What is SOUND VOLTEX: Difference between revisions

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== Gameplay ==
== Gameplay ==
''For simplicity, the games will be referred to by their subtitles (BOOTH, infinite infection, GRAVITY WARS, HEAVENLY HAVEN).''
''For simplicity, the games will be referred to by their subtitles (BOOTH, infinite infection, GRAVITY WARS, HEAVENLY HAVEN, VIVID WAVE).''


SOUND VOLTEX's gameplay is similar to other rhythm games like beatmania IIDX and GuitarFreaks & DrumMania. When a note reaches the judgment line in time with the beat, you press the corresponding button or turn the corresponding dial.
SOUND VOLTEX's gameplay is similar to other rhythm games like beatmania IIDX and GuitarFreaks & DrumMania. When a note reaches the judgment line in time with the beat, you press the corresponding button or turn the corresponding dial.
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* Special CHIP FX notes (colored yellow) produce added sound effects when hit. These vary from claps to bass drops.
* Special CHIP FX notes (colored yellow) produce added sound effects when hit. These vary from claps to bass drops.
* A new Extra Stage system, the EXTRACK, is introduced. By filling the BLASTER GAUGE to 100% or playing on BLASTER START, the EXTRACK will appear after the FINAL TRACK. The BLASTER GATE folder is now only accessible on EXTRACK or the BLASTER START modes. "Ω Dimension", a new EXTRACK-only folder, contains EXTRACK-exclusive charts available to unlock.
* A new Extra Stage system, the EXTRACK, is introduced. By filling the BLASTER GAUGE to 100% or playing on BLASTER START, the EXTRACK will appear after the FINAL TRACK. The BLASTER GATE folder is now only accessible on EXTRACK or the BLASTER START modes. "Ω Dimension", a new EXTRACK-only folder, contains EXTRACK-exclusive charts available to unlock.
VIVID WAVE introduced the following mechanics:
* Speed and judgement offset can now be changed at the song selection menu.
* Sorting function has been slightly reworked.
* You can now change the colors of the key beams. Available colors are purple, pink, green, and yellow.
* The NEMSYS crew characters that appear in the results screen are now animated using Live2D. This is not apllied on the photographied crew characters (as TAG).


To clear a song, your EFFECTIVE RATE must be 70% or higher (for all other gauges, never let the rate drop to zero). This does not affect charts rated Level 7 or below, however, as you will automatically be saved.
To clear a song, your EFFECTIVE RATE must be 70% or higher (for all other gauges, never let the rate drop to zero). This does not affect charts rated Level 7 or below, however, as you will automatically be saved.
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