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{{PNM-AC}}
{{PNM-AC}}
= pop'n music =
= pop'n music =
[[Image:pop'n music logo.png]]


== Release Information ==
== Release Information ==
* Release date: September 28th, 1998
* Release date: September 28th, 1998
* Soundtrack release date:
** [[pop'n music original soundtrack]]: March 26th, 1999.


== General Information ==
== General Information ==
* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[AC bm 1st|beatmania]]. The series would continue to run on this hardware through [[AC pnm 3|pop'n music 3]], as well as spinoff [[AC pns|pop'n stage]]. Also, two of the game's composers, [[Reo Nagumo]] and [[Hiroshi Takeyasu]], worked on beatmania.
* This game ran on the BEMANI DJ-MAIN HARDWARE arcade system, the same one used for [[AC bm 1st|beatmania]]. The series would continue to run on this hardware through [[AC pnm 3|pop'n music 3]], as well as spinoff [[AC pns|pop'n stage]]. Also, two of the game's composers, [[Reo Nagumo]] and [[Hiroshi Takeyasu]], also worked on beatmania.
* pop'n music was first unveiled at the AM Show 1998, where it showed some differences compared with the final release of the game:
** pop-kuns were rectangle-shaped.
** The red judgment line at the bottom of the screen was absent.
** [[UNCLE Jam]]'s name was capitalized as '''UNCLE JAM'''.
* First appearances of [[Tomonori Ikeda]], [[Kiyotaka Sugimoto]] (DJ SIMON), and [[Sanae Shintani]] in BEMANI.
** This game also marks the first appearance of beatmania sound data analyzer [[Hiroki Koga]] (Naya~n) in a song. He arranged ANIME HERO.
* pop'n music was released the same day as [[AC bm 3rd|beatmania 3rdMIX]], marking the first time two BEMANI games were released the same day in the arcades.
* pop'n music was released the same day as [[AC bm 3rd|beatmania 3rdMIX]], marking the first time two BEMANI games were released the same day in the arcades.
* Only pop'n music game to use the 1986-1998 KONAMI logo.
* Only pop'n music game to use the 1986-1998 KONAMI logo.
** Later cabinets show the 1998-2003 bold KONAMI logo, though.
** Later cabinets show the 1998-2003 bold KONAMI logo, though.
* System BGM is composed by [[Hiroshi Takeyasu]].
* First appearances of [[Kiyotaka Sugimoto]] and [[Sanae Shintani]] in BEMANI.
** This game also marks the first appearance of beatmania sound data analyzer [[Hiroki Koga]] in a song, as the arranger of [[The theme of GAMBLER Z]].
* System BGM is composed by Hiroshi Takeyasu.
* Total songs: 14
* Total songs: 14


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{{pnm popn1 Songlist Header|
{{pnm popn1 Songlist Header|
{{pnm LT Songlist Category|First Stage|bg=#66FF66}}
{{pnm LT Songlist Category|First Stage|bg=#66FF66}}
{{pnm popn1 Song|POPS|ポップス|[[I REALLY WANT TO HURT YOU]]|[[Kiyotaka Sugimoto|SUGI]] & [[Reo Nagumo|REO]]|[[RIE-chan|RIE♥chan]] [1]|10}}
{{pnm popn1 Song|POPS|ポップス|[[I REALLY WANT TO HURT YOU]]|[[Kiyotaka Sugimoto|SGI]] & [[Reo Nagumo|REO]]|[[RIE-chan|RIE♥chan]] [1]|10}}
{{pnm popn1 Song|RAP|ラップ|[[YOUNG DREAM]]|[[Reo Nagumo|LITTLE FINGERS]]|[[UNCLE Jam]] [1]|8}}
{{pnm popn1 Song|RAP|ラップ|[[YOUNG DREAM]]|[[Reo Nagumo|LITTLE FINGERS]]|[[UNCLE Jam]] [1]|8}}
{{pnm popn1 Song|J-TEKNO|J−テクノ|[[Quick Master]]|[[Youhei Shimizu|act deft]]|[[SHOLLKEE|SHOL KEE]] [1]|6}}
{{pnm popn1 Song|J-TEKNO|J−テクノ|[[Quick Master]]|[[Youhei Shimizu|act deft]]|[[SHOLLKEE|SHOLL KEE]] [1]|6}}
{{pnm popn1 Song|FANTASY|ファンタジー|[[monde des songe]]|[[Bikke]]|[[DiNO]] [1]|5}}
{{pnm popn1 Song|FANTASY|ファンタジー|[[monde des songe]]|[[Bikke]]|[[DiNO]] [1]|5}}
{{pnm LT Songlist Category|Second Stage|bg=#FF9933}}
{{pnm LT Songlist Category|Second Stage|bg=#FF9933}}
{{pnm popn1 Song|LATIN|ラテン|[[El pais del sol|El Pais del sol]]|[[Kaoko Aoki|Senórita Rica]]|[[DON MOMMY]]|7}}
{{pnm popn1 Song|LATIN|ラテン|[[El pais del sol|El País del sol]]|[[Kaoko Aoki|Señorita Rica]]|[[DON MOMMY]]|7}}
{{pnm popn1 Song|DANCE|ダンス |[[Hi-Tekno]]|Hi-Tekno|[[JUDY]] [1]|12}}
{{pnm popn1 Song|DANCE|ダンス |[[Hi-Tekno]]|[[Tomomi Ohta|Hi-Tekno]]|[[JUDY]] [1]|12}}
{{pnm popn1 Song|REGGAE|レゲエ|[[Baby, I'm yours]]|LISA-T|[[OLIVIA]] [1]|13}}
{{pnm popn1 Song|REGGAE|レゲエ|[[Baby, I'm yours]]|LISA-T|[[OLIVIA]] [1]|13}}
{{pnm popn1 Song|DISCO QUEEN|ディスコクィーン|[[what i want]]|[[Hiroshi Takeyasu|THE RITCHIE SISTERS]]|CHANEL|18}}
{{pnm popn1 Song|DISCO QUEEN|ディスコクィーン|[[what i want]]|[[Hiroshi Takeyasu|THE RICHIE SISTERS]]|CHANEL|18}}
{{pnm LT Songlist Category|Final Stage|bg=#CC0000}}
{{pnm LT Songlist Category|Final Stage|bg=#CC0000}}
{{pnm popn1 Song|TECHNO POP|テクノポップ|[[Electronic Fill]]|[[Windslope]]|[[KRAFT]] [1]|14}}
{{pnm popn1 Song|TECHNO POP|テクノポップ|[[Electronic Fill]]|[[Koji Kazaoka|Windslope]]|[[KRAFT]]|14}}
{{pnm popn1 Song|ANIME HERO|アニメヒーロー|[[The theme of GAMBLER Z|闘え!!ギャンブラーZ]]|[[Hiroshi Takeyasu|うた:NARAMCHA さくし:RYO.]]|[[TORU KAMIKAZE]]|16}}
{{pnm popn1 Song|ANIME HERO|アニメヒーロー|[[The theme of GAMBLER Z]]|[[Hiroshi Takeyasu|words:RYO  song:NARAMCHA]]|[[TORU KAMIKAZE]]|16}}
{{pnm popn1 Song|SPY|スパイ|[[spicy piece]]|[[Tomonori Ikeda|ORIGINAL SOUND TRACKS]]|CHARLY|23}}
{{pnm popn1 Song|SPY|スパイ|[[spicy piece]]|[[Tomonori Ikeda|ORIGINAL SOUND TRACKS]]|CHARLY|23}}
{{pnm popn1 Song|DISCO KING|ディスコキング|[[FUNKY TOWN '75]]|[[Tomonori Ikeda|JV & THE SEXY MACHINE GUN]]|[[BAMBOO]] [1]|22}}
{{pnm popn1 Song|DISCO KING|ディスコキング|[[FUNKY TOWN '75]]|[[Tomonori Ikeda|JV & THE SEXY MACHINE GUN]]|[[BAMBOO]] [1]|22}}
{{pnm LT Songlist Category|Hidden Final Stage|bg=#CC66FF}}
{{pnm LT Songlist Category|Hidden Final Stage|bg=#CC66FF}}
{{pnm popn1 Song|BONUS TRACK|ボーナストラック|[[Surechigau futari|すれちがう二人]]|[[Hiroshi Takeyasu|aprésmidi]]|[[SANAE-chan|SANAE♥chan]] [1]|14}}
{{pnm popn1 Song|BONUS TRACK|ボーナストラック|[[Surechigau futari|すれちがう二人]]|[[Hiroshi Takeyasu|aprèsmidi]]|[[SANAE-chan|SANAE♥chan]] [1]|14}}
{{pnm popn1 Song|RAVE|レイヴ|[[e-motion]]|[[Tomomi Ohta|e.o.s]]|[[Rave girl]] [1]|20}}
{{pnm popn1 Song|RAVE|レイヴ|[[e-motion]]|[[Tomomi Ohta|e.o.s]]|[[Rave girl]] [1]|20}}
}}
}}


= Rejected designs =
= Rejected designs =
 
The pop'n music series has a long history of rejected characters. Some never saw the light of day, and some would later be used many years or mixes later. For the first game, these include:
The pop'n music series has a long history of rejected characters. Some never saw the light of day, and some would later be used many years or mixes later. For the first game, these include


* A green man with an afro (early BAMBOO, perhaps?)
* A green man with an afro (early BAMBOO, perhaps?)