CS DDR ULTRAMIX: Difference between revisions

no edit summary
(New info about game features and design)
No edit summary
Line 14: Line 14:
* DanceDanceRevolution ULTRAMIX is the ''only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] as its source.  
* DanceDanceRevolution ULTRAMIX is the ''only'' Xbox DanceDanceRevolution title to use the series' trademark songwheel interface, using a heavily modified [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] as its source.  
** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]], the ULTRAMIX series would use its own generic video clips.
** It's also the only one to use background animations from the arcade DanceDanceRevolution games. Beginning with [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]], the ULTRAMIX series would use its own generic video clips.
* The design of Ultramix drew influence from the [[AC DDR 4th|DanceDanceRevolution 4thMIX]] title screen video and arcade marquee banner, featuring a similar color scheme and emphasis of a performing arts stage and stage lights.
* The design of ULTRAMIX drew influence from the [[AC DDR 4th|DanceDanceRevolution 4thMIX]] title screen video and arcade marquee banner, featuring a similar color scheme and emphasis of a performing arts stage and stage lights.
** Pre-release screenshots of the game show further influences from 4thMIX, including the pill-style lifebar design and additional characters, including Maid-Zukin and Robo-2000. Neither of these were included in the released version of the game.
** Pre-release screenshots of the game show further influences from 4thMIX, including the pill-style lifebar design and additional characters, including [[MAID-ZUKIN]] and [[ROBO 2000]]. Neither of these were included in the released version of the game.
* ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed.
* ULTRAMIX starts a trend in the Xbox titles where parenthesis in song titles are removed.
* Similar to [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]] through [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], jumps count as 2 steps for combo purposes. This would continue throughout all of the Xbox titles.
* Similar to [[AC DDRMAX|DDRMAX -DanceDanceRevolution 6thMIX-]] through [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], jumps count as 2 steps for combo purposes. This would continue throughout all of the Xbox titles.