IIDX General Info: Difference between revisions

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=== How does the grading scheme for beatmania IIDX work? ===
=== How does the grading scheme for beatmania IIDX work? ===
The grading scheme, or called DJ LEVEL, is determined by the player's EX Score. The formula to calculate an EX Score is the total number of Just Greats multiplied by two plus the number of Greats. To determine the grade, the player must first calculate the maximum score by multiplying the total number of notes for a song by 2, then the player have to use the EX Score to divide it by the maximum obtainable score and multiply by 100 to determine the percentage.


First, you take the total notes found in the song and multiply them by 2. This is the maximum possible score you can get. Then, take the number of Just Greats and multiply them by 2. Add this number to the number of Greats you have. This is your EX score. Take your EX score and divide it by the maximum possible score and multiply by 100 to get your precentage.
The grades are split into eight levels, from the highest rank of AAA to the lowest of F grade. Each grade is separated by one-ninth of the score (for example, getting AAA will require at least 8/9 of the score, while getting F will require no more than 1/9 of the score and vice versa).
 
100% - 88.89% is an AAA.<br>
88.88% - 77.78% is an AA.<br>
77.77% - 66.67% is an A.<br>
66.66% - 55.56% is a B.
 
Pretty much just 8/9, 7/9, etc.
 
 


=== What the heck are people talking about when they use a towel with beatmania IIDX? ===
=== What the heck are people talking about when they use a towel with beatmania IIDX? ===
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Yes and no. The most common way to play beatmaniaIIDX is to use both hands on the keys and scratching whenever it is needed. However, you should try various different play styles and find one that suits you best.
Yes and no. The most common way to play beatmaniaIIDX is to use both hands on the keys and scratching whenever it is needed. However, you should try various different play styles and find one that suits you best.
For example, the current-generation beatmania IIDX top player U*TAKA uses the left 1P side, while the former top player DOLCE. uses the right 2P side.


=== What does the DX in beatmania IIDX stand for? ===
=== What does the DX in beatmania IIDX stand for? ===
 
DX stand for Deluxe. The beatmania IIDX machine is actually the 2nd beatmania II machine design. The machine used to make the Tatsujin videos on beatmania IIDX 6th Style is an original beatmania II machine, hence IIDX is read as Two-D-X.
DX = Deluxe. The beatmania IIDX machine is actually the 2nd beatmania II machine design. The machine used to make the Tatsujin videos on beatmania IIDX 6th Style is an original beatmania II machine.


=== Why doesn't (song X) sound the same as (song X on a different difficulty)? ===
=== Why doesn't (song X) sound the same as (song X on a different difficulty)? ===
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* [[SHADE]]
* [[SHADE]]
* [[Spica]]
* [[Spica]]
* [[Ongaku|音楽]]
* [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]]
* [[Piano kyousoukyoku dai 1 ban "Sasoribi"|ピアノ協奏曲第1番"蠍火"]]
* [[Waltz dai 17 ban totanchou "Ooinu no waltz"|ワルツ第17番 ト短調"大犬のワルツ"]]
* [[Waltz dai 17 ban totanchou "Ooinu no waltz"|ワルツ第17番 ト短調"大犬のワルツ"]]
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* [[X-DEN]]
* [[X-DEN]]
* [[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]
* [[Kasoukuukan no tabibitotachi|仮想空間の旅人たち]]
Due to a glitch in [[AC tricoro|tricoro]], [[Ongaku|音楽]] could be played on different difficulties by both players, resulting in the song being unplayable. The glitch is fixed during the release of [[AC SPADA|SPADA]].


=== What is money score? ===
=== What is money score? ===
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