AC RB limelight: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* Supports KONAMI's [[PASELI]] e-money system.
* New difficulty level added: 10+.
* New difficulty level added: 10+.
* BASIC level added two top object judgment points on left and right.
* BASIC level adds two top object judgment points on left and right.
* HARD level added an extra top object judgment point on middle.
* HARD level adds an extra top object judgment point on middle.
* The condition for clearing a round has been changed: Instead of defeating your opponent or achieving an A rank or higher, you must attain an Achivement Rate of 70% or higher. Winning or losing will not impact whether you clear or fail.  
* The condition for clearing a round has been changed; you must attain an Achievement Rate of 70% or higher. Winning or losing will not impact whether you clear or fail.  
** The Achievement Rate is now displayed on the playing field.
** The Achievement Rate is now displayed on the playing field.
* All the hidden BEMANI crossovers (except [[Stay my side]]) and [[APPEND FESTIVAL]] unlocks from [[AC RB|REFLEC BEAT]] are now playable by default.
* All the hidden BEMANI crossovers (except [[Stay my side]]) and [[APPEND FESTIVAL]] unlocks from [[AC RB|REFLEC BEAT]] are now playable by default.