Talk:AC MSC 1+1/2: Difference between revisions

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:As an aside, data can still be transferred even after the Play Data section for the previous game in a series goes out. I've seen people do IIDX transfers well after the "eAmusement support ended" date. That phrasing seems odd to me anyway, with all of the games getting online updates to the next version these days (except US DDR and hardware updates). --[[User:Thunderbird|Thunderbird]] ([[User talk:Thunderbird|talk]]) 02:57, 11 November 2019 (UTC)
:As an aside, data can still be transferred even after the Play Data section for the previous game in a series goes out. I've seen people do IIDX transfers well after the "eAmusement support ended" date. That phrasing seems odd to me anyway, with all of the games getting online updates to the next version these days (except US DDR and hardware updates). --[[User:Thunderbird|Thunderbird]] ([[User talk:Thunderbird|talk]]) 02:57, 11 November 2019 (UTC)
== Rebuttal to above ==
Very late rebuttal, but here we go;
* "Museca's online support is still going and never ended." Where? Every US machine I've seen of MUSECA/Dancerush is offline. You mention an offline fee program, but I've never heard a word of this from KONAMI themselves. Where do you see this?
*  "I've seen people do IIDX transfers well after the "eAmusement support ended" date." I think you're a little confused what this means. It means game data, settings, and information can no longer be looked up on that website's page. Data transfer has nothing to do with eamusement.
* "with all of the games getting online updates to the next version these days" As Korean players can tell you in recent years, no, not every country gets the newest version of a BEMANI game at the same time. I remember Korean having SINOBUZ looooong after CANNON BALLERS finally launched in Korea. Also, the download process to install a new game is not automatic, and requires the operator to make the switch over. It also makes the machine go offline for a while; I've seen this personally offhand. Not everyone wants to jump into the newest game right away. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 17:30, 28 December 2019 (UTC)

Revision as of 17:30, 28 December 2019

For reference, all the new contest songs are here http://p.eagate.573.jp/game/museca/compe/competition/02_syukucon/music/award.html?page=0#pager_top --UBerserker --UBerserker (talk) 15:17, 22 July 2016 (UTC)

Curator Skill?

Can you traslate this?

プレーヤーの腕前を表す値です。
プレーした楽曲Lvとスコアに応じて、スキル値が決まります。
※上位20曲のスキル値の合計が「CURATOR SKILL」となります。
※一定の値に到達すると、アイコンが変化します。

This text provides from 1+1/2's FAQ. --VR0 (talk) 19:01, 23 October 2018 (UTC)

This Game Is Still Online

This page states that "eAMUSEMENT support for MÚSECA 1+1/2 ended on July 31st, 2018". This is false as Museca's online support is still going and never ended. In fact, even the Museca 1 server is still up, just in case anyone wants to do a late score transfer or look back in nostalgia or something.

RemyWiki's DanEvo page makes the same error. DanEvo is also still online, I just checked today. (November 10, 2019)

Looking at other information, it sounds like the eAmusement Participation versions (aka any machines that did not get an offline kit) won't boot, but the offline kits can still connect. However, this reverted back to the monthly fee type thing (or whatever was done prior to eAmusement Participation). However, the games have not gotten any updates since then, so there probably aren't very many arcades keeping the games online. Also, from what I'm reading, the Korean version of Museca 1+1/2 cannot go online at all.
All this is moot for BeatStream, of course, since that game never received an offline kit (Yes, I know it wasn't mentioned in the previous comment).
As an aside, data can still be transferred even after the Play Data section for the previous game in a series goes out. I've seen people do IIDX transfers well after the "eAmusement support ended" date. That phrasing seems odd to me anyway, with all of the games getting online updates to the next version these days (except US DDR and hardware updates). --Thunderbird (talk) 02:57, 11 November 2019 (UTC)

Rebuttal to above

Very late rebuttal, but here we go;

  • "Museca's online support is still going and never ended." Where? Every US machine I've seen of MUSECA/Dancerush is offline. You mention an offline fee program, but I've never heard a word of this from KONAMI themselves. Where do you see this?
  • "I've seen people do IIDX transfers well after the "eAmusement support ended" date." I think you're a little confused what this means. It means game data, settings, and information can no longer be looked up on that website's page. Data transfer has nothing to do with eamusement.
  • "with all of the games getting online updates to the next version these days" As Korean players can tell you in recent years, no, not every country gets the newest version of a BEMANI game at the same time. I remember Korean having SINOBUZ looooong after CANNON BALLERS finally launched in Korea. Also, the download process to install a new game is not automatic, and requires the operator to make the switch over. It also makes the machine go offline for a while; I've seen this personally offhand. Not everyone wants to jump into the newest game right away. --M.B. (talk) 17:30, 28 December 2019 (UTC)