AC bm 6th: Difference between revisions

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{{DISPLAYTITLE:beatmania 6thMIX -THE UK UNDERGROUND MUSIC-}}
{{DISPLAYTITLE:beatmania 6thMIX THE UK UNDERGROUND MUSIC}}
{{bm-AC}}
{{bm-AC}}


= beatmania 6thMIX -THE UK UNDERGROUND MUSIC- =
= beatmania 6thMIX THE UK UNDERGROUND MUSIC =


== Release Information ==
== Release Information ==
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[[Image:BM6thTitle.png|400px]]
[[Image:BM6thTitle.png|400px]]
* First beatmania numbered title in almost ''two'' years.
* First beatmania numbered title in almost ''two'' years.
* Once again, all previous beatmania songs have been removed, and were replaced with a brand-new set of 27 songs which include a handful of commissioned songs by UK artists.
* Once again, all previous beatmania songs have been removed, and are replaced with a brand-new set of 27 songs, which include a handful of commissioned songs by UK artists.
* ANOTHER difficulty has been renamed to MANIAC.
* ANOTHER difficulty has been renamed to MANIAC (which was previously the name used for HARD difficulty charts in [[AC bm Club|ClubMIX]]).
* HARD mode is no longer separate from NORMAL mode. It is now possible to freely switch between NORMAL, HARD, and MANIAC charts at the music selection screen.
* Charts of different difficulty modes (NORMAL/HARD/MANIAC) are no longer separated between gameplay modes (e.g. EASY and NORMAL in [[AC bm 3rd|3rdMIX]], BASIC and HARD in [[AC bm 4th|4thMIX]].
* Due to the absence of the Original and Remix categories from [[AC bm CORE REMIX|CORE REMIX]], the song titles are colored based on difficulty: NORMAL is yellow, HARD is red, and MANIAC is green.  
** It is now possible to freely switch between NORMAL/HARD/MANIAC charts on the song select screen in NORMAL and FREE mode.
* A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button.
* Song titles graphics are now colored based on the selected difficulty; this trend would continue for the rest of the series.
* FREE mode introduced, which allows the player to play all the predefined number of songs regardless of difficulty. However, FREE mode only allows you to play 3 stages, as opposed to NORMAL mode's 4.
** NORMAL: Yellow
* EXPERT+ mode introduced, which is a course of the ten hardest charts in the game.
** HARD: Red
* The option window introduced in CORE REMIX is now available in NORMAL and FREE modes, even when the machine is not in EVENT MODE.
** MANIAC: Green
* First beatmania game where selecting the gameplay UI's color scheme (frame color) also changes the menu's color scheme.
** Also the first beatmania game that explicitly shows the color schemes and names on the MODE SELECT screen.
*** In 4thMIX and [[AC bm 5th|5thMIX]], only the gameplay UI's color scheme (frame color) would be changed upon selection, and there was no explicit indicator on the MODE select screen.
** A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button.
* Introduces FREE mode, which guarantees the player the ability to play all stages regardless of passing or failing.
** However, the number of stages available in FREE mode is less than that of NORMAL mode.
* Introduces EXPERT+ mode, which is a course of ten songs on ANOTHER difficulty.
** EXPERT+ contains an exclusive in-game frame consisting of judgment counts for each song played, the maximum combo earned, and the total notes played so far.
** EXPERT+ also has slightly different groove gauge mechanics from EXPERT mode.
*** Instead of immediately failing the stage when the groove gauge runs out, it will flash "DANGER!"; getting a certain number of BADs/POORs beyond that point will result in failing the stage.
*** If "DANGER!" appears during a stage but the stage is cleared, on the next stage the groove gauge will recover to where one tick remains (state before entering "DANGER!").
* [[Akehiro Hidaka]] and [[Yuuki Kuromitsu]] make their BEMANI debuts.
* [[Akehiro Hidaka]] and [[Yuuki Kuromitsu]] make their BEMANI debuts.


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= EXPERT MODE =
= EXPERT MODE =
{| style="margin: auto;"
{{5S Course Header|
|{{Course Header|
{{5S Course|||VOCAL<br>(★)|{{H}}[[BATTERY BOOM]]|{{H}}[[Jack and Mark Get Busy!]]|{{H}}[[HYSTERIA 2001]]|{{H}}[[Feel The Light]]|{{A}}[[SURGE LINE]]}}
{{Course Name|VOCAL (★)}}
{{5S Course|||TECHNO<br>(★★★)|{{H}}[[Catch it!]]|{{H}}[[NEW WORLD]]|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[TEAR IT UP]]|{{A}}[[Smack up]]}}
{{Course Song|1.|[[BATTERY BOOM]]<br>(NORMAL)}}
{{5S Course|||RHYTHMIC<br>(★★★★)|{{A}}[[RECALL]]|{{A}}[[Virtual Drummer]]|{{A}}[[MY DJ]]|{{A}}[[LAUGHIN]]|{{A}}[[Disabled the FLAW]]}}
{{Course Song|2.|[[Jack and Mark Get Busy!]]<br>(NORMAL)}}
{{5S Course|||SELECTION<br>(★★★)|{{A}}[[SUPERSONIQ FLIGHT]]|{{A}}[[A break on the edge]]|{{A}}[[UZIEL]]|{{A}}[[PINK DREAM]]|{{A}}[[asian 573]]}}
{{Course Song|3.|[[HYSTERIA 2001]]<br>(NORMAL)}}
{{5S Course|||SPECIAL<br>(★★★★★)|{{B}}[[Resolve]]|{{B}}[[air]]|{{B}}[[HOW LONG?]]|{{B}}[[FUNKY MODELLING (EDIT)]]|{{B}}[[FIRE (PINK PONG)|FIRE]]}}
{{Course Song|4.|[[Feel The Light]]<br>(NORMAL)}}
{{5S Course|||HI SPEED<br>(★★★★)|{{A}}[[Resolve]]|{{A}}[[Catch it!]]|{{H}}[[Disabled the FLAW]]|{{A}}[[UZIEL]]|{{A}}[[Drumfunk]]}}
{{Course Song|5.|[[SURGE LINE]]<br>(HARD)}}
{{5S Course|||AM-EAST<br>(★★)|{{A}}[[air]]|{{A}}[[HYSTERIA 2001]]|{{A}}[[asian 573]]|{{A}}[[LAUGHIN]]|{{A}}[[Lying on the bench]]}}
{{5S Course|||S&T COURSE<br>(★★★★★)|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[WHO GOTTA FUNK?]]|{{B}}[[Feel The Light]]|{{B}}[[LAUGHIN]]|{{B}}[[Disabled the FLAW]]}}
}}
}}
|{{Course Header|
{{Course Name|TECHNO (★★★)}}
{{Course Song|1.|[[Catch it!]]<br>(NORMAL)}}
{{Course Song|2.|[[NEW WORLD]]<br>(NORMAL)}}
{{Course Song|3.|[[FIRE (PINK PONG)|FIRE]]<br>(HARD)}}
{{Course Song|4.|[[TEAR IT UP]]<br>(HARD)}}
{{Course Song|5.|[[Smack up]]<br>(HARD)}}
}}
|{{Course Header|
{{Course Name|RHYTHMIC (★★★★)}}
{{Course Song|1.|[[RECALL]]<br>(HARD)}}
{{Course Song|2.|[[Virtual Drummer]]<br>(HARD)}}
{{Course Song|3.|[[MY DJ]]<br>(HARD)}}
{{Course Song|4.|[[LAUGHIN]]<br>(HARD)}}
{{Course Song|5.|[[Disabled the FLAW]]<br>(HARD)}}
}}
|}
{| style="margin: auto;"
|{{Course Header|
{{Course Name|SELECTION (★★★)}}
{{Course Song|1.|[[SUPERSONIQ FLIGHT]]<br>(HARD)}}
{{Course Song|2.|[[A break on the edge]]<br>(HARD)}}
{{Course Song|3.|[[UZIEL]]<br>(HARD)}}
{{Course Song|4.|[[PINK DREAM]]<br>(HARD)}}
{{Course Song|5.|[[asian 573]]<br>(HARD)}}
}}
|{{Course Header|
{{Course Name|SPECIAL (★★★★★)}}
{{Course Song|1.|[[Resolve]]<br>(ANOTHER)}}
{{Course Song|2.|[[air]]<br>(ANOTHER)}}
{{Course Song|3.|[[HOW LONG?]]<br>(ANOTHER)}}
{{Course Song|4.|[[FUNKY MODELLING (EDIT)]]<br>(ANOTHER)}}
{{Course Song|5.|[[FIRE (PINK PONG)|FIRE]]<br>(ANOTHER)}}
}}
|{{Course Header|
{{Course Name|HI SPEED (★★★★)}}
{{Course Song|1.|[[Resolve]]<br>(HARD)}}
{{Course Song|2.|[[Catch it!]]<br>(HARD)}}
{{Course Song|3.|[[Disabled the FLAW]]<br>(NORMAL)}}
{{Course Song|4.|[[UZIEL]]<br>(HARD)}}
{{Course Song|5.|[[Drumfunk]]<br>(HARD)}}
}}
|}
{| style="margin: auto;"
|{{Course Header|
{{Course Name|AM-EAST (★★)}}
{{Course Song|1.|[[air]]<br>(HARD)}}
{{Course Song|2.|[[HYSTERIA 2001]]<br>(HARD)}}
{{Course Song|3.|[[asian 573]]<br>(HARD)}}
{{Course Song|4.|[[LAUGHIN]]<br>(HARD)}}
{{Course Song|5.|[[Lying on the bench]]<br>(HARD)}}
}}
|{{Course Header|
{{Course Name|S&T COURSE (★★★★★)}}
{{Course Song|1.|[[FIRE (PINK PONG)|FIRE]]<br>(HARD)}}
{{Course Song|2.|[[WHO GOTTA FUNK?]]<br>(HARD)}}
{{Course Song|3.|[[Feel The Light]]<br>(ANOTHER)}}
{{Course Song|4.|[[LAUGHIN]]<br>(ANOTHER)}}
{{Course Song|5.|[[Disabled the FLAW]]<br>(ANOTHER)}}
}}
|}


== EXPERT+ MODE ==
== EXPERT+ MODE ==
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= Codes & Unlock Information =
= Codes & Unlock Information =
== Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode ==
== Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode ==
* To unlock the ALL MUSIC option, three secret EXPERT courses (HI SPEED; AM-EAST; S&T), and EXPERT+ mode, follow the steps below on the title screen while it says to press either START button.
* To unlock the ALL MUSIC option, secret EXPERT courses (HI SPEED; AM-EAST; S&T), and EXPERT+ mode, follow the steps below on the title screen while it says to press either START button.
# Press and hold all key buttons on the 1P side (1+2+3+4+5).
# Press and hold all key buttons on the 1P side (1+2+3+4+5).
# While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times.
# While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times.
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; Title Screen
; Title Screen
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable.
** Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN; ALL MUSIC (when unlocked)
** Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN; ALL MUSIC (when unlocked)
* This method is not available while Event Mode is enabled.
* This method is not available while Event Mode is enabled.
; Song Select Screen
; Song Select Screen
* Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
* Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen.
** Available options: CENTER (Event Mode only); MIRROR/RANDOM; HISPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
** Available options: CENTER (Event Mode only); MIRROR/RANDOM; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN
* This method is available even while Event Mode is enabled.
* This method is available even while Event Mode is enabled.


== Select Frame Color ==
== Select Frame Color ==
* To select the frame color, do so from the Mode Select screen by pressing the following buttons.
* To select the frame color, do so from the MODE SELECTION screen by pressing the following buttons.
** Frame Color: 1P or 2P START (on an active play side)
** Frame Color: 1P or 2P START (on an active play side)
*** Default: Default
*** Default: Default
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* When Event Mode is enabled, there are several differences in making selections, which are as follows.
* When Event Mode is enabled, there are several differences in making selections, which are as follows.
** The options menu cannot be shown on the title screen, preventing selection of options from there.
** The options menu cannot be shown on the title screen, preventing selection of options from there.
** The Mode Selection menu is skipped, preventing selection of game mode and frame color.
** The MODE SELECTION menu is skipped, preventing selection of game mode and frame color.
** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10).
** To make each selection, follow the procedures below on the song select screen.
** To make each selection, follow the procedures below on the song select screen.
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*** 2P START: DOUBLE
*** 2P START: DOUBLE
*** 1P+2P START: BATTLE
*** 1P+2P START: BATTLE
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be selected while in Event Mode.
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode.
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars).


= Related Link =
= Related Link =
* [https://web.archive.org/web/20180108064051/http://www.konami.jp/am/bm/6th/ beatmania 6thMIX Official Site] (archived)
* [https://web.archive.org/web/20180108064051/http://www.konami.jp/am/bm/6th/ beatmania 6thMIX THE UK UNDERGROUND MUSIC official website] (archived)


{{stub}}
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[[Category:beatmania]]
[[Category:beatmania]]