Tohoku EVOLVED: Difference between revisions

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Composition: [[Yasuhiro Taguchi|TAG]]<br>
Composition: [[Yasuhiro Taguchi|TAG]]<br>
Arrangement: [[Yuichi Asami|U1-2MB[k]-PROJECT]]<br>
Arrangement: [[Yuichi Asami|U1-2MB[k]-PROJECT]]<br>
BPM: 340<br>
BPM: 42-1021<br>
Length: 1:39<br>
Length: 1:39<br>
First Music Game Appearance: [[AC DDR X3|DanceDanceRevolution X3 VS 2ndMIX]]<br>
First Music Game Appearance: [[AC DDR X3|DanceDanceRevolution X3 VS 2ndMIX]]<br>
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** As of November 5th, 2012, Tohoku EVOLVED has been unlocked for normal play.
** As of November 5th, 2012, Tohoku EVOLVED has been unlocked for normal play.
* Tohoku EVOLVED is the only song in the EVOLVED series to not originate from a CS release of DanceDanceRevolution.
* Tohoku EVOLVED is the only song in the EVOLVED series to not originate from a CS release of DanceDanceRevolution.
** It is also the only standalone song in the EVOLVED series that has never been on a CS release of DanceDanceRevolution.
* Tohoku EVOLVED references the earthquake and tsunami that struck the Tohoku region of Japan on March 11th, 2011.
* Tohoku EVOLVED references the earthquake and tsunami that struck the Tohoku region of Japan on March 11th, 2011.
** When cleared, the usual "CLEARED" message is replaced by a blue "Pray for All" message. This message is retained in later versions of DanceDanceRevolution until [[AC DDR A3|DanceDanceRevolution A3]].
** When cleared, the usual "CLEARED" message is replaced by a blue "Pray for All" message. This message was retained in all DanceDanceRevolution titles until [[AC DDR A3|DanceDanceRevolution A3]].
*** In [[AC DDR A|DanceDanceRevolution A]] and [[AC DDR A20|A20]], the "Pray for All" message uses X3 vs 2ndMIX's font when Tohoku EVOLVED is played from the [[DDR SELECTION]] folder.
*** In [[AC DDR A|DanceDanceRevolution A]] and [[AC DDR A20|A20]], the "Pray for All" message uses X3 vs 2ndMIX's font when Tohoku EVOLVED is played from the [[DDR SELECTION]] folder.
** If the WAVE option is enabled, the player cannot unlock Tohoku EVOLVED, even if they meet all other conditions. This is most likely a reference to the tsunami.
** If the WAVE option is enabled, the player cannot unlock Tohoku EVOLVED, even if they meet all other conditions. This is most likely a reference to the tsunami.
* Tohoku EVOLVED's BPM is shown as 340. However, Tohoku EVOLVED's real BPM is 42.5-1020. This is most likely because the game can show BPMs in only three digits.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], Tohoku EVOLVED's BPM was shown as 340. This is most likely because the game could show BPMs in only three digits.
** This makes Tohoku EVOLVED the song with the highest BPM at any point (1020 BPM) in the DanceDanceRevolution series, topping the then-record of 800 BPM of [[Pluto Relinquish]].  
** The lowest and highest BPMs are 42.5 and 1020.8 respectively.
** This makes Tohoku EVOLVED the song with the highest BPM at any point (1021 BPM) in the DanceDanceRevolution series, topping the then-record of 800 BPM of [[Pluto Relinquish]].  
** Tohoku EVOLVED also has the second highest BPM at any point in all BEMANI games, behind [[D.I.X.]]'s 1080 BPM from [[AC SDVX EG|SOUND VOLTEX EXCEED GEAR]].
** Tohoku EVOLVED also has the second highest BPM at any point in all BEMANI games, behind [[D.I.X.]]'s 1080 BPM from [[AC SDVX EG|SOUND VOLTEX EXCEED GEAR]].
** Tohoku EVOLVED also has the second widest BPM range in all BEMANI games, with a peak low BPM-peak high BPM difference of 977.5 BPM, behind D.I.X.'s peak low-peak high BPM difference of 1010 BPM.
** Tohoku EVOLVED also has the second widest BPM range in all BEMANI games, with a peak low BPM-peak high BPM difference of 978.3 BPM, behind D.I.X.'s peak low-peak high BPM difference of 1010 BPM.
* Unlike most of the songs in the EVOLVED series, Tohoku EVOLVED has only one version. Instead, Tohoku EVOLVED has 4 different charts with only the last jump (during the speed-up to 1020 BPM) being in a different corner. This jump is random and affects all charts (except BEGINNER, which lacks the ending jump).
* Unlike most of the songs in the EVOLVED series, Tohoku EVOLVED has only one version. Instead, Tohoku EVOLVED has 4 different charts with only the last jump (during the speed-up to 1021 BPM) being in a different corner. This jump is random and affects all charts (except BEGINNER, which lacks the ending jump).
* During Tohoku EVOLVED, the announcer does not speak anything other than combo announcements. The only other song to do this is [[PARANOiA Revolution]], while [[OurMemories|#OurMemories]] does not even have combo announcements.
* During Tohoku EVOLVED, the announcer does not speak anything other than combo announcements. The only other song to do this is [[PARANOiA Revolution]], while [[OurMemories|#OurMemories]] does not even have combo announcements.
** However, playing Tohoku EVOLVED in the EVOLVED course allows the announcer to speak like normal.
** However, playing Tohoku EVOLVED in the EVOLVED course allows the announcer to speak like normal.