AC DDR X: Difference between revisions

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* The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series.
* The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series.
* This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues.
* This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues.
* First DanceDanceRevolution game to provide an extra second after countdown timer is over to give the player the chance to press down Start button for options.
* First DanceDanceRevolution game to provide an extra second after countdown timer is over to give the player a chance to press down Start button for options.
* First DanceDanceRevolution game to play back sample of selected song almost in an instant after selecting from previous or next song.
* First DanceDanceRevolution game to play back sample of selected song almost in an instant after selecting from previous or next song.
* First DanceDanceRevolution game to play back a certain message of announcer at random if 20 seconds of countdown timer remains.
* First DanceDanceRevolution game to play back a random announcer message if 20 seconds of countdown timer remains.
* First DanceDanceRevolution game to give 10 seconds (instead of 5 seconds as in SuperNOVA2) of countdown timer remaining with accompanying warning sound.
* First DanceDanceRevolution game to give 10 seconds (instead of 5 seconds as in SuperNOVA2) of countdown timer remaining with accompanying warning sound.
* New SPEED modifiers have been introduced. They are x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5 .
* Several modifiers were added or modified:
* SCREEN FILTER modifier has been introduced, with choices of OFF, DARK, DARKER, and DARKEST.
** New SPEED modifiers have been introduced: x2.5, x3.5, x4, x4.5, x5.5, x6, x6.5, x7, and x7.5.
* Certain CUT modifier renamed: ON (in SuperNOVA2) is now ON1.
** SCREEN FILTER modifier has been introduced, with choices of OFF, DARK, DARKER, and DARKEST.
* CUT modifier added: ON2.
** CUT ON modifier was renamed as ON1, and an ON2 modifier was added.
* Color of text of modifiers are now distinguishable from the menu of options: Green for default, white for modified.
** Color of text of modifiers are now distinguishable from the menu of options: Green for default, white for modified.
* Number of combos are now color-coded. They will be based from the last fragment of combos. White for all MARVELOUS, yellow for MARVELOUS and PERFECT only, and green for MARVELOUS, PERFECT, and GREAT only.
* Number of combos are now color-coded. They will be based from the last fragment of combos. White for all MARVELOUS, yellow for MARVELOUS and PERFECT only, and green for MARVELOUS, PERFECT, and GREAT only.
* Obtaining N.G. from a freeze arrow or a set of shock arrows will break the combo.
* Obtaining N.G. from a Freeze Arrow or a set of Shock Arrows will break the combo.
* Last DanceDanceRevolution game to show usage of Freeze Arrows before the game begins.
* Last DanceDanceRevolution game to show usage of Freeze Arrows before the game begins.
* Revised summary of overall stage results.
* Revised summary of overall stage results.