AC PENDUAL: Difference between revisions

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The objective of Challenge Chance is to satisfy secret requirements in order to open a door, which appears in the result screen. Once the door is open, it's possible to play the secret song.  
The objective of Challenge Chance is to satisfy secret requirements in order to open a door, which appears in the result screen. Once the door is open, it's possible to play the secret song.  


To begin the event, you have to first trigger the appearance of the door itself. To do this on PRESENT Phase, you must obtain a Full Combo and an AAA rank grade together on [[chrono diver -fragment-]]'s ANOTHER chart without using RANDOM. The same thing can be done with [[CHRONO DIVER -NORNIR-]]'s ANOTHER chart, on the FUTURE Phase. If done correctly, the door will appear in the result screen.
To begin the event, you have to first trigger the appearance of the door itself. To do this on PRESENT Phase, you must obtain a Full Combo and an AAA rank grade together on [[chrono diver -fragment-]]'s ANOTHER chart without using RANDOM. The same thing can be done with [[CHRONO DIVER -NORNIR-]]'s ANOTHER chart, on the FUTURE Phase. If done correctly, the door appears in the result screen.


Afterwards, you have to fulfill hidden requirements that will cause the door to open. So far, none of these requirements have been discovered yet. The door comes with three "challenge chance" coins. If one coin disappear, you have to try figuring out the conditions only in a different day, when the Space-Time Phase of the game is changed.
Afterwards, you have to fulfill a hidden requirement on EXTRA STAGE in order to open the door. The door comes with three "challenge chance" coins. If one coin disappear, you have to try figuring out the condition only in a different day when the Space-Time Phase of the game is changed. So far, none of these requirements have been discovered yet and no information about how the event truly works are not known.


If all "challenge chance" coins are gone, the door will fade away. It will be automatically re-triggered in the next play session, after the FINAL STAGE.
If all "challenge chance" coins are gone, the door fades away. It is automatically re-triggered in the next play session, after the FINAL STAGE.
 
'''NOTE:''' If you trigger the door on EXTRA STAGE, you have to fulfill the requirement on the EXTRA STAGE of the successive play session.


= Chrono Seeker =
= Chrono Seeker =
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