AC DDR 3rd: Difference between revisions

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** AMD's beatmania remixes, STEP BATTLE songs, and songs prior to DanceDanceRevolution 3rdMIX with vocals don't display them.
** AMD's beatmania remixes, STEP BATTLE songs, and songs prior to DanceDanceRevolution 3rdMIX with vocals don't display them.
* First DanceDanceRevolution game to change the scoring formula. From this version on, almost every version had a different scoring formula until [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* First DanceDanceRevolution game to change the scoring formula. From this version on, almost every version had a different scoring formula until [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* Only DanceDanceRevolution game wherein a player using play style SINGLE can be switched at any stage to UNISON.
* First DanceDanceRevolution game wherein a player using play style SINGLE can be switched at any stage to UNISON.
* ROULETTE selection was removed. It later returned in DDRMAX.
* ROULETTE selection was removed. It later returned in DDRMAX.
* Total Songs: 72 (Japan), 65 (Asia)
* Total Songs: 72 (Japan), 65 (Asia)
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* GRADIUSIC CYBER (AMD G5 MIX): ASTRO & CHARMY or DISK:A & DISK:B.
* GRADIUSIC CYBER (AMD G5 MIX): ASTRO & CHARMY or DISK:A & DISK:B.
* LUV TO ME (AMD MIX): RAGE & EMI or DREAD-SNAKE & JANET
* LUV TO ME (AMD MIX): RAGE & EMI or DREAD-SNAKE & JANET
To unlock all of the hidden remixes, game must be in EVENT MODE.


{{DDR Songlist Header2|type=3rd|
{{DDR Songlist Header2|type=3rd|
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* Arrows notation (inputting the LITTLE code twice will turn it OFF, and only either FLAT/VIVID can be active)
* Arrows notation (inputting the LITTLE code twice will turn it OFF, and only either FLAT/VIVID can be active)
** LITTLE: input ← ↓ → ↓ ← on the foot panels.
** LITTLE: input ← ↓ → ↓ ← on the foot panels.
** FLAT: input ← ← ← → → → on the foot panels. Not usable in SSR mode, as the FLAT arrow skin is used by default in this mode.
** FLAT: input ← ← ← → → → on the foot panels. Not usable in SSR mode, as the FLAT arrow skin is used by default in this mode. Not available in UNISON.
** VIVID: input ← → ← ← → → ← → on the foot panels. Recommended to input ↓↓ before doing this. Can only be used in SSR mode. <span id="cke_bm_249E" style="display: none;"> </span>
** VIVID: input ← → ← ← → → ← → on the foot panels. Recommended to input ↓↓ before doing this. Can only be used in SSR mode. Not available in UNISON. <span id="cke_bm_249E" style="display: none;"> </span>
* Read PAINT EDIT data: when "リンクを開始します" is displayed on the screen to read the memory card, hold down the Left and Right Selection buttons.
* Read PAINT EDIT data: when "リンクを開始します" is displayed on the screen to read the memory card, hold down the Left and Right Selection buttons.
* Use PAINT EDIT data: press the Left or Right Selection buttons during play.
* Use PAINT EDIT data: press the Left or Right Selection buttons during play.
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* [https://web.archive.org/web/20180304163417/http://www.konami.jp:80/bemani/ddr/jp/am/ddr3rd/ DanceDanceRevolution 3rdMIX official site] (archived)
* [https://web.archive.org/web/20180304163417/http://www.konami.jp:80/bemani/ddr/jp/am/ddr3rd/ DanceDanceRevolution 3rdMIX official site] (archived)


[[Category:DDR]]
[[Category:DanceDanceRevolution]]