AC DMX 2nd: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==


* First Dance Maniax game and first BEMANI game to show full-screen video behind transparent note lanes.
* First Dance Maniax game, and the first BEMANI game, to show full-screen video behind transparent note lanes.
* Dance Maniax 2ndMIX changes many things from the previous version:
* Dance Maniax 2ndMIX changes many things from the previous version:
** Starting the game directly forces the player to enter COURSE SELECT in MILD difficulty. To enter the mode selection screen without restrictions, hold the right button depending on the player's side on the title screen and then press Start.
** Starting the game directly forces the player to enter COURSE SELECT in MILD difficulty. To enter the mode selection screen without restrictions, hold the right button depending on the player's side on the title screen and then press Start.
** The options menu is now always shown to the player, just after mode selection.
** The options menu is now always shown to the player, just after mode selection.
** In MUSIC SELECT mode, players can now select a number of songs in a course per game before the gameplay starts. The same song can be selected more than once unlike in the previous game where the song disappears from the song selection screen after it is played.
** In MUSIC SELECT mode, players can now select a number of songs in a course per game before the gameplay starts. The same song can be selected more than once, unlike in the previous game.
*** In addition, the number of coins per game as a song allowance is removed.  
*** The coin system from Dance Maniax is gone.
*** New difficulty popup is introduced. Players can now choose either MILD or WILD for each selected song. This removes the only use of the IR sensors in the menus.
*** Players can now choose either MILD or WILD for each selected song. This removes the only use of the IR sensors in the menus.
** All perfect, great, and good judgments are displayed as "OK" and all misses are displayed as "BAD". This change is only visual and the scoring is unchanged.
** All perfect, great, and good judgments are displayed as "OK" and all misses are displayed as "BAD". This change is only visual and the scoring is unchanged.
** Two players in versus mode can no longer play on separate difficulty levels.
** Two players in versus mode can no longer play on separate difficulty levels.