CS SDVX III: Difference between revisions

(Based on the info from BEMANIWiki. Only originals done so far.)
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* Play data will be linked to SOUND VOLTEX IV HEAVENLY HAVEN, allowing for scores to be shared between the arcade and CS releases.
* Play data will be linked to SOUND VOLTEX IV HEAVENLY HAVEN, allowing for scores to be shared between the arcade and CS releases.
* Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game will require the [[eAMUSEMENT]] CLOUD service to run.
* Similar to [[CS INFINITAS|beatmania IIDX INFINITAS]], the game will require the [[eAMUSEMENT]] CLOUD service to run.
* As opposed to the monthly payment system INFINITAS runs on, SOUND VOLTEX III GRAVITY WARS e-AMUSEMENT CLOUD requires the purchase of VOLTEX CLOUD tickets (チケット) to play a round of gameplay. Tickets require [[PASELI]] to buy, and can be purchased in the following amounts:
* SOUND VOLTEX III GRAVITY WARS e-AMUSEMENT CLOUD requires the purchase of VOLTEX CLOUD tickets (チケット) to play a round of gameplay. Tickets require [[PASELI]] to buy, and can be purchased in the following amounts:
** 5 tickets: 108 yen
** 5 tickets: 108 yen
** 25 tickets (plus 1 free): 540 yen
** 25 tickets (plus 1 free): 540 yen
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** STANDARD START - 6 tickets
** STANDARD START - 6 tickets
** BLASTER START - 10 tickets
** BLASTER START - 10 tickets
* A new mode, INFINITE mode, has been added. INFINITE mode requires a monthly subscription for 2138 yen per month, and functions similarly to FREE mode in older CS releases, but with the following restrictions:
** There is a smaller song list to choose from compared to the other game modes.
** You can not earn BLOCKS or PACKETS while playing.
** Story progress is not recorded.
** Play data recorded in INFINITE mode will not be transferred to the arcade release.


== System Requirements ==
== System Requirements ==
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