AC SDVX III: Difference between revisions

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** To start printing an Genesis Card, one has to choose a GENERATOR START mode (either LIGHT or STANDARD), which cost double their normal counterparts. They can then choose the card collection to print one card from.
** To start printing an Genesis Card, one has to choose a GENERATOR START mode (either LIGHT or STANDARD), which cost double their normal counterparts. They can then choose the card collection to print one card from.
* A new clear gauge, the ''ALTERNATIVE RATE SYSTEM'', was added during the game's location tests, but not added in the final release until March 11th, 2015. It is only accessible via GENERATOR (STANDARD) START.
* A new clear gauge, the ''ALTERNATIVE RATE SYSTEM'', was added during the game's location tests, but not added in the final release until March 11th, 2015. It is only accessible via GENERATOR (STANDARD) START.
** This rate style starts off with the EXCESSIVE RATE gauge, and will change to an empty EFFECTIVE RATE gauge if it goes to 0%. This allows play to continue if normally one were to fail under EXCESSIVE RATE.
** This rate style starts off with the EXCESSIVE RATE gauge, and will change to the EFFECTIVE RATE gauge at a level as if it were active, if it goes to 0%. This allows play to continue if one were to fail under EXCESSIVE RATE.
* It is possible to spin for more than one Appeal Card at a time, up to a maximum of 10 cards per spin.
* It is possible to spin for more than one Appeal Card at a time, up to a maximum of 10 cards per spin.
** When playing through GENERATOR START, these cards will not appear again.
** When playing through GENERATOR START, these cards will not appear again.
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*** Playing songs in the Recommended folder doubles the amount of PACKETS and BLOCKS earned for the song.
*** Playing songs in the Recommended folder doubles the amount of PACKETS and BLOCKS earned for the song.
** The title demo, all of the menu screens' background, and background musics were changed.
** The title demo, all of the menu screens' background, and background musics were changed.
** DWANGO licenses are now added to the game.
** New DWANGO licenses are added to the series since [[Cyber thunder cider|サイバーサンダーサイダー]] back during SOUND VOLTEX II -infinite infection-'s launch.
** Licensed BMS songs are now added to the game.
** Licensed BMS songs are now added to the game.
* Skill Levels 11 and ∞ returned on April 1st, 2015.
* Skill Levels 11 and ∞ returned on April 1st, 2015.
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