Magnetic: Difference between revisions

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=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info  
{{DDR Chart Info  
| beg_notes = ? / ? / -
| beg_notes = ? / ?
| bsp_notes = ? / ? / -
| bsp_notes = ? / ?  
| dsp_notes = 383 / 49 / -
| dsp_notes = 383 / 49
| esp_notes = 563 / 55 / -
| esp_notes = 563 / 55  
| bdp_notes = ? / ? / -
| bdp_notes = ? / ?
| ddp_notes = ? / ? / -
| ddp_notes = ? / ?  
| edp_notes = 558 / ? / -
| edp_notes = 558 / ?  
| chart_version_1 = DDR (2013)→Present  
| chart_version_1 = DDR (2013)→Present  
| beg_difficulty_1 = 3
| beg_difficulty_1 = 3

Revision as of 03:42, 9 August 2013

Magnetic

Song Information

Artist: Sota Fujimori
Composition/Arrangement: Sota Fujimori
BPM: 160 (jubeat), 40-160 (DDR)
Length: 1:57
First Music Game Appearance: jubeat saucer
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Magnetic was added to jubeat saucer on January 1st, 2013.
  • Magnetic was added to DanceDanceRevolution (2013) on August 5th, 2013 as part of the Triple Journey unlock event, which started on August 1st, 2013.
    • To unlock Magnetic on DanceDanceRevolution (2013), play any song by Sota Fujimori.
  • Magnetic marks Sota Fujimori's first song to crossover to any DanceDanceRevolution game.

Song Production Information

None.

Difficulty & Notecounts

DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows ? / ? ? / ? 383 / 49 563 / 55 - / - / - ? / ? ? / ? 558 / ? - / - / -
DDR (2013)→Present 3 7 11 15 7 11 15

jubeat

Game Level
Basic Advanced Extreme
Notecounts 368 578 795
jubeat saucer→Present 5 8 10
jubeat plus 5 8 10
jubeat plus (Android) 5 8 10
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