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== Song Information ==
== Song Information ==
Artist: Osamu Kubota<br>
Artist: Osamu Kubota<br>
Composition/Arrangement: [[Osamu Kubota]]<br>
Composition/Arrangement: [[Osamu Kubota]]<br>
Line 8: Line 7:
Length: 1:37<br>
Length: 1:37<br>
Genre: PIANO AMBIENT<br>
Genre: PIANO AMBIENT<br>
VJ: [[VJ GYO]]<br>
Movie: [[Gyo Eguchi|VJ GYO]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
First Music Game Appearance: [[AC 4th style|beatmania IIDX 4th style]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
None.
None.


== Trivia ==
== Trivia ==
* Vienna is the capital city of Austria.
* Vienna was a hidden revival in beatmania IIDX 10th style. It could be unlocked by playing 150 rounds with an entry card.
** As of beat #2 (June 2nd, 2004), it is playable by default.
* Sound data for Vienna can be found in the [[AC Lincle|beatmania IIDX 19 Lincle]] data, including its unused song preview.
* Sound data for Vienna can be found in the [[AC Lincle|beatmania IIDX 19 Lincle]] data, including its unused song preview.
* Vienna also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in ''SEVEN'S BEAT'' (セブンスビート), a KONAMI medal redemption game.


== Song Production Information ==
== Song Production Information ==
 
=== Osamu Kubota ===
A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!  
A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!  


== Video Production Information ==
== Video Production Information ==
 
=== VJ GYO ===
Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrenderingy your body to the light and sound.
Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to [[Takayuki Ishikawa|dj TAKA]] a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrendering your body to the light and sound.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
beatmania IIDX to 10th style difficulty rated from 1 to 7 in 4th style, 1 to 7+ in 5th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|286|315|432|-|-|315|432|-|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 4th style|-|3|5|-|-|3|5|-|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 5th style&rarr;7th style|-|3|5|-|-|&uarr;4|&uarr;6|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 10th style|-|3|5|-|-|&darr;3|&darr;5|-|-}}
|-
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|3|5|-|-|&uarr;4|5|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY|-|3|5|-|-|4|&uarr;6|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX 4th style CS|-|3|5|-|-|3|5|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{IIDX Chart|beatmania IIDX 5th style CS|'''2'''|3|5|-|-|4|6|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
| Notecounts || style="background:#00FF7F;"|286 || style="background:#73C2FB;"|315 || style="background:#eeee77;"|432 || style="background:#FB607F;"|- || style="background:#73C2FB;"|315 || style="background:#eeee77;"|432 || style="background:#FB607F;"|-
|-
| beatmania IIDX 4th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 5th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&uarr;4 || style="background:#eeee77;"|&uarr;6 || style="background:#FB607F;"|-
|-
| beatmania IIDX 6th style&rarr;7th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|-
|-
| beatmania IIDX 10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&darr;3 || style="background:#eeee77;"|&darr;5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|&uarr;4 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 12 HAPPY SKY || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|&uarr;6 || style="background:#FB607F;"|-
|-
| beatmania IIDX 4th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|-
|-
| beatmania IIDX 5th style CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|3 || style="background:#eeee77;"|5 || style="background:#FB607F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|6 || style="background:#FB607F;"|-
|}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:Beatmania IIDX Cut Songs]]
[[Category:Beatmania IIDX Cut Songs]]

Revision as of 11:40, 29 October 2022

Vienna

Song Information

Artist: Osamu Kubota
Composition/Arrangement: Osamu Kubota
BPM: 115
Length: 1:37
Genre: PIANO AMBIENT
Movie: VJ GYO
First Music Game Appearance: beatmania IIDX 4th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Vienna is the capital city of Austria.
  • Vienna was a hidden revival in beatmania IIDX 10th style. It could be unlocked by playing 150 rounds with an entry card.
    • As of beat #2 (June 2nd, 2004), it is playable by default.
  • Sound data for Vienna can be found in the beatmania IIDX 19 Lincle data, including its unused song preview.
  • Vienna also appears as one of the background music selectable to play during Accel Rave Time (アクセルレイブタイム) in SEVEN'S BEAT (セブンスビート), a KONAMI medal redemption game.

Song Production Information

Osamu Kubota

A musical phrase that occurred to me while strolling down the sparkling streets of Vienna at the end of the century is now resurrected now in Tokyo. It's full of a romanticism that scatters about, chilling me to the bone with excitement. Though the signature goes to 6/8 thanks to the jazz and swing elements I used as a base, this song is really a waltz at its core. It becomes a triumphant(?) fugue in the middle, but at the end its passion returns with a fury than no-one can withstand!

Video Production Information

VJ GYO

Vienna, the capital of Austria, has lent its name to this song. Unfortunately, I've never been to Vienna, so I could only assemble indirect material for a movie. I remember talking to dj TAKA a lot, trying to figure out what I should do. Since the name of the song was a name of an actual place, I felt that I should try to find some fitting scenery images. When I gave it some more thought, I realized it might be better to assemble something that captured the spirit of Vienna in a less direct fashion. Struggling along with thoughts of what sort of things wouldn't express the changes in spirit that define this city, I had the idea of replacing the concept of "the soul" with water to take advantage of its constant motion to convey these ideas. I experimented using various processes to align this abstract form with the spirit of the song. I'm very pleased with the form of presentation that opened up this new circumstance, and I think the result was magnificent. I think it would be good to play this song surrendering your body to the light and sound.

Difficulty & Notecounts

beatmania IIDX to 10th style difficulty rated from 1 to 7 in 4th style, 1 to 7+ in 5th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and 1 to 12 from HAPPY SKY onwards.

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 286 315 432 - - 315 432 - -
beatmania IIDX 4th style - 3 5 - - 3 5 - -
beatmania IIDX 5th style→7th style - 3 5 - - ↑4 ↑6 - -
beatmania IIDX 10th style - 3 5 - - ↓3 ↓5 - -
beatmania IIDX 11 IIDX RED - 3 5 - - ↑4 5 - -
beatmania IIDX 12 HAPPY SKY - 3 5 - - 4 ↑6 - -
beatmania IIDX 4th style CS - 3 5 - - 3 5 - -
beatmania IIDX 5th style CS 2 3 5 - - 4 6 - -