AC Resort Anthem: Difference between revisions

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* In the location test, new songs featured black background and white text on the splash screens, like older beatmania IIDX songs. The final version restores the white background with black text for new songs.
* In the location test, new songs featured black background and white text on the splash screens, like older beatmania IIDX songs. The final version restores the white background with black text for new songs.
* First IIDX release to feature the [[PASELI]] e-money system.
* First IIDX release to feature the [[PASELI]] e-money system.
* First IIDX release to allow the player to log in with their eAMUSEMENT PASS without inserting credits first. This is mainly to allow players to pay for their games with PASELI. PASELI or credits will be deducted only when a game mode is chosen.
* First IIDX release to allow the player to log in with their eAMUSEMENT PASS without inserting credits first. This is mainly to allow players to pay for their games with PASELI. PASELI or credits will only be asked for at the mode select; upon choosing a mode, either will be deducted.
* Introduces Premium Free Mode, where the player plays for 8 minutes as opposed to 2 stages. A song in-game can be canceled by pressing the EFFECT and VEFX buttons simultaneously. However, the time spent during the song still counts as part of the 8 minutes.
* Introduces Premium Free Mode, where the player plays for 8 minutes as opposed to 2 stages. A song in-game can be canceled by pressing the EFFECT and VEFX buttons simultaneously. However, the time spent during the song still counts as part of the 8 minutes.
* Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS.
* Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS.
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