AC PENDUAL: Difference between revisions

rewrote this too for future references
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The ''Challenge Chance'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL, started on September 24th, 2014.
The ''Challenge Chance'' event is the secret ONE MORE EXTRA STAGE system of beatmania IIDX 22 PENDUAL, started on September 24th, 2014.


Unlock conditions are the same between Single Player and Double Player modes. '''RANDOM''' and '''EXPAND-JUDGE''' options cannot be used when fulfilling requirements.
Unlock conditions are the same between Single Player and Double Player modes and always carry over. Available only on '''STANDARD''' Mode. '''EXPAND-JUDGE''' option cannot be used.


The objective of Challenge Chance is to satisfy secret requirements in order to open a door, which appears in the result screen. Once the door is open, it's possible to play the ONE MORE EXTRA STAGE song once.
The objective of Challenge Chance is to satisfy secret requirements in order to open a Door, which appears in the result screen. Once the Door is open, it's possible to play the ONE MORE EXTRA STAGE song once.  


To begin the event, you have to first trigger the appearance of the door itself in one of either Space-Time Phase. '''The ONE MORE EXTRA STAGE song depends on which Space-Time Phase you triggered the door.'''
Like the ''LIMIT BURST'' and ''Spada†leggendaria'' events from the previous two beatmania IIDX games, Challenge Chance uses a Phase system. However, the main difference here is that Challenge Chance is divided in two parts: the first one where you have to trigger the appearance of the Door, the second one where you have to open said Door.


* ''PRESENT Phase:''  
Main notes:
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on [[chrono diver -fragment-]]'s ANOTHER chart without using RANDOM.
* There are four Phases in total and they're generally only related to the ''first part'' of the unlock system. As patterns go, the first three phases cycled after every three weeks. Fourth phase has never been triggered as of yet.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on [[illuminate]]'s ANOTHER chart without using RANDOM.
* All requirements of the ''second part'' of the unlock system must be done on EXTRA STAGE, or on FINAL STAGE if you play on coin mode in Japan.
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on chrono diver -fragment-'s HYPER chart without using RANDOM.
* You can only fulfill any requirement of the ''second part'' of the unlock system once for each current Space-Time Phase. Once you satisfied (or fail to satisfy) a requirement, you must always wait for the Space-Time Phase to switch to the other one.  
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on illuminate's HYPER chart without using RANDOM.
* '''NOTE:''' You can circumvent the Space-Time Phase rule with the ''Hourglass of Time'' items if you have access to them. By switching Space-Time Phases at your will, you can unlock the ONE MORE EXTRA STAGE songs much more easily and quickly.  
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on chrono diver -fragment-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on illuminate's NORMAL chart without using RANDOM.
* ''FUTURE Phase:''
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on [[CHRONO DIVER -NORNIR-]]'s ANOTHER chart without using RANDOM.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on [[subtractive]]'s ANOTHER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on CHRONO DIVER -NORNIR-'s HYPER chart without using RANDOM.
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on subtractive's HYPER chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on CHRONO DIVER -NORNIR-'s NORMAL chart without using RANDOM.
** NORMAL difficulty: Obtain a Full Combo and at least an A rank grade together on subtractive's NORMAL chart without using RANDOM.


If done correctly, the door appears in the result screen.
== Part 1 - Triggering the Door ==


'''NOTE:''' If you trigger the door on EXTRA STAGE, you have to fulfill the requirements in the successive play session mentioned below.
To begin the event, you have to first trigger the appearance of the Door itself in one of the two Space-Time Phases. This can be done on any Stage, including the EXTRA STAGE.  


Afterwards, you have to fulfill hidden requirements in order to open the door. The door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement. Whether you succeed or not, the door will only appear again in the next Space-Time Phase.  
The songs you must use are Phase exclusive songs; the choice depends on the current Space-Time Phase: [[chrono diver -fragment-]] and [[illuminate]] for PRESENT Phase, [[CHRONO DIVER -NORNIR-]] and [[subtractive]] for FUTURE Phase.


This must be done on EXTRA STAGE, or on FINAL STAGE if you play on coin mode in Japan. Opening the door forces you to play the ONE MORE EXTRA STAGE song on the specific difficulty.
'''The ONE MORE EXTRA STAGE song depends on which Space-Time Phase you triggered the Door.'''


The hidden requirement to open the door is to obtain a FULL COMBO and a specific rank grade on nine different songs with charts having also a specific rating level per difficulty. In details:
* ''Phase 1''
* If you're playing on ANOTHER difficulty, other than the FULL COMBO you have to obtain a AAA rank on charts rated at least level 9 (difficulty rating might be lower).
** NORMAL and HYPER charts are not available.
* If you're playing on HYPER difficulty, other than the FULL COMBO you have to obtain at least a AA rank on charts rated at least level 7.
** ANOTHER difficulty: Obtain a Full Combo and at least a AAA rank grade together on a Phase exclusive song's ANOTHER chart without using any option.
* If you're playing on NORMAL difficulty, other than the FULL COMBO you have to obtain at least a AA rank on charts rated at least level 6.
* ''Phase 2''
** NORMAL charts are not available.
** HYPER difficulty: Obtain a Full Combo and at least a AAA rank grade together on a Phase exclusive song's HYPER chart without using any option.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's ANOTHER chart without using any option.
* ''Phase 3''
** NORMAL difficulty: Obtain a Full Combo and at least a A rank grade together on a Phase exclusive song's NORMAL chart.
** HYPER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's HYPER chart.
** ANOTHER difficulty: Obtain a Full Combo and at least a AA rank grade together on a Phase exclusive song's ANOTHER chart.
* ''Phase 4''
** Details are currently unknown.


'''NOTE:''' As of December 22nd, 2014, it has been confirmed that two different songs are enough to open the door.
If done correctly, the Door appears in the result screen. Part 2 of the unlock system begins immediately after.<br>
'''NOTE:''' If you trigger the Door on EXTRA STAGE, part 2 of the unlock system begins in the next credit only.


The aforementioned requirement must be fulfilled when the door is bound to appear, which is the first play session after the Space-Time Phase switch. The chart of the ONE MORE EXTRA STAGE song depends on which difficulty you're playing on.
== Part 2 - Opening the Door ==


If the requirement is satisfied, you don't lose any "challenge chance" coin and electric effects on the door appears. These effects progressively get stronger each time you're closer to opening the door.
With the Door being triggered, you now have to fulfill hidden requirements in order to open the Door. The Door comes with three "challenge chance" coins; each coin disappears if you fail to satisfy the hidden requirement.


If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door must be re-triggered again afterwards.
'''The hidden requirement to open the Door is to obtain a FULL COMBO on a group of different songs with charts having a specific rating level per difficulty.''' It's certain that on Phase 1, you have to obtain a FULL COMBO on ''nine'' different songs and the songs' charts have to be level 12 ones on ANOTHER difficulty. In the next Phases, the requirement becomes easier to fulfill by time.


The EX-HARD gauge is forced on when you play the ONE MORE EXTRA STAGE song.
As of '''December 22nd, 2014''', this is the status of the hidden requirement to open the Door:


'''NOTE:''' It is possible to use the ''Hourglass of Time'' to switch phases in order to unlock the ONE MORE EXTRA STAGE songs much more easily and quickly.
* If you're playing on NORMAL difficulty, obtain a FULL COMBO on two different charts rated at least level 6.
* If you're playing on HYPER difficulty, obtain a FULL COMBO on two different charts rated at least level 7.
* If you're playing on ANOTHER difficulty, obtain a FULL COMBO on two different charts rated at least level 8.


=== PRESENT Door ONE MORE EXTRA STAGE Song ===
If you use different difficulties together to open the Door, it may take more credits/songs. It's not recommended to do so, as it appears that the difficulty progresses are separate.
* [[cinder]] / [[Takahiro Fukase|PHQUASE]]


=== FUTURE Door ONE MORE EXTRA STAGE Song ===
If the requirement is satisfied, you don't lose any "challenge chance" coin and electric effects on the Door appear. These effects progressively get stronger each time you're closer to opening the Door.
 
If all "challenge chance" coins are gone, the Door disappears and all the fulfilled requirements are cancelled. The Door must be re-triggered again afterwards.
 
When the Door is finally open, '''you are forced play the ONE MORE EXTRA STAGE song with the EX-HARD gauge being turned on'''. Its chart depends on which difficulty you have played the last song prior to opening the Door. After playing the ONE MORE EXTRA STAGE song, your Challenge Chance's progress resets and the Door must be re-triggered again.
 
== ONE MORE EXTRA STAGE Songs ==
 
=== PRESENT Door ===
* [[cinder]] / [[Takahiro Fukase|PHQUASE]]
** '''Current Phase: 3'''
 
=== FUTURE Door ===
* [[Gravigazer]] / [[Yoshihiro Tagawa|DJ TOTTO]]
* [[Gravigazer]] / [[Yoshihiro Tagawa|DJ TOTTO]]
** '''Current Phase: 3'''


= Chrono Seeker =
= Chrono Seeker =
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