What Is DDR?: Difference between revisions

→‎Modifiers: added clear lamps
No edit summary
(→‎Modifiers: added clear lamps)
Line 191: Line 191:


Intended to help or to increase the difficulty of the game, modifiers have been included for players to use since the very first game. The possible options range from changing the color of the arrows or their shapes to hiding the notes on the screen. Usually, the players are free to use any options but on select occasions such as an EXTRA STAGE, the modifiers are set by the game and cannot be changed (LIFE4 in recent arcade games). Also, all ASSIST options can alter the score obtained by the player.
Intended to help or to increase the difficulty of the game, modifiers have been included for players to use since the very first game. The possible options range from changing the color of the arrows or their shapes to hiding the notes on the screen. Usually, the players are free to use any options but on select occasions such as an EXTRA STAGE, the modifiers are set by the game and cannot be changed (LIFE4 in recent arcade games). Also, all ASSIST options can alter the score obtained by the player.
== Clear Lamps ==
When playing on an e-amusement account, or on any console games such as [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]], the game will record your scores and clear status on each song. This will be shown on the song select screen as a flashing frame surrounding the jacket (or a ring prior to [[AC DDR 2014|DanceDanceRevolution (2014)]]). Which colour you'll get depends on the clear conditions for playing that particular song (order based on lowest precedence):
{| class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" | Clear frame
!style="background:#9999ee; text-align: center;" | A and after
!style="background:#9999ee; text-align: center;" | 2014
!style="background:#9999ee; text-align: center;" | 2013
!style="background:#9999ee; text-align: center;" | X3 VS 2ndMIX
!style="background:#9999ee; text-align: center;" | Info
|-
| NO PLAY
|colspan=4| No light || The song has not yet been played.
|-
| FAILED
| Flickering orange
| Dark gray
| colspan=2| No ring
| The song was played, but failed (with a Step Grade of E).
|-
| ASSIST CLEAR
| Purple
| colspan=3| N/A
| The song was passed using any ASSIST modifiers (CUT1, CUT2, JUMP OFF, or FREEZE OFF).<br>(added on DanceDanceRevolution A)
|-
| CLEAR
| Yellow
| Purple
| colspan=2| No ring
| The song was passed on regular conditions.
|-
| LIFE4 CLEAR
| colspan=2| Flashing red
| colspan=2| N/A
| The song was passed using LIFE4 life gauge setting.<br>(added on DanceDanceRevolution (2014))
|-
| FULL COMBO (Blue)
| colspan=2| Flashing blue
| Blue with ring
| N/A
| The song is cleared via FULL COMBO with Good judgements. Abbreviated as FC.<br>(Added on DanceDanceRevolution (2013); prior to 2013, Good judgements break combo hence this clear does not exist)
|-
| FULL COMBO (Green)
| colspan=2| Flashing green
| colspan=2| Green with ring
| The song is cleared via FULL COMBO without Good judgements. Abbreviated as FC or GFC.
|-
| PERFECT FULL COMBO
| colspan=2| Flashing gold
| colspan=2| Yellow with ring
| This song is cleared via PERFECT FULL COMBO (all Marvelous!!!, Perfect!! and O.K. judgements). Abbreviated as PFC.
|-
| MARVELOUS FULL COMBO
| colspan=2|Flashing white/rainbow
| White with ring
| Yellow with ring
| The song is cleared via MARVELOUS FULL COMBO (all Marvelous!!! and O.K. judgements, and with a maximum score of 1,000,000). Abbreviated as MFC.
|}


== Scoring System ==
== Scoring System ==
3,192

edits