Fellows: Difference between revisions

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== Song Production Information ==
== Song Production Information ==
=== dj taka ===
A lot of years have passed since the first time when I was involved in the production of beatmania.<br>
Initially when I participated, the seniors gave me lots of advice, and taught me the music and arrangement trends, and which game patterns were not suitable for beatmania, for example,<br>
• Repeating without progression is bad, always progress<br>
• The larger amount of sounds, the better<br>
• Assigning the base sound to a key is bad<br>
And so on.<br>
Certainly, these methods really make sense for gameplay, and allowed to us to write our own songs, and also to subject the commissioned artists to the same direction as well. This has worked so far.


Untranslated.
However, through a variety of songs, I realized that maybe there is another method to have an interesting song, and at the very end of beatmania, I made all the NG techniques fly away. Let's make a good, interesting song. And with this enthusiasm, "fellows" was made.<br>
To the great beatmania which became even bigger, this is a thanks message.<br>
The organ of this song can be heard from the start of the song to the end, repeating the same performance of the four measures, is completely free of progressive melody, while the tracks have not less than 10 number of sounds, which is not suitable for the original beatmania, as the song has a extremely simple style progression without a small number of sounds.
 
For the vocals, I was looking for someone who her vocals were familiar in beatmania, so I asked Sana for her help.<br>
Even though this is officially my first collaboration with Sana, I think that her vocals are more delicious than those of any vocalist that I've heard.<br>
Her appearance to sing at the booth was very stylish, like the wind. Sana's experience began in beatmania. Since then she became a great musician, and that's really moving.<br>
Oh yeah, Sana's official site is now open, so please check it.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==