Mosaic: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: Auridy<br>
Artist: Auridy<br>
Composition/Arrangement: Auridy ([[Ryutaro Nakahara|Ryu☆]] + [[Daisuke (dancer)|Dai]])<br>
Composition/Arrangement: Auridy ([[Ryutaro Nakahara|Ryu☆]] + [[Dai.]])<br>
BPM: 188<br>
BPM: 188<br>
Length: 1:47<br>
Length: 1:47<br>
Genre: TECHNO POP SPEED <br>
Genre: TECHNO POP SPEED<br>
VJ: [[alo]] (overlays by [[Yoshiaki Heshiki|HES]])<br>
Movie: [[Kodai Endo|alo]] (overlays by [[Yoshiaki Heshiki|HES]])<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
First Music Game Appearance: [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* mosaic is an arrangement of the KONAMI title screen BGM heard in Japanese PlayStation games released from 1995 to 1998. (The American KONAMI logo has completely different title screen music.)
* mosaic is an arrangement of the KONAMI title screen BGM heard in Japanese region console games released from 1995 to 1998. (The American KONAMI logo has completely different title screen music.)
* A long version of mosaic appears on Ryu☆'s second album, [[AGEHA (album)|AGEHA]].
** The KONAMI jingle was earlier rearranged in [[CS DDR 1st JP|DanceDanceRevolution CS]] with the song [[MAKE A JAM!]].
* A long version of mosaic appears on Ryu☆'s second album, [[AGEHA (album)|AGEHA]]. This long version has some vocal samples that can't be heard in the game version.
* Another extended version of mosaic, titled ''mosaic (SUNLiGHT Mix)'', can be found on Ryu☆'s third best of album, [[Ryu BEST -SUNLiGHT-|Ryu☆BEST -SUNLiGHT-]].


== Trivia ==
== Trivia ==
* mosaic is the secret EXTRA STAGE of the PARALLEL ROTATION [[CS GOLD|GOLD]] folder.
* mosaic is the secret EXTRA STAGE song of the ''PARALLEL ROTATION'' GOLD folder.
* mosaic is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* mosaic can be unlocked from June 6th, 2016 on [[CS INFINITAS|beatmania IIDX INFINITAS]]' ''Akashic Explore'' event.


== Song Production Information ==
== Song Production Information ==
=== Auridy ===
=== Auridy ===
Not everything is visible, and I want to be excited by something invisible. > Quote S.<br>
Not everything is visible, and I want to be excited by something invisible. > quote S.


I am not preoccupied with only invisible things, and I want to be excited at something visible. > quote.G<br>
I am not preoccupied with invisible things, and I want to be excited at something visible. > quote.G


== Video Production Information ==
== Video Production Information ==
=== HES ===
=== HES ===
To reflect the happy sounds from this song, I imagined someone diving through the sky.<br>
To reflect the happy sounds from this song, I imagined someone diving through the sky.


Oh yes, beware of large falling objects from the sky ~kon☆.
Oh yes, beware of large falling objects from the sky ~kon☆.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://textage.cc Textage.cc].)
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|-|754|1035|1509|-|728|845|1348|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem|-|6|10|12|-|7|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|-|&uarr;7|10|12|-|7|8|11|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX INFINITAS|-|7|10|12|-|7|8|11|-}}
|-
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|7|10|12|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|754 || style="background:#eeee77;"|1035 || style="background:#FB607F;"|1509 || style="background:#73C2FB;"|728 || style="background:#eeee77;"|845 || style="background:#FB607F;"|1348
|-
| beatmania IIDX 17 SIRIUS&rarr;18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|6 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|-
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|8 || style="background:#FB607F;"|11
|}


{{PARALLEL ROTATION}}
{{PARALLEL ROTATION}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:beatmania IIDX Songs Never Removed]]