beatmania Arcade General Information
General Information
- Much of the information in each topic below has been sourced and/or translated from KANIKANI's beatmania/III website.
- Many topics cite information from, or link directly to, sections on KANIKANI's beatmania documentation page: KANIKANI's beatmania/III website - beatmania資料集.
Bonus Score Types
DIP Switch Settings
- Information about DIP switch settings for each beatmania game can be found here (in Japanese and some English): KANIKANI's beatmania/III website - beatmaniaゲーム設定表
1-Turn Scratch Mechanics
Scroll Speed Multiplier Values for Hi-Speed Options
- The information below was sourced from: KANIKANI's beatmania/III website - ハイスピード倍率
AC beatmania series
beatmania - 4thMIX 5thMIX - DREAMS COME TRUE CORE REMIX - THE FINAL Default x1 x1* x1* Hi-Speed 1 x2 x1.5 Hi-Speed 2 x3 x2 Hi-Speed 3 x4 x3
* Some songs have a scroll speed multiplier applied to them by default when playing certain charts.
AC beatmania III series
beatmania III - III APPEND 7thMIX III THE FINAL Default / Hi-Speed x1.0 x1 x1 Hi-Speed 1 x1.3 Hi-Speed 2 x2 Hi-Speed 3 x4 Hi-Speed x1.5 x1.5 Hi-Speed x2.0 x2 Hi-Speed x2.5 x2.5 Hi-Speed x3.0 x3 Hi-Speed x4.0 x4 Hi-Speed x6.0 x6 Hi-Speed x8.0 x8 Hi-Speed x16.0 x16
Song Charts That Cannot Be Played With BATTLE
Songs With Default Scroll Speed Multipliers
- In several games in the beatmania series, some songs have a scroll speed multiplier applied to them by default when playing certain charts.
- In other words, on such charts, the in-game BPM is higher than the displayed BPM, and thus the chart scrolls faster than the displayed BPM would imply.
- When a HI-SPEED option is used on such a chart, that HI-SPEED's multiplier will stack (multiply) with that chart's default scroll speed multiplier.
- Games with songs that have such charts, as well as other relevant information, are shown in the tables below.
- The information below was sourced from: KANIKANI's beatmania/III website - 標準でハイスピードがかかっている曲
beatmania 5thMIX -Time to get down-
Song | Display BPM | Multiplier (B/H/A*) | In-Game BPM (B/H/A*) |
---|---|---|---|
ALL PRO | 92 | x1.2 / x1.2 / - | 110.4 / 110.4 / - |
FREAKOUT | 101 | x1.2 / x1.2 / x1.2 | 121.2 / 121.2 / 121.2 |
HELL SCAPER | 190-200 | x1.8 / x1.8 / - | 342-360 / 342-360 / - |
* B = Basic; H = Hard; A = Another
beatmania completeMIX 2
Song | Display BPM | Multiplier (B/H/A*) | In-Game BPM (B/H/A*) |
---|---|---|---|
20, NOVEMBER | 130 | x1.2 / x1.2 / x1.2 | 156 / 156 / 156 |
22DUNK | 135 | x1 / x1 / x1.4 | 135 / 135 / 189 |
ATTACK THE MUSIC (49 MUSIC MIX) | 140 | - / - / x1.4 | - / - / 196 |
ALL PRO | 92 | x1.2 / x1.2 / - | 110.4 / 110.4 / - |
BOA BOA LADY | 90 | - / - / x1.4 | - / - / 126 |
CHAIN (CONNECTION MIX) | 152 | - / - / x1.4 | - / - / 212.8 |
DO YOU LOVE ME? (SOFT LANDING MIX) | 100-200 | - / - / x1.4 | - / - / 140-280 |
FREAKOUT | 101 | x1.2 / x1.2 / x1.4 | 121.2 / 121.2 / 141.4 |
HELL SCAPER | 190-200 | x1.8 / x1.8 / - | 342-360 / 342-360 / - |
HELL SCAPER (SLASHING MIX) | 190-200 | - / - / x1.8 | - / - / 342-360 |
MANMACHINE PLAYS JAZZ | 114 | x1.2 / x1.2 / - | 136.8 / 136.8 / - |
PRINCE ON A STAR | 144 | x1.2 / x1.2 / x1.2 | 172.8 / 172.8 / 172.8 |
SPARKER | 141 | x1 / x1 / x1.4 | 141 / 141 / 197.4 |
SUPER HIGHWAY | 160 | x1.2 / x1.2 / - | 192 / 192 / - |
SUPER HIGHWAY (SUPER SUBWAY MIX) | 160 | - / - / x1.2 | - / - / 192 |
TETRAQ | 171 | x1 / x1 / x1.4 | 171 / 171 / 239.4 |
THE FALL | 143 | x1.2 / x1.2 / x1.2 | 171.6 / 171.6 / 171.6 |
TOKAI | 97 | x1 / x1 / x1.2 | 97 / 97 / 116.4 |
ZANZIBAR | 125 | x1 / x1.2 / x1.2 | 125 / 150 / 150 |
* B = Basic; H = Hard; A = Another
beatmania ClubMIX
Song | Display BPM | Multiplier (N/M/A*) | In-Game BPM (N/M/A*) |
---|---|---|---|
DA MUZIK | 144 | x1.4 / x1.4 / x1.4 | 201.6 / 201.6 / 201.6 |
DISCO DANCING | 126 | x1 / x1.2 / - | 126 / 151.2 / - |
DOLLY CATCHER | 145 | x1.2 / - / - | 174 / - / - |
DOLLY CATCHER (MANIAC) | 72-145 | - / x1.2 / - | - / 86.4-174 / - |
DON'T STOP THE MUSIC | 126 | x1 / x1.2 / - | 126 / 151.2 / - |
FALLING | 125 | x1.2 / x1.2 / - | 150 / 150 / - |
GAME | 175 | x1.4 / x1.4 / - | 245 / 245 / - |
GAME (ANOTHER) | 90-230 | - / - / x1.4 | - / - / 126-322 |
KOI NO BOOGIE-WOOGIE TRAIN | 120 | x1.2 / x1.2 / - | 144 / 144 / - |
RELEASE YOUR MIND | 142 | x1.4 / x1.4 / - | 198.8 / 198.8 / - |
SUPER DYNAMITE SOUL | 129 | x1.2 / x1.2 / - | 154.8 / 154.8 / - |
SWEET BREEZE | 150 | x1.2 / x1.2 / - | 180 / 180 / - |
TAIYO NI HOERO -SHOUGEKI- | 160 | x1 / x1.4 / x1.4 | 160 / 224 / 224 |
TETRAQ | 171 | x1 / x1.4 / - | 171 / 239.4 / - |
THE FALL | 143 | x1.2 / x1.2 / - | 171.6 / 171.6 / - |
VENUS ON YOUR SMILE | 140 | x1.2 / x1.2 / x1.2 | 168 / 168 / 168 |
WALKIN' IN THE SUN | 128 | x1.2 / x1.2 / - | 153.6 / 153.6 / - |
ZANZIBAR | 125 | x1.2 / x1.2 / - | 150 / 150 / - |
* N = Normal; M = Maniac; A = Another
beatmania featuring DREAMS COME TRUE
Song | Display BPM | Multiplier (B/H*) | In-Game BPM (B/H*) |
---|---|---|---|
朝がまた来る [SCI-FI ANALOG SLAVE KONAMI REMIX] | 130 | x1.4 / x1.4 | 182 / 182 |
決戦は金曜日 | 125 | x1.4 / x1.4 | 175 / 175 |
* B = Basic; H = Hard
beatmania 7thMIX keepin' evolution
Song | Display BPM | Multiplier (N/H/A*) | In-Game BPM (N/H/A*) |
---|---|---|---|
7000 Questions | 112 | x1.2 / x1.2 / x1.2 | 134.4 / 134.4 / 134.4 |
BABY BABY GIMME YOUR LOVE 2002 | 96 | x1 / x1.2 / x1.2 | 96 / 115.2 / 115.2 |
FIRE DUB | 85 | x1 / x1.4 / x1.4 | 85 / 119 / 119 |
FREE KICKER | 130 | x1.2 / x1.2 / x1.2 | 156 / 156 / 156 |
REFERENCE | 140 | x1.2 / x1.2 / x1.4 | 168 / 168 / 196 |
* N = Normal; H = Hard; A = Another
beatmania THE FINAL
Song | Display BPM | Multiplier (N/H/A*) | In-Game BPM (N/H/A*) |
---|---|---|---|
7000 Questions | 112 | x1.2 / x1.2 / x1.2 | 134.4 / 134.4 / 134.4 |
BABY BABY GIMME YOUR LOVE 2002 | 96 | x1 / x1.2 / x1.2 | 96 / 115.2 / 115.2 |
FREE KICKER | 130 | x1.2 / x1.2 / x1.2 | 156 / 156 / 156 |
REFERENCE | 140 | x1.2 / x1.2 / x1.4 | 168 / 168 / 196 |
* N = Normal; H = Hard; A = Another