AC Rootage: Difference between revisions

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* [[beatmania IIDX 26 Rootage full song list]]
* [[beatmania IIDX 26 Rootage full song list]]


= New Songs =
= Default Songs =
== Default Songs ==


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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* Clear the first chapter of STEP UP mode.
* Clear the first chapter of STEP UP mode.
* Complete 5 sets of daily selection music.
* Complete 5 sets of daily selection music.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}


== The 8th KONAMI Arcade Championship Entry Songs ==
= ARC SCORE =
The following songs could be unlocked by entering [[KONAMI Arcade Championship|The 8th KONAMI Arcade Championship]] and playing once during the time period when they were available.
 
{{IIDX Songlist Header|
{{IIDX Songlist Category|[[KONAMI Arcade Championship|{{span style color|black|The 8th}} {{span style color|red|KONAMI}} {{span style color|black|Arcade Championship}}]] Entry Songs|bg=linear-gradient(yellow, orange)|color=black}}
{{IIDX Songlist Category|Unlockable from November 29th, 2018 to January 7th, 2019|bg=orange|color=black}}
{{IIDX Song|MARVELOUS CHEER|[[Catch Our Fire!]]|[[Yuki Nakashima|中島由貴]]|190|-|6|10|12|6|10|12}}
{{IIDX Song|PSYSTYLE|[[KILL EACH OTHER]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D. VS. L.E.D.-G]]"|162|-|7|10|12|7|10|12}}
}}
 
== ARC SCORE ==
[https://p.eagate.573.jp/game/2dx/26/event/arc_score/index.html Event page].
[https://p.eagate.573.jp/game/2dx/26/event/arc_score/index.html Event page].


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}}


== The Bibliotheca of Mirage (蜃気楼の図書館) ==
= The Bibliotheca of Mirage (蜃気楼の図書館) =
[https://p.eagate.573.jp/game/2dx/26/event/bibliotheca/index.html Event page].


''The Bibliotheca of Mirage'' (蜃気楼の図書館) unlock event began on December 20th, 2018 and ended on May 6th, 2019.
''The Bibliotheca of Mirage'' (蜃気楼の図書館) is the first unlock event of beatmania IIDX 26 Rootage. It began on December 20th, 2018 and ended on May 6th, 2019. e-amusement is required to play the event, and will only appear if one player is playing.


At the start of each credit, the player receives an item called a '''fragment'''. A total of up to seven fragments that can be held at any given time, and an extra fragment is given for using a DJ VIP PASS BLACK. After the results of the last song, the game then transitions into the event screen, where ''Ripunte'' (リプンテ) and ''Stampa'' (スタンパ) make their introductions. Following that, the player is given the ability to select from any of the libraries currently available. Once a library is selected, all fragments that are currently in possession are consumed.
At the start of each credit, the player receives an item called a '''fragment'''. Up to seven fragments can be held at any given time, and an extra fragment is given for using a DJ VIP PASS BLACK. After the results of your final song in a credit, the game transitions to the event screen, where ''Ripunte'' (リプンテ) and ''Stampa'' (スタンパ) make their introductions. Following that, the player is given the ability to select from any of the libraries currently available. Once a library is selected, all fragments that are currently in possession are consumed.


The aim of the event is to use magic power (解放魔力), represented in the form of a numerical value below the player's Q-pro, to clear the mist out of the libraries. To collect magic power, the player must answer various trivia questions relating to beatmania IIDX. These questions can range from identifying song titles or genres, songs specific to certain styles/events, characters that appear in various background videos/overlays, and so on. The turntable is used to scroll between answers and the white keys are used to select an answer. The number of questions varies depending on the amount of fragments, and each question is given a time limit of 20 seconds. Correct answers will reward 50 points of magic power while incorrect answers will only offer 30 points.
The aim of the event is to use magic power (解放魔力), represented in the form of a numerical value below the player's Q-pro, to clear the mist out of the libraries. To collect magic power, the player must answer various trivia questions relating to beatmania IIDX. These questions can range from identifying song titles or genres, songs specific to certain styles/events, characters that appear in various background videos/overlays, and so on. The turntable is used to scroll between answers, with the white keys being used to select an answer. The number of questions varies depending on the amount of fragments, and each question is given a time limit of 20 seconds. Correct answers will reward 50 points of magic power, while incorrect answers will only offer 30.


By filling up certain gauges, the player can also use ''Assist Spells'' to help with answering questions that they may not be sure about. These come in the form of three options:
By filling up certain gauges, the player can also use ''Assist Spells'' to help with answering questions. These come in the form of three options:


* '''Transformation Spell (変化魔法)''': Replaces the question currently displayed with another one. Can be used by pressing the left black key when the orange gauge is full.
* '''Transformation Spell (変化魔法)''': replaces the question currently displayed with another one. Can be used by pressing the left black key when the orange gauge is full.
* '''Investigation Spell (探索魔法)''': Displays the percentage ratio of votes from all players. Can be used by pressing the middle black key when the blue gauge is full.
* '''Investigation Spell (探索魔法)''': displays the percentage ratio of votes from all players. Can be used by pressing the middle black key when the blue gauge is full.
* '''Sealing Spell (封印魔法)''': One incorrect answer will be eliminated. Can be used by pressing the right black key when the purple gauge is full.
* '''Sealing Spell (封印魔法)''': one incorrect answer will be eliminated. Can be used by pressing the right black key when the purple gauge is full.


Once all questions are completed, a map of the library is displayed. The magic power earned can be spent here to clear the mist from bookshelves. The amount of magic power required varies depending on the size of the bookshelf. By clearing out certain bookshelves, the player can unlock charts for new songs or earn additional BIBL.
Once all questions are completed, a map of the library is displayed. The magic power earned is used to clear the mist from bookshelves. The amount of magic power required varies depending on the size of the bookshelf. By clearing out certain bookshelves, the player can unlock charts for new songs, or earn additional BIBL.


Upon completely clearing out all of the mist in each library, the final song of that respective library will be unlocked and the player will be rewarded a Gold Tran Medal.
Upon completely clearing out all of the mist in each library, the final song of that respective library will be unlocked, and the player will be rewarded a Gold Tran Medal.


On April 4th, 2019, the fourth and final library was added, containing the song Carmina. You must clear ''all'' previous libraries to access this location.
The fourth and final library, containing the song Carmina, can only be unlocked after ''all'' previous libraries are unlocked.


Unlocking Carmina ends the event and also nets you a Platinum Tran Medal.
Unlocking Carmina ends the event and nets you a Platinum Tran Medal.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


== DELABITY LABORATORY ==
= DELABITY LABORATORY =
[https://p.eagate.573.jp/game/2dx/26/event/delabity/index.html Event page].
[https://p.eagate.573.jp/game/2dx/26/event/delabity/index.html Event page].


The ''DELABITY LABORATORY'' event began on May 9th, 2019. The theme of the event is researching books and conducting experiments to create new music.
The ''DELABITY LABORATORY'' is beatmania IIDX 26's Rootage second unlock event, which began on May 9th, 2019. The theme of the event is researching books and conducting experiments to create new music. e-amusement is required to play the event, and will only appear if one player is playing.


DELABITY LABORATORY is functionally similar to the ''Ninnin shichikenden'' (忍々七鍵伝) event from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], albeit with some slight changes. It can be accessed in STANDARD mode, where it appears as a special folder that can be accessed on any stage. It can only be accessed '''once''' per credit; once the player has confirmed access, they cannot return to the regular song selection screen for that stage. The ability to switch between SINGLE and DOUBLE play is disabled, but level and difficulty restrictions are lifted.
DELABITY LABORATORY is functionally similar to the ''Ninnin shichikenden'' (忍々七鍵伝) event from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], albeit with some slight changes. It can be accessed in STANDARD mode, where it appears as a special folder that can be accessed on any stage. It can only be accessed '''once''' per credit; once the player has confirmed access, they cannot return to the regular song selection screen for that stage. The ability to switch between SINGLE and DOUBLE play is disabled, but level and difficulty restrictions are lifted.
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At the result screen, the game will display a ''DELABITY GAUGE''. By filling the gauge up to certain points, the player can earn BIBL or ''Okaken Tickets'' (オカ研チケット) for use with ''Iroha and Lilina's Occult Research Activities'' (イロハとリリナのオカルト研究活動). Completely filling the gauge will unlock the chart for that respective book's song and any additional DELABITY will carry over towards the next unlock.
At the result screen, the game will display a ''DELABITY GAUGE''. By filling the gauge up to certain points, the player can earn BIBL or ''Okaken Tickets'' (オカ研チケット) for use with ''Iroha and Lilina's Occult Research Activities'' (イロハとリリナのオカルト研究活動). Completely filling the gauge will unlock the chart for that respective book's song; any additional DELABITY carries to the next unlock.


Once the experiment is finished, the player will return to STANDARD mode play for the rest of the credit (unless the event folder was accessed on FINAL STAGE, EXTRA STAGE or ARC SCORE, or if a song is failed).
Once the experiment is finished, the player will return to STANDARD mode play for the rest of the credit (unless the event folder was accessed on FINAL STAGE, EXTRA STAGE, or ARC SCORE, or if the song was failed).


If playing a mode other than STANDARD (one player only), playing songs will increase a special リブレスプリー meter, which will make research more effective. This will be consumed the next time the player enters the event folder.
If playing a mode other than STANDARD (one player only), playing songs will increase a special リブレスプリー meter, which will make research more effective. This will be consumed the next time the player enters the event folder.


Unlocking all sixteen songs ends the event and also nets you a Platinum Tran Medal.
Unlocking all 16 songs ends the event and also nets you a Platinum Tran Medal.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


== ARENA MODE ==
= ARENA MODE =
ARENA MODE makes its return from beatmania IIDX 25 CANNON BALLERS. Please see the [[AC_CANNON_BALLERS#ARENA_MODE_Unlocks|CANNON BALLERS]] page for more info.
ARENA MODE makes its return from beatmania IIDX 25 CANNON BALLERS. Please see the [[AC_CANNON_BALLERS#ARENA_MODE_Unlocks|CANNON BALLERS]] page for more info.


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{{IIDX Songlist Category|7th Online Battle (September 26th, 2019 - October 14th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Songlist Category|7th Online Battle (September 26th, 2019 - October 14th, 2019)|bg=#ffeff7|color=#101010}}
{{IIDX Song|RECKLESS HARDCORE|[[Lethal Weapon]]|BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]"|90-180|-|6|9|12|6|9|12}}
{{IIDX Song|RECKLESS HARDCORE|[[Lethal Weapon]]|BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]"|90-180|-|6|9|12|6|9|12}}
}}
= Other Unlocks =
== The 8th KONAMI Arcade Championship Entry Songs ==
The following songs could be unlocked by entering [[KONAMI Arcade Championship|The 8th KONAMI Arcade Championship]] and playing once during the time period when they were available.
{{IIDX Songlist Header|
{{IIDX Songlist Category|[[KONAMI Arcade Championship|{{span style color|black|The 8th}} {{span style color|red|KONAMI}} {{span style color|black|Arcade Championship}}]] Entry Songs|bg=linear-gradient(yellow, orange)|color=black}}
{{IIDX Songlist Category|Unlockable from November 29th, 2018 to January 7th, 2019|bg=orange|color=black}}
{{IIDX Song|MARVELOUS CHEER|[[Catch Our Fire!]]|[[Yuki Nakashima|中島由貴]]|190|-|6|10|12|6|10|12}}
{{IIDX Song|PSYSTYLE|[[KILL EACH OTHER]]|BEMANI Sound Team "[[Toshiyuki Kakuta|L.E.D. VS. L.E.D.-G]]"|162|-|7|10|12|7|10|12}}
}}
}}