Cancelled Games: Difference between revisions

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== beatmania 7thMIX + THE FINAL ==
== beatmania 7thMIX + THE FINAL ==


Press releases around 2003/2004 mentioned the planned home release of the final titles of the original 5-Key series as one package on PS2 (probably alongside porting the beatmania III songs and using III THE FINAL's engine). However, despite the listing, nothing past the notice was publically found.
Press releases around 2003/2004 mentioned the planned home release of the final titles of the original 5-Key series as one package on PS2 (probably alongside porting the beatmania III songs and using III THE FINAL's engine). However, despite the listing, nothing past the notice was publicly found.


== beatmania USA sequel ==
== beatmania USA sequel ==


While never officially confirmed, KONAMI indicated at the time of [[CS_USA|beatmania]]'s launch that if the game was successful enough, a sequel might have been planned. Despite rumors about poor sales numbers, it was actually negative feedback against the game that caused KONAMI to cancel any further US games in the series.
While never officially confirmed, KONAMI indicated at the time of [[CS USA|beatmania]]'s launch that if the game was successful enough, a sequel might have been planned. Despite rumors about poor sales numbers, it was actually negative feedback against the game that caused KONAMI to cancel any further US games in the series.


= beatmania IIDX =
= beatmania IIDX =
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== beatmania IIDX 14 GOLD US arcade version ==
== beatmania IIDX 14 GOLD US arcade version ==


In March 2007, KONAMI tried out an English version of [[AC GOLD|beatmania IIDX 14 GOLD]] across various Dave & Buster's locations in the U.S., in attempts to rally up enough interest in an U.S. arcade release. Nothing ever came out of it afterwards. The English assets for beatmania IIDX 14 GOLD later appeared as unused images in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]] (along with English screens for the [[e-amusement|e-AMUSEMENT]] Login and Mode Select screens from DJ TROOPERS).
In March 2007, KONAMI tried out an English version of [[AC GOLD|beatmania IIDX 14 GOLD]] across various Dave & Buster's locations in the U.S., in attempts to rally up enough interest in an U.S. arcade release. Nothing ever came out of it afterwards. The English assets for beatmania IIDX 14 GOLD later appeared as unused images in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]] (along with English screens for the [[e-amusement|e-AMUSEMENT]] Login and Mode Select screens from DJ TROOPERS). No beatmania IIDX game would receive a US version until [[AC HEROIC VERSE|beatmania IIDX 27 HEROIC VERSE]] in January 2020, nearly 13 years later.


= DanceDanceRevolution =
= DanceDanceRevolution =
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== Dancing Stage SuperNOVA2 (arcade) ==
== Dancing Stage SuperNOVA2 (arcade) ==


The European arcade version of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] never made it to Europe, due to Sony's refusal of letting the original Japanese PlayStation 2 into European territories. While Europe ''did'' receive a PlayStation 2 Dancing Stage title under [[CS DS SuperNOVA2|that name]], it was nothing more than a stripped-down version of the [[CS DDR SuperNOVA2 NA|North American PlayStation 2 SuperNOVA2 CS game]], with only [[Cara Mia|one new license]] and most of the North American licenses removed.
The European arcade version of [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] never made it to Europe, due to Sony's refusal of letting the original Japanese PlayStation 2 into European territories (the hardware SuperNOVA2 ran on, the BEMANI Python 2, was simply a retail PlayStation 2 with added I/O boards). While Europe ''did'' receive a PlayStation 2 Dancing Stage title under [[CS DS SuperNOVA2|that name]], it was nothing more than a stripped-down version of the [[CS DDR SuperNOVA2 NA|North American PlayStation 2 SuperNOVA2 CS game]], with only [[Cara Mia|one new license]] and most of the North American licenses removed.


== DanceDanceRevolution Mobius (iOS) ==
== DanceDanceRevolution Mobius (iOS) ==
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== DanceDanceRevolution (2014) US version ==
== DanceDanceRevolution (2014) US version ==
A location test for [[AC DDR 2014|DanceDanceRevolution (2014)]] was held at various Round 1 and Dave & Buster's locations in California during the summer of 2015. The game had its interface translated into English, and included eAMUSEMENT support. Although the location test was a success, the game's release was cancelled following the announcement of [[AC DDR A|DanceDanceRevolution A]], which was released instead.
A location test for [[AC DDR 2014|DanceDanceRevolution (2014)]] was held at various Round 1 and Dave & Buster's locations in California during the summer of 2015. The game had its interface translated into English, and included eAMUSEMENT support. Although the location test was a success, the game's release was cancelled following the announcement of [[AC DDR A|DanceDanceRevolution A]], which was released instead.
= jubeat =
== UBeat ==
A planned adaption of [[AC jb|jubeat]] for the Western market, with a different title to emphasize its correct pronunciation. A few location tests were held in the US and Europe alongside [[AC DDR X|DanceDanceRevolution X]], featuring [[AC jb#UBeat Location Test|a different songlist]] compared to the Japanese original. Nothing ever came out of it afterwords, and the UBeat-exclusive licenses were never added to jubeat, though a few were later added to the mobile [[CS jukebeat|jukebeat]] with different charts.
== jukebeat (arcade) ==
Similarly to UBeat, a localized version of [[AC jb ripples|jubeat ripples]] was tested under the name jukebeat in the US and Europe, also with [[AC jb ripples#jukebeat Location Test|a different songlist]]. Just as with UBeat, it never saw full release in either territory, although [[CS jb plus|jubeat plus]] would later see release in those territories under the [[CS jukebeat|jukebeat]] name.


= Karaoke Revolution =
= Karaoke Revolution =
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