AC SDVX III: Difference between revisions

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** Charts that require it to appear in the FINAL TRACK and/or be played can be purchased immediately.
** Charts that require it to appear in the FINAL TRACK and/or be played can be purchased immediately.
* Timing adjustment options were introduced on December 4th, 2014. They can be changed in the matchmaking screen by holding the START button and pressing 3 (to set the timing early) or 9 (to set the timing later). The offset value is colored blue in the in-game UI.
* Timing adjustment options were introduced on December 4th, 2014. They can be changed in the matchmaking screen by holding the START button and pressing 3 (to set the timing early) or 9 (to set the timing later). The offset value is colored blue in the in-game UI.
* You can now select different Navigator characters of the NEMSYS crew. They're unlocking by obtaining PUR-rarity cards from a SOUND VOLTEX GENERATOR -REAL MODEL-.
* You can now select different Navigator characters of the NEMSYS crew. They're unlocked by obtaining PUR-rarity cards from a SOUND VOLTEX GENERATOR -REAL MODEL-.
** On April 1st, 2015, as part of an April's Fools joke, only Voltenizer Maxima could be selected on that day.
** On April 1st, 2015, as part of an April's Fools joke, only Voltenizer Maxima could be selected on that day.
* First SOUND VOLTEX game with a song unlock system, named ''MISSION'', introduced on January 21st, 2015. Each MISSION episode comes with a group of chapters that must be cleared in order, by fulfilling the conditions that the game tells you.
* First SOUND VOLTEX game with a song unlock system/story mode, named ''MISSION'', introduced on January 21st, 2015. Each MISSION episode comes with a group of chapters that must be cleared in order, by fulfilling the conditions that the game tells you.
** ''Side MISSION'' sub-unlock system, introduced on May 29th, 2015, is for unlocking Appeal Cards and Coconatsu songs.
** The ''Side MISSION'' sub-unlock system, introduced on May 29th, 2015, are not part of the main story, and is for unlocking Appeal Cards and Coconatsu songs.
** ''BATTLE SEQUENCE SYSTEM'' mode was introduced on August 13th, 2015. You choose your NEMSYS crew character and at the end of a credit you fight an enemy; this special unlock system occurs in several MISSION's story chapters and overall heavily relies on NEMSYS characters obtained throughout PUR-rarity cards.
** ''BATTLE SEQUENCE SYSTEM'' mode was introduced on August 13th, 2015. You choose your NEMSYS crew character and at the end of a credit you fight an enemy; this special unlock system occurs in several MISSION's story chapters, and overall, heavily relies on NEMSYS characters obtained through PUR-rarity cards.
* Skill Levels 11 and ∞ returned on April 1st, 2015.
* Skill Levels 11 and ∞ returned on April 1st, 2015.
* New songs: 58
* New songs: 58
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