AC DDR 5th: Difference between revisions

102 bytes removed ,  8 August 2015
→‎General Information / Changes: DDR 2nd MIX Club Version v2 was the first to have a song title in Japanese
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(→‎General Information / Changes: DDR 2nd MIX Club Version v2 was the first to have a song title in Japanese)
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* First DanceDanceRevolution to feature a different in-song interface, with the top and bottom parts of the screen cropped to make room for score counters and a bar. This would continue to be used in the arcade series until [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
* First DanceDanceRevolution to feature a different in-song interface, with the top and bottom parts of the screen cropped to make room for score counters and a bar. This would continue to be used in the arcade series until [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
* Last DanceDanceRevolution arcade game to feature dancing characters until the release of DanceDanceRevolution SuperNOVA.
* Last DanceDanceRevolution arcade game to feature dancing characters until the release of DanceDanceRevolution SuperNOVA.
*First DanceDanceRevolution game with Japanese song titles, previously they were all written in English.
* The NONSTOP course mode introduced in DanceDanceRevolution 3rdMIX was removed.
*The NONSTOP course mode introduced in DanceDanceRevolution 3rdMIX was removed.
* First mainline DanceDanceRevolution game to run at 60 frames per second. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] first featured 60 FPS, in 1999.)
* First mainline DanceDanceRevolution game to run at 60 frames per second. ([[AC DS TRUE KiSS DESTiNATiON|Dancing Stage featuring TRUE KiSS DESTiNATiON]] first featured 60 FPS, in 1999.)
* Last DanceDanceRevolution arcade game to have [[Thomas Howard Lichtenstein]] as the announcer.
* Last DanceDanceRevolution arcade game to have [[Thomas Howard Lichtenstein]] as the announcer.
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** Songs from 5thMIX revived in later DanceDanceRevolution games would gain unique banners then, though.
** Songs from 5thMIX revived in later DanceDanceRevolution games would gain unique banners then, though.
* Song backgrounds for each song now always appear at the beginning and end of every song. This carried over to all future DanceDanceRevolution titles up to [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
* Song backgrounds for each song now always appear at the beginning and end of every song. This carried over to all future DanceDanceRevolution titles up to [[AC DDR EXTREME|DanceDanceRevolution EXTREME]].
*For the first time in a DanceDanceRevolution game, most of the old songs introduced prior to DanceDanceRevolution 4thMIX were removed. Previously, roughly one licensed song or so was removed in a new version of the series.
* For the first time in a DanceDanceRevolution game, most of the old songs introduced prior to DanceDanceRevolution 4thMIX were removed. Previously, roughly one licensed song or so was removed in a new version of the series.
** Only the 20 most popular old songs at that time were kept in the game along with 62 songs from 4thMIX and 4thMIX PLUS.
** Only the 20 most popular old songs at that time were kept in the game along with 62 songs from 4thMIX and 4thMIX PLUS.
**In total, 68 songs that were added in DanceDanceRevolution until DanceDanceRevolution 4thMIX were removed. Some of the KONAMI originals would return in DDRMAX2 and EXTREME while some of the licenses were revived in EXTREME.
** In total, 68 songs that were added in DanceDanceRevolution until DanceDanceRevolution 4thMIX were removed. Some of the KONAMI originals would return in DDRMAX2 and EXTREME while some of the licenses were revived in EXTREME.
* New songs: 40
* New songs: 40
* Total songs: 122
* Total songs: 122
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