Mirai no prism: Difference between revisions

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beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://voiddd.com/wiki BemaniWIKI] and [http://textage.cc Textage.cc].)<br>


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX CN Chart Info
|-
| spn_notes = 351 / 17
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| sph_notes = 701 / 16
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| spa_notes = 893 / 13
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| dpn_notes = 341 / 15
|-
| dph_notes = 698 / 15
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dpa_notes = 967 / 15
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| chart_version_1 = beatmania IIDX 17 SIRIUS&rarr;Present
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spn_difficulty_1 = 4
!style="background:#9999ee; text-align: center;" width="70px"|Another
| sph_difficulty_1 = 7
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| spa_difficulty_1 = 9
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| dpn_difficulty_1 = 4
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dph_difficulty_1 = 8
|-
| dpa_difficulty_1 = 10
| Notecounts / Charge Notes || style="background:#00FF7F;"|- || style="background:#73C2FB;"|351 / 17 || style="background:#eeee77;"|701 / 16 || style="background:#FB607F;"|893 / 13 || style="background:#73C2FB;"|341 / 15 || style="background:#eeee77;"|698 / 15 || style="background:#FB607F;"|967 / 15
}}
|-
| beatmania IIDX 17 SIRIUS&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|7 || style="background:#FB607F;"|9 || style="background:#73C2FB;"|4 || style="background:#eeee77;"|8 || style="background:#FB607F;"|10
|}


[[Category:Songs]]
[[Category:Songs]]

Revision as of 14:22, 10 January 2015

Not to be confused with ミライプリズム.

未来のプリズム

Song Information

Artist: 星野奏子
Composition/Arrangement: ikutaMachine
Lyrics/Vocals: Kanako Hoshino
BPM: 132
Length: 1:55
Genre: STARPOP
VJ: MotionGraphicsDesigner:ES...(Molojun)
First Music Game Appearance: beatmania IIDX 17 SIRIUS
Other Music Game Appearances: None.

Lyrics

Japanese

青に染まってく 夜明け前の 
掴みかけた星 また零れてく

喧騒の中 一人立ちすくむ 
“ここにいるよ”と声も届かなくて

明日の僕には まだ見たことのない 
景色 そこに広がるから 
昨日の僕など もうここにいないから 
超えていける

明日の僕には 未来のプリズムが 
きっと 空に放てるから 
昨日の僕から 未来の僕へ繋ぐ 
現在を歩こう

辿り着ける

Song Connections / Remixes

Trivia

  • 未来のプリズム translates to "prism of the future".
  • According to Kanako Hoshino, she wrote 未来のプリズム before beatmania IIDX 17 SIRIUS was developed.

Song Production Information

Untranslated.

Video Production Information

ES...(Molojun)

"Yoake Kagayaku Kanarazu Kimasu Anatano Motohe Hikari"

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BemaniWIKI and Textage.cc.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts / Charge Notes 351 / 17 701 / 16 893 / 13 341 / 15 698 / 15 967 / 15
beatmania IIDX 17 SIRIUS→Present 4 7 9 4 8 10