AC General Info: Difference between revisions

1,457 bytes removed ,  23 December 2019
→‎Gameplay: Moved CLEAR lamps to What is beatmania IIDX
(→‎Gameplay: Moved CLEAR lamps to What is beatmania IIDX)
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Don't give up, even if it looks impossible!
Don't give up, even if it looks impossible!
=== Clear Lamps ===
When playing on your e-amusement account, the game will record your pass/fail/scoring data on each song. This will be shown on the song select screen as a glowing light next to the song's title, known as a Clear Lamp.
Clear Lamps will glow depending on the best result you obtained playing that particular song.
* No light: The song has not yet been played.
* Flickering red light (since HEROIC VERSE) or Flickering blue light (ULTIMATE MOBILE only): The song was attempted, but the player failed, regardless of song difficulty. Before HEROIC VERSE, the light was colored green/blue/yellow/red, depending on the difficulty played (BEGINNER, NORMAL, HYPER, and ANOTHER respectively).
* Bright purple light: "Assist Clear" The song was passed with the help of modifiers that make the song easier.
* Bright green light: "Easy Clear" The song was passed using the "Easy" groove gauge setting. The same lamp color was used before HEROIC VERSE to denote songs cleared on BEGINNER.
* Blue light (since HEROIC VERSE): The song was cleared, regardless of song difficulty. Before HEROIC VERSE, the light was colored bright blue/yellow/red, depending on the difficulty played (NORMAL, HYPER, and ANOTHER respectively).
* White light: The song was passed using the "Hard" groove gauge setting.
* Flashing red and yellow: The song was passed using the "EX Hard" groove gauge setting.
* Strobing white, blue, and orange: The song was full comboed.


== Secrets ==
== Secrets ==
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