What Could Have Been: Difference between revisions

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* Freeze Arrows had their own judgement, "FreeZe!".
* Freeze Arrows had their own judgement, "FreeZe!".
** The graphic for this judgement can be found in the data of arcade and console games up until [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]], [[CS DDR STRIKE|DanceDanceRevolution STR!KE]], and [[CS DS Max|Dancing Stage Max]], and even went under through some changes in [[AC DS EuroMIX2|Dancing Stage EuroMIX2]] & [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
** The graphic for this judgement can be found in the data of arcade and console games up until [[CS DDR EXTREME2|DanceDanceRevolution EXTREME2]], [[CS DDR STRIKE|DanceDanceRevolution STR!KE]], and [[CS DS Max|Dancing Stage Max]], and even went under through some changes in [[AC DS EuroMIX2|Dancing Stage EuroMIX2]] & [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
* A shoshinsha mark graphic that would've been used to indicate songs that have a Basic chart with a rating of 2 or lower goes unused in the game's data.
** Like the unused "FreeZe!", this graphic can be found in the data of arcade and console games up until [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (JP)]].
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development.   
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development.