GOBBLE: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: Kimitaka Matsumae<br>
Artist: Kimitaka Matsumae<br>
Composition/Arrangement: [[Kimitaka Matsumae]]<br>
Composition/Arrangement/Programming: [[Kimitaka Matsumae]]<br>
BPM: 160<br>
BPM: 160<br>
Length: 1:32<br>
Length: 1:32<br>
Genre: CANTERBURY & BEAT<br>
Genre: CANTERBURY&BEAT<br>
VJ: Unknown<br>
Movie: [[Hajime Yashiro|Yasi]]<br>
First Music Game Appearance: [[CS 4th style|beatmania IIDX 4th style CS -new songs collection-]]<br>
First Music Game Appearance: [[CS 4th style|beatmania IIDX 4th style -new songs collection-]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances:
* [[AC copula|beatmania IIDX 23 copula]]


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections/Remixes ==
== Song Connections / Remixes ==
 
* The Double version of GOBBLE sounds slightly different from the other charts, and is a bit longer in length (68 bars total, opposed to 65 of the Single NORMAL/HYPER version).
* The 14KEY version of GOBBLE sounds slightly different from the other charts.
** GOBBLE's Single ANOTHER chart also uses the Double version for its audio.
** It is also a bit longer in length.


== Trivia ==
== Trivia ==
* GOBBLE is Kimitaka Matsumae's only contribution to the beatmania IIDX series.
* GOBBLE is Kimitaka Matsumae's only contribution to the beatmania IIDX series.
* GOBBLE's 14KEY chart is infamous for its extremely high difficulty.
* GOBBLE is one of the Phase 1 unlockable songs of the ''Kaitsuu! Tokotoko line'' (開通!とことこライン) event of beatmania IIDX 23 copula. It could be unlocked from November 26th, 2015 - coincidentally, the day Thanksgiving was celebrated in the United States. (Japan ''does'' have a Thanksgiving holiday called Labor Thanksgiving Day (勤労感謝の日), but it takes place on a fixed day of November 23rd annually, as opposed to the fourth Thursday of November like in the United States.)
** Upon its debut in the arcades, GOBBLE set a record for the longest time before a CS beatmania IIDX song made its arcade beatmania IIDX debut, at over fourteen and a half years.
** In [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], its charts can be purchased with [[AC SINOBUZ/Kinran no omamori unlocks|Kinran no omamori]] (金襴のお守り) from December 14th, 2016.
** From [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]] onwards, it is available by default.
* GOBBLE received brand-new ANOTHER charts in beatmania IIDX 23 copula.
** Its Double NORMAL chart was also slightly modified.
* GOBBLE is absent from the offline version of [[AC Rootage|beatmania IIDX 26 Rootage]].


== Song Production Information ==
== Song Production Information ==
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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 7 at the time of 4th style.
beatmania IIDX difficulty rated from 1 to 7 in 4th style, and 1 to 12 from 12 HAPPY SKY onward.


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|252|369|866|-|369|917|917|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 4th style CS|-|3|5|-|-|3|5|-|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 23 copula&rarr;Present|-|&uarr;4|&uarr;7|'''11'''|-|'''7'''|&uarr;12|'''11'''|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
}}
|-
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|252 || style="background:#eeee77;"|369 || style="background:#FB607F;"|- || style="background:#73C2FB;"|369 || style="background:#eeee77;"|917 || style="background:#FB607F;"|-
|-
| beatmania IIDX 4th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
|}


{{IIDX-stub}}
{{Kaitsuu! Tokotoko Line}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX CS Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:Songs that sound different between difficulties]]