Vermillion: Difference between revisions

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''This page is for the [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]] song by [[Daichi Watanabe|Mystic Moon]] titled Vermillion. For the similarly named song by [[Tetsuya Tamura|Remo-con]], please see [[Vermilion]].''
''Not to be confused with [[Vermilion]].''


= Vermillion =
= Vermillion =
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Length: 1:31<br>
Length: 1:31<br>
Genre: PSYCHE FUSION<br>
Genre: PSYCHE FUSION<br>
VJ: [[Yoshiaki Heshiki|HES]]<br>
Movie: [[Yoshiaki Heshiki|HES]]<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.
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== Trivia ==
== Trivia ==
[[Image:Vermillion.png|thumb|Vermillion's title card.]]
* Vermillion is the ending theme of [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], the third consecutive ending theme to be placed on the following style.
* Vermillion is the ending theme of [[AC SIRIUS|beatmania IIDX 17 SIRIUS]], the third consecutive ending theme to be placed on the following style.
* Vermillion is Daichi Watanabe's first original composition in BEMANI, as well as his debut in the beatmania IIDX series.
* Vermillion is Daichi Watanabe's first original composition in BEMANI, as well as his debut in the beatmania IIDX series.
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It ended up being the first movie finished for the 18th.
It ended up being the first movie finished for the 18th.


While [[Goli Matsumoto|GOLI]] and [[Fukutomi WAVE|WAVE]] focused on the 3-D polygon models and design of the background interface, I decided to cut out parts of the original movie and emphasizing crisp editing.<br>
While [[Goli Matsumoto|GOLI]] and [[Nami Fukutomi|WAVE]] focused on the 3-D polygon models and design of the background interface, I decided to cut out parts of the original movie and emphasizing crisp editing.<br>
If you look carefully enough, you might be able to see dog ears every 5th frame.
If you look carefully enough, you might be able to see dog ears every 5th frame.