
kobo feat.kr:agué 98 2 4 8 10 - 4 8 10 -
Malacca
from DanceDanceRevolution SuperNOVA2 CS (North America)
nc ft NRG factory 140 3 4 7 10 - 5 7 9 -
puzzle
from DanceDanceRevolution SuperNOVA2 CS (Japan)
日本少年 135 3 4 6 8 - 4 6 9 -
S・A・G・A
from DanceDanceRevolution SuperNOVA2 CS (Japan)
Veeton 200-244 4 7 10 13 - 6 10 13 -
The flower in your smile
from DanceDanceRevolution SuperNOVA2 CS (Japan)
TACOS NAOMI feat.小久保裕之 186 3 6 7 10 - 5 7 10 -
TimeHollow
from DanceDanceRevolution SuperNOVA2 CS (Japan)
Masanori Akita 94 2 4 7 10 - 5 7 10 -
will
from DanceDanceRevolution HOTTEST PARTY
NAOKI 145 1 4 7 11 - 4 7 10 -
LOVING YOU (Epidemik remix)
from DanceDanceRevolution HOTTEST PARTY2
TONI LEO 165 3 6 8 11 - 4 7 9 -
Added on March 12th, 2009
Beautiful Inside (Cube::Hard Mix)
from DanceDanceRevolution HOTTEST PARTY
NM feat.Alison Wade 110 3 5 7 10 - 4 7 10 -
Added on April 16th, 2009
INTO YOUR HEART (Ruffage remix)
from DanceDanceRevolution HOTTEST PARTY2
NAOKI feat.YASMINE 135 3 4 8 11 - 5 8 11 -
Added on July 9th, 2009
SUPER SAMURAI
from DanceDanceRevolution HOTTEST PARTY
jun 170 4 8 12 16 - 8 11 15 -
Xmix Songs
Xmix1 (Midnight Dawn) dj jiggens 75-300 - 6 9 13 - 6 10 14 -
Added on January 15th, 2009
Xmix2 (Beats 'n Bangs) DJ Inhabit 88-146 - 5 8 10 - 5 9 10 -
Added on February 19th, 2009
Xmix3 (Stomp Dem Groove) dj nagi 120-142 - 6 9 13 - 6 9 13 -
Added on August 20th, 2009
Xmix4 (Linear Momentum) dj jiggens 152-175 - 6 8 10 - 6 9 13 -
Added on September 24th, 2009
Xmix5 (Overcrush) DJ Inhabit 70-400 - 10 13 15 - 11 15 18 -


Hidden Songs

The following songs could be unlocked from March 16th, 2009, by clearing their respective original song's EXPERT charts eight times:

As of October 1st, 2009, these songs are available for all players by default

Song Artist BPM SP Difficulty DP Difficulty
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Hidden Songs
Dance Celebration (System 7 Remix) Bill Hamel feat. Kevens 132 3 6 9 13 - 6 8 13 -
Slip Out (bounce in beat mix) Harmony Machine 106 2 4 6 10 - 6 7 9 -
Taj He Spitz (Tommie Sunshine's Brooklyn Fire Re-Touch) DKC Crew 120 3 5 8 12 - 6 7 12 -


EXTRA STAGE

As like DanceDanceRevolution SuperNOVA2, when playing EXTRA STAGE, the LIFE GAUGE is restricted to LIFE4. One life is given by default, though it can be increased depending on the score attained on FINAL STAGE: getting at least 962,500 will give two lives, and 975,000 will give a full four lives. In all cases, the song chosen must be labeled as a red-text in the song wheel in order to count.

To access EXTRA STAGE, the song played on FINAL STAGE has to be either On The Break or being chosen by RANDOM on any difficulty by obtaining at least an AA. In order for On The Break to be labeled red, songs prior to the FINAL STAGE must be cleared with at least an A on any difficulty:

  • Clearing with at least an AA will allow access to all difficulties, regardless of difficulty chosen.
  • In the case of BEGINNER, a FULL COMBO clear or better is also required.
  • In the case of CHALLENGE, clearing it with an A will only unlock EXPERT instead.
  • If BATTLE mode is played, the CPU level must be at least two stars upon reaching FINAL STAGE.
  • In the case for Xmix songs, it will also satisfy both pre-FINAL and FINAL STAGE as it counts as two songs; however, BEGINNER charts will not be accessible.

All songs new to DanceDanceRevolution X (except PARANOiA MAX~DIRTY MIX~ in roulette(X-Special)) were unlocked for normal play as of October 1st, 2009, and its EXTRA STAGE system is still accessible.

Default songs

SABER WING is the only song available by default during EXTRA STAGE, along with its remix SABER WING (AKIRA ISHIHARA Headshot mix), providing that the player must accumulate Foot Ratings leading up to the EXTRA STAGE:

Number of stages
(1st STAGE to FINAL STAGE)
BEGINNER BASIC DIFFICULT EXPERT Accessing Trigger
2 1 (2 x 0 + 1) 13 (2 x 6 + 1) 19 (2 x 9 + 1) 27 (2 x 13 + 1) 40 (3 x 13 + 1)
3 1 (3 x 0 + 1) 19 (3 x 6 + 1) 28 (3 x 9 + 1) 40 (3 x 13 + 1) 53 (4 x 13 + 1)
4 1 (4 x 0 + 1) 25 (4 x 6 + 1) 37 (4 x 9 + 1) 53 (4 x 13 + 1) 66 (5 x 13 + 1)
5 1 (5 x 0 + 1) 31 (5 x 6 + 1) 45 (5 x 9 + 1) 66 (5 x 13 + 1) 79 (6 x 13 + 1)

Clearing either EXTRA STAGE songs with at least an AA will earn access to ENCORE EXTRA STAGE. Clearing SABER WING will unlock Horatio for the ENCORE EXTRA STAGE, while playing its remix will get on the bounce or Trigger (providing if the player fulfills Foot Rating requirements above).

On The Break was unlocked on April 9th, 2009, followed by SABER WING and its remix on May 21st, 2009, Horatio on July 2nd, 2009, on the bounce on August 13th, 2009, and Trigger on September 17th, 2009.

X-Special Charts

Added on February 12th, 2009 are X-Special Charts, those being former songs that are given new CHALLENGE-only charts that previously appeared from the first eight mainline games from the first game through EXTREME. Each game consist of two songs where they are previously boss songs (and in the case of DDRMAX and later, EXTRA and ENCORE EXTRA songs). These songs would appear on their respective folders upon their appearance (though it would later be relocated on the X folder instead in the next game despite being former songs). Clearing the respective X-Special song with at least an AA grade will access the corresponding version's ENCORE EXTRA STAGE.

The other seven set of songs are added on March 16th, 2009 and all of these songs (except PARANOiA MAX~DIRTY MIX~ in roulette(X-Special)) are unlocked for regular play on October 1st, 2009. Like EXTRA Stage songs, these songs requires a clear with at least an AA grade or better before reaching FINAL STAGE. To access these charts, these requirements are as follows:

Version EXTRA STAGE ENCORE EXTRA STAGE Conditions Date relaxed
1st PARANOiA (X-Special) TRIP MACHINE CLIMAX(X-Special) Clear any songs from DDR 1st.
(Choosing songs via RANDOM are allowed)
February 12th, 2009
2ndMIX SP-TRIP MACHINE~JUNGLE MIX~(X-Special) PARANOiA MAX~DIRTY MIX~(X-Special) Clear PARANOiA MAX~DIRTY MIX~. (must be chosen via RANDOM option).
(PARANOiA MAX~DIRTY MIX~ in roulette(X-Special) replaces the original version if RANDOM is chosen upon clearing.)
April 16th, 2009
3rdMIX PARANOiA Rebirth(X-Special) AFRONOVA(X-Special) Input the following code by pressing the buttons (Left, Left, Left, Right, Right, Right, Left, Right), then clear any songs from DDR 3rdMIX.
(Choosing songs via RANDOM are not allowed)
May 7th, 2009
4thMIX TRIP MACHINE CLIMAX(X-Special) PARANOIA EVOLUTION(X-Special) Clear any songs from DDR 4thMIX, with either YUNI or JENNY being set as your dancer.
(Choosing songs via RANDOM are allowed)
May 28th, 2009
5thMIX PARANOiA ETERNAL(X-Special) Healing Vision(X-Special) Clear any Xmix song. June 18th, 2009
DDRMAX MAX 300(X-Special) CANDY☆(X-Special) Clear any songs from DDRMAX. On FINAL STAGE, clear On The Break with x1.5 Speed and REVERSE Scroll modifiers enabled. July 9th, 2009
DDRMAX2 MAXX UNLIMITED(X-Special) 革命(X-Special) Clear any songs that contained only CHALLENGE charts.
(choosing songs via RANDOM are allowed, but X-Special chart does not count)
July 30th, 2009
EXTREME The legend of MAX(X-Special) Dance Dance Revolution(X-Special) Clear the following songs in order: MAX 300, MAXX UNLIMITED, , The legend of MAX and PARANOIA survivor MAX (CHALLENGE).
(Choosing songs via RANDOM are allowed, but must be in EXPERT difficulty)
August 20th, 2009

After a certain time indicated above, conditions to access the X-Special charts are relaxed and thus playable in the EXTRA STAGE by default.

Song Artist BPM SP Difficulty DP Difficulty
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
FINAL / EXTRA / ENCORE EXTRA STAGE Songs
On The Break Darwin 85-170 3 8 10 13 - 7 9 13 -
SABER WING TAG 74-222 5 8 10 13 13 (SA) 8 10 13 13 (SA)
SABER WING (AKIRA ISHIHARA Headshot mix) TAG 79-316 6 10 11 15 17 10 11 15 17
Horatio OR-IF-IS 165 3 4 9 15 15 (SA) 4 8 14 15 (SA)
on the bounce neuras 150 2 7 11 14 16 6 8 14 15
Trigger sonic-coll. 100-400 5 9 12 16 18 7 11 16 18
X-Special Charts
PARANOiA(X-Special) 180 180 - - - - 12 - - - 12
TRIP MACHINE(X-Special) DE-SIRE 160 - - - - 11 - - - 11
SP-TRIP MACHINE~JUNGLE MIX~(X-Special) DE-SIRE 160 - - - - 11 - - - 11
PARANOiA MAX~DIRTY MIX~(X-Special) 190 190 - - - - 13 - - - 13
PARANOiA MAX~DIRTY MIX~ in roulette(X-Special) 190 190 - - - - 13 - - - 13
PARANOiA Rebirth(X-Special) 190' 190 - - - - 13 - - - 13
AFRONOVA(X-Special) RE-VENGE 200 - - - - 14 - - - 14
TRIP MACHINE CLIMAX(X-Special) DE-SIRE 180 - - - - 15 - - - 14
PARANOIA EVOLUTION(X-Special) 200 200 - - - - 15 - - - 15
PARANOiA ETERNAL(X-Special) STM200 200 - - - - 15 - - - 15
Healing Vision(X-Special) DE-SIRE 49-196 - - - - 15 - - - 15
MAX 300(X-Special) Ω 300 - - - - 17 - - - 17
CANDY☆(X-Special) Luv UNLIMITED 192 - - - - 12 - - - 13
MAXX UNLIMITED(X-Special) Z 140-320 - - - - 18 - - - 17
革命(X-Special) dj TAKA with NAOKI 83-148 - - - - 14 - - - 15
The legend of MAX(X-Special) ZZ 83-333 - - - - 18 - - - 17
Dance Dance Revolution(X-Special) DDR ALL STARS 150 - - - - 14 - - - 15


Difficulty Changes

Due to DanceDanceRevolution X's new 1-20 scale, every song from previous releases has been re-rated.

For the complete list of re-ratings, please see DanceDanceRevolution X difficulty changes list.

Removed Songs

The following songs from previous DanceDanceRevolution titles have been removed:

Song Title Artist Game
LUV TO ME (disco mix) tiger YAMATO DanceDanceRevolution 2ndMIX CLUB VERSiON
R3 tiger YAMATO DanceDanceRevolution 2ndMIX CLUB VERSiON
5.1.1. dj nagureo DanceDanceRevolution 2ndMIX CLUB VERSiON 2
LUV TO ME (AMD MIX) DJ KAZU feat. tiger YAMATO DanceDanceRevolution 3rdMIX
Remember You NM feat. Julie DanceDanceRevolution 5thMIX
祭 JAPAN RE-VENGE DanceDanceRevolution 5thMIX
DIVE(more deep & deeper style) BeForU DDRMAX -DanceDanceRevolution 6thMIX-
Do It Right SOTA feat. Ebony Fay DDRMAX -DanceDanceRevolution 6thMIX-
Firefly BeForU DDRMAX -DanceDanceRevolution 6thMIX-
Groove Sho-T feat. Brenda DDRMAX -DanceDanceRevolution 6thMIX-
Groove 2001 Sho-T feat. Brenda DDRMAX -DanceDanceRevolution 6thMIX-
Look To The Sky SySF. feat. ANNA DDRMAX -DanceDanceRevolution 6thMIX-
Midnite Blaze U1 Jewel Style DDRMAX -DanceDanceRevolution 6thMIX-
ON THE JAZZ Jonny Dynamite! DDRMAX -DanceDanceRevolution 6thMIX-
Share My Love Julie Frost DDRMAX -DanceDanceRevolution 6thMIX-
BRE∀K DOWN! BeForU DDRMAX2 -DanceDanceRevolution 7thMIX-
CANDY♥ 小坂りゆ DDRMAX2 -DanceDanceRevolution 7thMIX-
ever snow YOMA KOMATSU DDRMAX2 -DanceDanceRevolution 7thMIX-
祭 JAPAN (FROM NONSTOP MEGAMIX) RE-VENGE DDRMAX2 -DanceDanceRevolution 7thMIX-
CRASH! mr.BRIAN & THE FINAL BAND DanceDanceRevolution EXTREME
Do It Right (Harmonized 2Step Mix) SOTA feat. Ebony Fay DanceDanceRevolution EXTREME
feeling of love youhei shimizu DanceDanceRevolution EXTREME
GRADUATION ~それぞれの明日~ BeForU DanceDanceRevolution EXTREME
HOLD ON ME tiger YAMATO DanceDanceRevolution EXTREME
Look To The Sky (True Color Mix) SySF. feat. ANNA DanceDanceRevolution EXTREME
LOVE♥SHINE 小坂りゆ DanceDanceRevolution EXTREME
♥Love²シュガ→♥ dj TAKA feat.のりあ DanceDanceRevolution EXTREME
魔法の扉 (スペース@マコのテーマ) a.s.a DanceDanceRevolution EXTREME
MEMORIES NAOKI feat. PAULA TERRY DanceDanceRevolution EXTREME
MOBO★MOGA Orange Lounge DanceDanceRevolution EXTREME
TEARS NAOKI underground feat.EK DanceDanceRevolution EXTREME
Baby's Tears MIKI ROBERTS DanceDanceRevolution SuperNOVA
BAILA! BAILA! DANDY MINEIRO DanceDanceRevolution SuperNOVA
BALALAIKA,CARRIED WITH THE WIND Julie ann Frost DanceDanceRevolution SuperNOVA
Brilliant R•E•D NAOKI feat. Tahirih Walker DanceDanceRevolution SuperNOVA
Drivin' NAOKI feat. Paula Terry DanceDanceRevolution SuperNOVA
Freedom BeForU DanceDanceRevolution SuperNOVA
HONEY♂PUNCH 小坂りゆ DanceDanceRevolution SuperNOVA
Hunting for you Togo Project feat. Megu & Scotty D. DanceDanceRevolution SuperNOVA
ヒマワリ RIYU from BeForU DanceDanceRevolution SuperNOVA
I'M FOR REAL SLAKE feat. JP Miles DanceDanceRevolution SuperNOVA
INSERTiON(Machine Gun Kelly Mix) Thuggie D. DanceDanceRevolution SuperNOVA
Keep On Liftin' dj nagureo DanceDanceRevolution SuperNOVA
KI・SE・KI (DDR edit) BeForU DanceDanceRevolution SuperNOVA
Knock Out Regrets MAKI@TOGO.BAND DanceDanceRevolution SuperNOVA
祭 (J-SUMMER MIX) RE-VENGE DanceDanceRevolution SuperNOVA
MONDO STREET Orange Lounge DanceDanceRevolution SuperNOVA
Morning Glory BeForU DanceDanceRevolution SuperNOVA
PEACE(^^)v BeForU DanceDanceRevolution SuperNOVA
peace-out dj nagureo DanceDanceRevolution SuperNOVA
Under the Sky 南さやか(BeForU) with platoniX DanceDanceRevolution SuperNOVA
You're Not Here Heather DanceDanceRevolution SuperNOVA
Your Rain (RAGE MIX) Akira Yamaoka feat. Mary Elizabeth McGlynn DanceDanceRevolution SuperNOVA
Baby's Tears (スカイガールズ・オープニングテーマ) 小坂りゆ DanceDanceRevolution SuperNOVA2
Absent from North American/European versions
END OF THE CENTURY NO.9 DanceDanceRevolution 3rdMIX
DYNAMITE RAVE(B4 ZA BEAT MIX) NAOKI DDRMAX2 -DanceDanceRevolution 7thMIX-
DYNAMITE RAVE(Down Bird SOTA Mix) NAOKI DanceDanceRevolution EXTREME
DYNAMITE RAVE (super euro version) NAOKI DanceDanceRevolution SuperNOVA


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