AC DDR X2: Difference between revisions

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** To allow LIFE4 and RISKY modifiers available for regular play. However, it does not appear if play style is SINGLE (with training mode enabled) for the other player on first stage, or VERSUS.
** To allow LIFE4 and RISKY modifiers available for regular play. However, it does not appear if play style is SINGLE (with training mode enabled) for the other player on first stage, or VERSUS.
** Show FAST (if a note is hit too early) or SLOW (if a note is hit too late) during gameplay when hitting a note on anything but MARVELOUS or MISS.
** Show FAST (if a note is hit too early) or SLOW (if a note is hit too late) during gameplay when hitting a note on anything but MARVELOUS or MISS.
* To have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
** To have training mode enabled/disabled before the game begins. This was used until its [[AC DDR X3|sequel]].
* Use [[EX Score]] since [[AC DDR EXTREME|EXTREME]], although it can be enabled by a code, and is only available for X cabinets.
** Use [[EX Score]] since [[AC DDR EXTREME|EXTREME]], although it can be enabled by a code, and is only available for X cabinets.
* Several older songs are given CHALLENGE with new Chinese vocals. The jacket and artist names change on the results screens, but not in song select. For the two songs not from X2, they were kept in their original release folders.
* Several older songs are given CHALLENGE with new Chinese vocals. The jacket and artist names change on the results screens, but not in song select. For the two songs not from X2, they were kept in their original release folders.
** All these would be replaced by their original Japanese counterparts in [[AC DDR A|A]].
** All these would be replaced by their original Japanese counterparts in [[AC DDR A|A]].