NOSTALGIA Glossary: Difference between revisions

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;Real
;Real
:Introduced in Op.2, Real is the fourth, hardest difficulty level, with more complex charts than Expert. Like Expert, Real charts requires a clear with an A rank of their respective Expert charts and to have enough nos to purchase it. Unlike Expert, the unlock can be either temporary for a single play, or permanently, which usually costs around 20 to 30 times of a temporary play to purchase, though some Real charts are made available for free for a limited time period. Also unlike the first three difficulties, not all songs have a Real chart, and charts instead rated in diamonds (from 1 to 3), though songs also have levels internally counted for MISSION BINGO unlocks and Grade counting purposes, with ◆1 rated between Levels 9 and 11, ◆2 rated Level 12 or 12.5, and ◆3 rated Level 13 or 13.5.
:Introduced in Op.2, Real is the fourth, hardest difficulty level, with more complex charts than Expert. Like Expert, Real charts requires a clear with an A rank of their respective Expert charts and to have enough nos to purchase it. Unlike Expert, the unlock can be either temporary for a single play, or permanently, which usually costs around 20 to 30 times of a temporary play to purchase, though some Real charts are made available for free for a limited time period. Also unlike other difficulties, not all songs have Real charts, and charts are instead rated in diamonds (from 1 to 3), though Real charts also have levels internally counted for MISSION BINGO unlocks and Grade counting purposes, with ◆1 rated between Levels 9 and 11, ◆2 rated Level 12 or 12.5, and ◆3 rated Level 13 or 13.5.


;RECITAL Mode
;RECITAL Mode
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;TRAJECTORY
;TRAJECTORY
:A modifier option on how the note lanes are moved. There are four different types, namely Splash (the default option with notes traveling via an outward curve-like direction), Approach (notes traveling diagonally, similar to SOUND VOLTEX), Slope (notes traveling in a slope/inward curve-like direction) and Vertical (notes traveling vertically similar to most other BEMANI games).
:A modifier option on how the note lanes are moved. There are four different types: Splash (the default option with notes traveling via an outward curve-like direction), Approach (notes traveling diagonally, similar to SOUND VOLTEX), Slope (notes traveling in a slope/inward curve-like direction), and Vertical (notes traveling vertically similar to most other BEMANI games).


;TRILL
;TRILL