GFDM Glossary: Difference between revisions

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:An additional stage earned after performing well on the game's EXTRA STAGE-specific song (refer to each game's information page for specific requirements). When accessed, a new song for the game (and only that song) may be played, with the difficulty of the song typically being determined by the difficulty of the Extra Stage previously played.
:An additional stage earned after performing well on the game's EXTRA STAGE-specific song (refer to each game's information page for specific requirements). When accessed, a new song for the game (and only that song) may be played, with the difficulty of the song typically being determined by the difficulty of the Extra Stage previously played.


;Extra Rush
;EXTRA RUSH
:First game: [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]
:First game: [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]
:A new system where the game's Extra, Encore, and Premium Encore Stages change over time. The current configuration for the game's stages are designated by Extra Levels.
:A new system where the game's EXTRA, ENCORE, and PREMIUM ENCORE STAGE songs change over time. The current configuration for the game's stages are designated by EXTRA LEVELs.


;EXTRA STAGE
;EXTRA STAGE
:First game: [[AC GF1|GUITARFREAKS]]
:First game: [[AC GF1|GUITARFREAKS]]
:An additional stage earned after meeting certain requirements in Standard or Bonus Track Mode (refer to each game's information page for specific requirements). This typically allows for an EXTRA STAGE-specific song new to the game to be selected, though in later mixes the player may also have the option of selecting any other song from the songlist.
:An additional stage earned after meeting certain requirements in STANDARD or BONUS TRACK modes (refer to each game's information page for specific requirements). This typically allows for an EXTRA STAGE-specific song new to the game to be selected, though in later mixes the player may also have the option of selecting any other song from the songlist.


;EXTREME
;EXTREME
:First game: [[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]
:First game: [[AC GF5DM4|GUITARFREAKS 5thMIX & drummania 4thMIX]]
:The most difficult tier of the classic GF/DM three difficulty tiers. Songs in this tier typically range from 40-70 (on a 1-99 scale) and peak at 99. This is synonymous with Expert difficulty in [[AC GFDM XG|GF/DM XG]].
:The most difficult tier of the classic GuitarFreaks & DrumMania three difficulty tiers. Songs in this tier typically range from 40-70 (on a 1-99 scale) and peak at 99. This difficulty was renamed as '''EXPERT''' in [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]], but it was reverted back to EXTREME in [[AC GD|GITADORA]].


;GITADOROCK
;GITADOROCK
:First game: [[AC GD|GITADORA]]
:First game: [[AC GD|GITADORA]]
:A song from another BEMANI game that has been remixed to fit the GuitarFreaks / DrumMania series.
:A song from another BEMANI game that has been remixed to fit the GuitarFreaks & DrumMania series.


;HALF-DARK
;HALF-DARK
:First game: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4 RockxRock]]
:First game: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4 RockxRock]]
:Game modifier similar to Dark, which darkens the background frame and play lanes, but keeps measure lines and the target timing area intact. This modifier is typically used to help see notes more clearly, which may clash with the colors of the background or lanes.
:Game modifier similar to DARK, which darkens the background frame and play lanes, but keeps measure lines and the target timing area intact. This modifier is typically used to help see notes more clearly, which may clash with the colors of the background or lanes.


;HI-SPEED
;HI-SPEED
:First game: [[AC GF1|GUITARFREAKS]]
:First game: [[AC GF1|GUITARFREAKS]]
:Game modifier which adjusts the scroll rate of notes. Each scroll rate is constant across all songs; a 65 BPM song set at Hi-Speed 4x will scroll at the same rate as a 300 BPM song at Hi-Speed 4x (although several exceptions exist in early releases of GF/DM). Hi-Speed varies from 1.0x to 10.0x (also known as Hi-Speed MAX in some versions) in increments of 0.5x, with [[AC GFDM V4|GF/DM V4]] introducing a Hi-Speed 0.5x and 20.0x.
:Game modifier which adjusts the scroll rate of notes. Each scroll rate is constant across all songs; a 65 BPM song set at HI-SPEED 4x will scroll at the same rate as a 300 BPM song at HI-SPEED 4x (although several exceptions exist in early releases of GuitarFreaks & DrumMania). HI-SPEED varies from 1.0x to 10.0x (also known as HI-SPEED MAX in some versions) in increments of 0.5x, with [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4 RockxRock]] introducing HI-SPEED 0.5x and 20.0x.


;MASTER
;MASTER
:First game: [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]
:First game: [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]
:A new difficulty tier ranked higher than Expert tier, available for a song after completing the song on Expert difficulty. Songs in this tier are typically rated above 7.00 (on GF/DM XG's new 1.00-9.99 scale).
:A new difficulty tier ranked higher than EXPERT tier. Songs in this tier are typically rated above 7.00 (on the 1.00-9.99 scale). In GuitarFreaksXG & DrumManiaXG only, this difficulty was available for a song after completing the song on EXPERT difficulty.


;Open Pick
;Open Pick
:First game: [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]
:First game: [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]
:One of two alternative playstyles in GuitarFreaks. Selecting Open Pick adds Open notes to the note chart, which are strummed without holding down any frets. Many Open Pick charts are nearly identical to their Guitar counterparts, with Open notes merely replacing notes. This mode was removed in GF/DM XG, and Open notes now appear in Expert and Master charts by default.
:One of two alternative playstyles in GuitarFreaks. Selecting Open Pick adds Open notes to the note chart, which are strummed without holding down any frets. Many Open Pick charts are nearly identical to their Guitar counterparts, with Open notes merely replacing notes. This mode was removed in [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]], as Open notes now appear in EXPERT and MASTER charts by default.


;PREMIUM ENCORE STAGE
;PREMIUM ENCORE STAGE
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:An additional stage played after the game's EXTRA STAGE-specific song, with more stringent requirements than ENCORE STAGE. When accessed, a new song for the game (and only that song) may be played, with the difficulty of the song being determined by the difficulty of the EXTRA STAGE previously played.
:An additional stage played after the game's EXTRA STAGE-specific song, with more stringent requirements than ENCORE STAGE. When accessed, a new song for the game (and only that song) may be played, with the difficulty of the song being determined by the difficulty of the EXTRA STAGE previously played.


;Standard Mode
;STANDARD
:This mode is the primary selectable mode in the GF/DM series - Standard Mode features all selectable songs for the given mix, and typically allows for 3-5 stages of play, depending on the machine's settings. If the player performs well enough, they may earn an Extra Stage or even an Encore Stage, which allows access to certain songs available only on those stages.
:This mode is the primary selectable mode in the GuitarFreaks & DrumMania series - STANDARD mode features all selectable songs for the given mix, and typically allows for 3-5 stages of play, depending on the machine's settings. If the player performs well enough, they may earn an EXTRA STAGE or even an ENCORE STAGE, which allows access to certain songs available only on those stages.


[[Category:GFDM]]
[[Category:GFDM]]
[[Category:Terminology]]
[[Category:Terminology]]