Hakken! Yomigaetta BEMANI iseki: Difference between revisions

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The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event was a collaboration event between [[AC SPADA|beatmania IIDX 21 SPADA]], [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and [[AC BST|BeatStream]].
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event was a collaboration event between [[AC SPADA|beatmania IIDX 21 SPADA]], [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and [[AC BST|BeatStream]].


The Hakken! Yomigaetta BEMANI iseki event started on July 24th, 2014, and ended on June 25th, 2015 at 5 a.m. JST. KONAMI confirmed that the songs would not be automatically unlocked for players who did unlock them during the event.
Hakken! Yomigaetta BEMANI iseki started on July 24th, 2014, and ended on June 25th, 2015 at 5 a.m. JST. KONAMI confirmed that the songs would not be automatically unlocked for players who did unlock them during the event.


Post-event end unlock conditions:
Post-event end unlock conditions:
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** [[AC GD Matixx|GITADORA Matixx]]: all songs unlockable through Deluxe mode. You can also unlock them through BATTLE mode against other players who unlocked them.
** [[AC GD Matixx|GITADORA Matixx]]: all songs unlockable through Deluxe mode. You can also unlock them through BATTLE mode against other players who unlocked them.
** [[AC GD EXCHAIN|GITADORA EXCHAIN]]: all songs unlockable through Deluxe mode. You can also unlock them through BATTLE mode against other players who unlocked them.
** [[AC GD EXCHAIN|GITADORA EXCHAIN]]: all songs unlockable through Deluxe mode. You can also unlock them through BATTLE mode against other players who unlocked them.
** [[AC GD NEX+AGE|GITADORA NEX+AGE]]: all songs unlockable through Deluxe mode. You can also unlock them through BATTLE mode against other players who unlocked them.
* '''jubeat:'''
* '''jubeat:'''
** [[AC jb prop|jubeat prop]]: as of August 31st, 2015, the three Statue songs and crossovers are unlockable through playing them as BONUS TUNEs.
** [[AC jb prop|jubeat prop]]: as of August 31st, 2015, the three Statue songs and crossovers are unlockable through playing them as BONUS TUNEs.
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== Overview ==
== Overview ==
The event focused on getting stones to construct six different pyramids (one each for beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, pop'n music ラピストリア, jubeat saucer fulfill, and REFLEC BEAT groovin'!!). The stones can be obtained by playing the BEMANI games involved in the event, with the exception of the SOUND VOLTEX, ミライダガッキ FutureTomTom, DanceEvolution and BeatStream games, which give stone boosts to unlock the songs quicker. Each participating game also had 10 missions, which can be completed to get extra stones bonuses.
The event focused on getting stones to construct six different pyramids (one each for beatmania IIDX 21 SPADA, DanceDanceRevolution (2014), GITADORA OverDrive, pop'n music ラピストリア, jubeat saucer fulfill, and REFLEC BEAT groovin'!!). The stones can be obtained by playing the BEMANI games involved in the event, with the exception of the SOUND VOLTEX, ミライダガッキ FutureTomTom, DanceEvolution and BeatStream games, which give stone boosts to unlock the songs quicker. Each participating game also had ten missions, which can be completed to get extra stone bonuses.


In addition, there were three clocks, one for each new six-artist collaboration song, which was filled by every player across the region using Alarm Power. For each first play of a game per day, one Alarm Power could be obtained, which then can be used on any one clock. Once a clock was filled, the corresponding song could be played by everyone for one day on all machines (except DanceEvolution ARCADE and BeatStream). The statues became completely awake when the statues collectively woke up 12 times in total (which happened on August 17th, 2014), but you needed to have collected 20 Alarm Power in total, and then clicked on the link on the event page to unlock the songs permanently during the event period.
In addition, there were three clocks, one for each new six-artist collaboration song, which was filled by every player across the region using Alarm Power. For each first play of a game per day, one Alarm Power could be obtained, which then can be used on any one clock. Once a clock was filled, the corresponding song could be played by everyone for one day on all machines (except DanceEvolution ARCADE and BeatStream). The statues became completely awake when the statues collectively woke up 12 times in total (which happened on August 17th, 2014), but you needed to have collected 20 Alarm Power in total, and then clicked on the link on the event page to unlock the songs permanently during the event period.


The new collaboration songs are from the following 3 teams:
The new collaboration songs are from the following three teams:


=== Pyramid (ピラミッ℃) ===
=== Pyramid (ピラミッ℃) ===
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{{Hakken! Yomigaetta BEMANI iseki}}
{{Hakken! Yomigaetta BEMANI iseki}}
{{stub}}


[[Category:BEMANI Events]]
[[Category:BEMANI Events]]