AC Lincle: Difference between revisions

11 bytes removed ,  16 November 2023
official English names (save for some)
(official English names (save for some))
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At the start of each playthrough, the player can choose among the following dungeons (the first three are removed upon starting Phase 2):
At the start of each playthrough, the player can choose among the following dungeons (the first three are removed upon starting Phase 2):
* Lost forest (迷いの森): high experience rates but low DELLAR.
* Lost Forest (迷いの森): high experience rates but low DELLAR.
* Dark swamp (仄暗い沼): higher encounter rates for rare enemies.
* Dimmish Pond (仄暗い沼): higher encounter rates for rare enemies.
* Mountain of curses (呪いの山): higher DELLAR rates but low experience.
* Accursed Mountain (呪いの山): higher DELLAR rates but low experience.
* Tower of PASELI (requires DJ VIP PASS with PASELI): clear one whole set of songs per round (including EXTRA STAGE if obtained), and you will go up a floor. Higher floors reward much bigger rewards from rare enemies than the other dungeons. Phase 1 has 50 floors, and Phase 2 has 99.
* Tower of PASELI (requires DJ VIP PASS with PASELI): clear one whole set of songs per round (including EXTRA STAGE if obtained), and you will go up a floor. Higher floors reward much bigger rewards from rare enemies than the other dungeons. Phase 1 has 50 floors, and Phase 2 has 99.


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|-
|-
|style="background:orange; text-align: center;" |Mamonis
|style="background:orange; text-align: center;" |Mamonis
|Ruined capital of Greed (強欲の廃都)<br>Unexplored jungle (未開の密林)
|Greed Ruins (強欲の廃都)<br>Unexplored jungle (未開の密林)
|6
|6
|Play a credit of songs from the same game version.
|Play a credit of songs from the same game version.
|-
|-
|style="background:lightpink; text-align: center;" |Ashemu
|style="background:lightpink; text-align: center;" |Ashemu
|Cave of Lust (色欲の洞窟)<br>Desert of death (死の砂漠)
|Lust Cave (色欲の洞窟)<br>Desert of death (死の砂漠)
|14
|14
|Play a credit of songs under the same genre.<br><small>(Genres spelt differently do not count; for example, DRUM'N'BASS and DRUM & BASS)</small>
|Play a credit of songs under the same genre.<br><small>(Genres spelt differently do not count; for example, DRUM'N'BASS and DRUM & BASS)</small>
|-
|-
|style="background:lightblue; text-align: center;" |Bulluvegola
|style="background:lightblue; text-align: center;" |Bulluvegola
|Sloth mountain (怠惰の氷山)<br>Foggy march (霧の湿原)
|Sloth Iceberg (怠惰の氷山)<br>Foggy march (霧の湿原)
|20
|20
|Play a credit of songs credited to the same artist/alias.<br><small>(Artists spelt differently do not count; for example, L.E.D. and L.E.D.-G)</small>
|Play a credit of songs credited to the same artist/alias.<br><small>(Artists spelt differently do not count; for example, L.E.D. and L.E.D.-G)</small>
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|-
|-
|style="background:lightgreen; text-align: center;" |Rche
|style="background:lightgreen; text-align: center;" |Rche
|Pride of magical city (傲慢の魔城)
|Magic Castle of Pride (傲慢の魔城)
|37
|37
|Play a credit of songs with the same number of characters (including spaces and symbols) from the LED ticker<br><small>(for example, ライオン好き, ANDROMEDA, Agnus Dei, LETHEBOLG~双神威に斬り咲けり~; all four songs have nine characters displayed in the ticker)</small>
|Play a credit of songs with the same number of characters (including spaces and symbols) from the LED ticker<br><small>(for example, ライオン好き, ANDROMEDA, Agnus Dei, LETHEBOLG~双神威に斬り咲けり~; all four songs have nine characters displayed in the ticker)</small>
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|-
|-
|style="background:red; text-align: center;" |STN
|style="background:red; text-align: center;" |STN
|Wrath volcano (憤怒の火山)
|Indignant Volcano (憤怒の火山)
|46
|46
|Play a credit of songs where the last character of the song connecting to the first character/number of the next song, and the last character for the fourth song must connect to the first character/number of the first song played.<br><small>(for example: R3, 3y3s, STAR FIELD and D2R; songs ending or starting with a symbol are not allowed)</small>
|Play a credit of songs where the last character of the song connecting to the first character/number of the next song, and the last character for the fourth song must connect to the first character/number of the first song played.<br><small>(for example: R3, 3y3s, STAR FIELD and D2R; songs ending or starting with a symbol are not allowed)</small>
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