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** It also uses the song points system for unlocking songs, courses, and even different types of arrow skins. The points system would be used for the next three PlayStation2 Japanese CS DanceDanceRevolution games as well. | ** It also uses the song points system for unlocking songs, courses, and even different types of arrow skins. The points system would be used for the next three PlayStation2 Japanese CS DanceDanceRevolution games as well. | ||
* Like in DanceDanceRevolution EXTREME2, almost all songs have their own unique background videos now, even beatmania IIDX songs that once had their own videos. | * Like in DanceDanceRevolution EXTREME2, almost all songs have their own unique background videos now, even beatmania IIDX songs that once had their own videos. | ||
** The only songs that don't feature these kinds of videos are [[DoLL]] (which features its original beatmania IIDX video), [[iFUTURELIST (DDR VERSION)]] (which uses the original song's music video for its video), [[Let's Dance]] (which uses its original music video), and [[Polovtsian Dances And Chorus]] (which features footage from the | ** The only songs that don't feature these kinds of videos are [[DoLL]] (which features its original beatmania IIDX video), [[iFUTURELIST (DDR VERSION)]] (which uses the original song's music video for its video), [[Let's Dance]] (which uses its original music video), and [[Polovtsian Dances And Chorus]] (which features footage from the KONAMI game ''OZ'', which was later released in Europe under the name ''The Sword of Etheria''). | ||
*** [[GYRUSS -FULL TILT-]], which did have its own unique video in DanceDanceRevolution ULTRAMIX2, is replaced with a generic video. | *** [[GYRUSS -FULL TILT-]], which did have its own unique video in DanceDanceRevolution ULTRAMIX2, is replaced with a generic video. | ||
* DoLL and iFUTURELIST (DDR VERSION) display each other's BPMs accidentally. This was corrected in later DanceDanceRevolution releases. | * DoLL and iFUTURELIST (DDR VERSION) display each other's BPMs accidentally. This was corrected in later DanceDanceRevolution releases. |