What Is GFDM: Difference between revisions

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'''''GuitarFreaks''''' (formerly capitalized as '''''GUITARFREAKS''''', abbreviated '''GF''') and '''''DrumMania''''' (formerly capitalized as '''''drummania''''', abbreviated '''''DM''''') are rock-oriented music video games produced by KONAMI. Together, the series is formerly abbreviated as "ギタドラ" (GITADORA). In GuitarFreaks, the player uses a controller to simulate the playing of an electric guitar, while in DrumMania, the player must hit the drum parts when the notes reach the bottom of the screen in order to fill in missing drum parts from a song. The game consists of music predominantly from rock, metal, and J-Pop genres, and is now in its 25th and 24th versions, [[AC GD Matixx|GITADORA Matixx GuitarFreaks and GITADORA Matixx DrumMania]] respectively, which were released in September 2017.
'''''GuitarFreaks''''' (formerly capitalized as '''''GUITARFREAKS''''', abbreviated '''GF''') and '''''DrumMania''''' (formerly capitalized as '''''drummania''''', abbreviated '''''DM''''') are rock-oriented music video games produced by KONAMI. Together, the series is formerly abbreviated as "ギタドラ" (GITADORA). In GuitarFreaks, the player uses a controller to simulate the playing of an electric guitar, while in DrumMania, the player must hit the drum parts when the notes reach the bottom of the screen in order to fill in missing drum parts from a song. The game consists of music predominantly from rock, metal, and J-Pop genres, and is now in its 29th and 28th versions, [[AC GD FUZZ-UP|GITADORA FUZZ-UP GuitarFreaks and GITADORA FUZZ-UP DrumMania]] respectively, which were released in December 2022.


In 2010, KONAMI released '''GuitarFreaksXG''' and '''DrumManiaXG''', which introduced several changes to the cabinet and controllers for both games. Since the release of the XG series, the original cabinets had [[AC GFDM V7|two new]] [[AC GFDM V8|versions]] before being discontinued. The XG series had three games before being renamed as simply '''GITADORA GuitarFreaks''' and '''GITADORA DrumMania''', with another new, smaller cabinet (although the controller, and therefore gameplay, was not changed). The GITADORA series is currently being supported with online updates.
In 2010, KONAMI released '''GuitarFreaksXG''' and '''DrumManiaXG''', which introduced several changes to the cabinet and controllers for both games. Since the release of the XG series, the original cabinets had [[AC GFDM V7|two new]] [[AC GFDM V8|versions]] before being discontinued. The XG series had three games before being renamed as simply '''GITADORA GuitarFreaks''' and '''GITADORA DrumMania''', with another new, smaller cabinet (although the controller, and therefore gameplay, was not changed). The GITADORA series is currently being supported with online updates.
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= Controllers =
= Controllers =
''Note: Games from [[AC GF1|GUITARFREAKS]]/[[AC GF2DM1|drummania]] to [[AC GFDM V8|GuitarFreaks V8 & DrumMania V8]] are known as the "original series", while games using the [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]] and [[AC GD|GITADORA]] cabinets are known as the "XG/GITADORA series".''
''Note: Games from [[AC GF|GUITARFREAKS]]/[[AC DM|drummania]] to [[AC GFDM V8|GuitarFreaks V8 & DrumMania V8]] are known as the "original series", while games using the [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]] and [[AC GD|GITADORA]] cabinets are known as the "XG/GITADORA series".''


''GuitarFreaks'' is played using a controller designed to imitate the shape of an electric guitar, most like the Fender Jazzmaster or Fender Mustang. The original series neck houses three buttons, colored red, green, and blue. On the main face of the guitar, a pick lever is used to simulate the picking and strumming of an actual guitar. A small metal knob near the pick is used to alter the sound produced by the game, such as adding Chorus/Delay effects.
''GuitarFreaks'' is played using a controller designed to imitate the shape of an electric guitar, most like the Fender Jazzmaster or Fender Mustang. The original series neck houses three buttons, colored red, green, and blue. On the main face of the guitar, a pick lever is used to simulate the picking and strumming of an actual guitar. A small metal knob near the pick is used to alter the sound produced by the game, such as adding Chorus/Delay effects.
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= Gameplay =
= Gameplay =
== GuitarFreaks ==
== GuitarFreaks ==
The interface is similar to other games in the BEMANI series. Two ''note scrolls'' - one for each player - are displayed at the left and right sides of the screen. Videos for each song are displayed in the center of the screen. Each note scroll consists of columns: one each for the red, green, and blue buttons  (the XG/GITADORA series also has two extra columns for yellow and pruple buttons), and another column, known as the '''Wailing Bonus''' column. Individual notes and chords are represented by small colored bars that scroll upward in the columns. To play the correct note, the player must hold down the buttons corresponding to the colored bars, and move the fret lever when the bars reach the yellow fretting line. When a guitar icon is displayed in the Wailing Bonus column along with an associated note, the player can tilt the guitar upright while playing the note to receive bonus points.
The interface is similar to other games in the BEMANI series. Two ''note scrolls'' - one for each player - are displayed at the left and right sides of the screen. Videos for each song are displayed in the center of the screen. Each note scroll consists of columns: one each for the red, green, and blue buttons  (the XG/GITADORA series also has two extra columns for yellow and purple buttons), and another column, known as the '''Wailing Bonus''' column. Individual notes and chords are represented by small colored bars that scroll upward in the columns. To play the correct note, the player must hold down the buttons corresponding to the colored bars, and move the fret lever when the bars reach the yellow fretting line. When a guitar icon is displayed in the Wailing Bonus column along with an associated note, the player can tilt the guitar upright while playing the note to receive bonus points.


The player's accuracy is judged for each note played. The current system uses the names ''Perfect'', ''Great'', ''Good'', ''Poor'', and ''Miss'' to indicate a player's accuracy. Ratings of Poor or Miss will deplete the player's '''Groove Gauge''', while Perfect and Great ratings will replenish it. If the Groove Gauge is emptied completely, the player fails, and the game ends. Players are allowed to play anywhere from one to five songs depending on the game cabinet's configuration, with the ability to earn additional songs in certain versions of the game.
The player's accuracy is judged for each note played. The current system uses the names ''Perfect'', ''Great'', ''Good'', ''Poor'', and ''Miss'' to indicate a player's accuracy. Ratings of Poor or Miss will deplete the player's '''Groove Gauge''', while Perfect and Great ratings will replenish it. If the Groove Gauge is emptied completely, the player fails, and the game ends. Players are allowed to play anywhere from one to five songs depending on the game cabinet's configuration, with the ability to earn additional songs in certain versions of the game.
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= Hardware =
= Hardware =
Until V, ''DrumMania'' used KONAMI's System 573 Digital hardware, which was also implemented on ''GuitarFreaks'' on its [[AC GF3DM2|3rdMIX]], allowing the implementation of link functionality between the two games. On V, both games were switched to a PlayStation 2 based system, now using a hard drive instead of CD-ROM discs to store game data. As of V4, both ''GuitarFreaks'' and ''DrumMania'' now run on Windows XP Embedded based hardware known as BEMANI PC (which has also been adopted by other KONAMI arcade games).
Until V, ''DrumMania'' used KONAMI's System 573 Digital hardware, which was also implemented on ''GuitarFreaks'' on its [[AC GF3|3rdMIX]], allowing the implementation of link functionality between the two games. On V, both games were switched to a PlayStation 2 based system, now using a hard drive instead of CD-ROM discs to store game data. As of V4, both ''GuitarFreaks'' and ''DrumMania'' now run on Windows XP Embedded based hardware known as BEMANI PC (which has also been adopted by other KONAMI arcade games).
 
== Cabinets ==
Three different cabinet models have been released throughout the series' lifespan. Each model has different aspects and features, as shown below:
 
{| class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" | Feature
!style="background:#9999ee; text-align: center;" | Classic
!style="background:#9999ee; text-align: center;" | DX cabinets
!style="background:#9999ee; text-align: center;" | White cabinets
|-
| Debut year
| 1998
| 2010
| 2013
|-
| Color
| Black
| Black/Silver
| White
|-
| Screen display
| colspan=2| 37 inch
| 32 inch
|-
| Controllers
| colspan=2| 2 Guitars and 1 Drum
| 1 Guitar and 1 Drum
|-
| Effector/vibration
| Absent
| Present
| Absent
|-
| Raised stage
| Present
| Optional
| Absent
|-
| Bass shaking
| colspan=2| Present
| Absent
|-
|}
 
= Modes =
As of GITADORA FUZZ-UP, the game currently has the following entry modes:
 
{| class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" | Mode
!style="background:#9999ee; text-align: center;" | Duration
!style="background:#9999ee; text-align: center;" | ENCORE Stage
!style="background:#9999ee; text-align: center;" | LONG songs
!style="background:#9999ee; text-align: center;" | Rivals
!style="background:#9999ee; text-align: center;" | Battle System
!style="background:#9999ee; text-align: center;" | Session Play
!style="background:#9999ee; text-align: center;" | Remarks
|-
| Light
| Up to 3 songs
| No
| No
| Up to three
| No
| rowspan=3| Yes
| Can be paid with either credits or PASELI.
|-
| Standard
| rowspan=2| 3 songs guaranteed <br>(up to 5 songs)
| rowspan=2| Yes
| rowspan=2| Once per session
| rowspan=3| Up to five
| rowspan=2| Yes
|
|-
| Deluxe
| Added on [[AC GD Matixx|GITADORA Matixx]]<br>Available if there are songs unlockable through [[Deluxe Mode]]
|-
| Premium Free
| 10 or 15 minutes
| No
| Yes
| No
| No
| Added on [[AC GD FUZZ-UP|GITADORA FUZZ-UP]]
|-
|}


= [[e-amusement]] =
= [[e-amusement]] =
Since [[AC GF9DM8|GUITARFREAKS 9thMIX & drummania 8thMIX]], the series has taken advantage of KONAMI's e-amusement (formerly eAMUSEMENT or e-AMUSEMENT) system, which adds several online capabilities to the game:
Since [[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]], the series has taken advantage of KONAMI's e-amusement (formerly eAMUSEMENT or e-AMUSEMENT) system, which adds several online capabilities to the game:


== Avatar ==
== Avatar ==
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Players can select NORMAL, PERFECT, or COMBO modes upon selection of the song to determine the final calculation. Upon winning or losing, they will be entitled to promote or demote to another higher BATTLE CLASS rated from D3 to SS, where players are sorted according how well they have successfully defeated opponents.
Players can select NORMAL, PERFECT, or COMBO modes upon selection of the song to determine the final calculation. Upon winning or losing, they will be entitled to promote or demote to another higher BATTLE CLASS rated from D3 to SS, where players are sorted according how well they have successfully defeated opponents.


However, without the use of the e-amusement pass, if there are additional GuitarFreaks or DrumMania machines in the arcade, an additional Battle Mode (Local) option is created, just like in a LAN. They have the same functionaility as the Battle Mode (Worldwide); otherwise do not have Battle Classes to sort the players.
However, without the use of the e-amusement pass, if there are additional GuitarFreaks or DrumMania machines in the arcade, an additional Battle Mode (Local) option is created, just like in a LAN. They have the same functionality as the Battle Mode (Worldwide); otherwise do not have Battle Classes to sort the players.


Other than Battle Mode (Local), alternatively players can select the Battle Mode (CPU) which is also available only for GuitarFreaks or DrumMania machines without e-amusement access. This mode allows players to complete with the CPU, rather than a player.
Other than Battle Mode (Local), alternatively players can select the Battle Mode (CPU) which is also available only for GuitarFreaks or DrumMania machines without e-amusement access. This mode allows players to complete with the CPU, rather than a player.


== Hidden songs ==
== Hidden songs ==
With the usage of the e-amusement pass, players are allowed access to hidden songs not playable or unlockable without an e-AMUSEMENT Pass.
With the usage of the e-amusement pass, players are allowed access to hidden songs not playable or unlockable without an e-amusement Pass.


== Internet ranking ==
== Internet ranking ==
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= External Links =
= External Links =
== Official Sites ==
== Official Sites ==
* [https://p.eagate.573.jp/game/gfdm/gitadora_matixx/p/index.html GITADORA Matixx official site]
* [http://twitter.com/gfdm_staff GITADORA staff Twitter].
* [http://twitter.com/gfdm_staff GITADORA staff Twitter].
* [http://www.konami.jp/bemani/gfdm/arcade/index.html GuitarFreaks & DrumMania GATEWAY], KONAMI's official arcade website for ''GuitarFreaks'' and ''DrumMania'' for games up to [[AC GFDM XG3|GuitarFreaksXG3 & DrumManiaXG3]].
* [https://web.archive.org/web/20120426034908/http://www.konami.jp/bemani/gfdm/arcade/index.html GuitarFreaks & DrumMania GATEWAY], KONAMI's official arcade website for GuitarFreaks & DrumMania games up to [[AC GFDM XG3|GuitarFreaksXG3 & DrumManiaXG3]] (archived).


== Community Sites ==
== Community Sites ==
* [http://bemaniwiki.com/index.php BEMANIWiki 2nd]
* [http://bemaniwiki.com/index.php BEMANIWiki 2nd]
* [http://beatpool.tank.jp/ ギタドラ検索 beatpool]
* [https://beatpool.am-box.com/ ギタドラ検索 beatpool]


== Simulators ==
== Simulators ==
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{{stub}}
{{stub}}


[[Category:Other]]
[[Category:GuitarFreaks & DrumMania]]