GuNGNiR: Difference between revisions

166 bytes added ,  19 October 2018
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* According to Genki, Sigmund appearing in the final round of the beatmania IIDX section of [[KONAMI Arcade Championship|The 6th KONAMI Arcade Championship]] on February 12th, 2017 is what impulsed him to compose GuNGNiR.
* According to Genki, Sigmund appearing in the final round of the beatmania IIDX section of [[KONAMI Arcade Championship|The 6th KONAMI Arcade Championship]] on February 12th, 2017 is what impulsed him to compose GuNGNiR.
** He also promised to make a new Gram song for beatmania IIDX 28.
** He also promised to make a new Gram song for beatmania IIDX 28.
** GuNGNiR's original [https://twitter.com/genkianamei/status/1053317255134535681 BPM was 200] but the value was eventually increased because the song felt too long.
* The video for GuNGNiR was done by re-editing a generic video from beatmania IIDX 21 SPADA.
* The video for GuNGNiR was done by re-editing a generic video from beatmania IIDX 21 SPADA.


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