AC Resort Anthem: Difference between revisions

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* Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS.
* Introduces DJ Order Mode, which is similar to pop'n music's Challenge mode, where a player can select missions (similar to pop'n's Normas) and earn DELLAR POINTS.
* For the first time since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]], there aren't multiple Extra Stage / One More Extra Stage songs. All hidden songs are unlocked exclusively through Tours / beat unlocks, and unlocking songs through the former requires Dellar Points.
* For the first time since [[AC HAPPY SKY|beatmania IIDX 12 HAPPY SKY]], there aren't multiple Extra Stage / One More Extra Stage songs. All hidden songs are unlocked exclusively through Tours / beat unlocks, and unlocking songs through the former requires Dellar Points.
* This is the first game since their debut to not feature a [[Tetsuya Tamura|Y&Co.]] song.
* First beatmania IIDX game since game since [[Tetsuya Tamura]]'s debut where he doesn't compose any new songs under his Y&Co. alias.
* [[Tatsuya Shimizu|Tatsh]] returns to beatmania IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]], albeit as a commission artist.
* First beatmania IIDX game since [[Tomosuke Funaki|TOMOSUKE]]'s debut where he doesn't compose a new song for the series.
* First beatmania IIDX game in the series that contains 2 ending songs in the NEW SONGS category.
* [[Tatsuya Shimizu|Tatsh]] returns to beatmania IIDX for the first time since [[CS DistorteD|IIDX DistorteD CS]], albeit as a commission artist now.
* Only beatmania IIDX game in the series that contains two ending songs in the NEW SONGS category.
* [[AC China|beatmania IIDX (China)]] is based off of the interface of this game.
* [[AC China|beatmania IIDX (China)]] is based off of the interface of this game.