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* New announcers replace the one used in the series since [[AC DDRMAX|DDRMAX]]. | * New announcers replace the one used in the series since [[AC DDRMAX|DDRMAX]]. | ||
* Shock Arrows introduced on some CHALLENGE charts. Songs with Shock Arrows in their CHALLENGE charts show an icon near the banner when the chart is selected. Stepping on them results in your gauge going down, just like a misstep would. | * Shock Arrows introduced on some CHALLENGE charts. Songs with Shock Arrows in their CHALLENGE charts show an icon near the banner when the chart is selected. Stepping on them results in your gauge going down, just like a misstep would. | ||
* Scoring system is the same as that of SuperNOVA2, with some | * Scoring system is the same as that of SuperNOVA2, with some modifications: | ||
:'''Step Score (SC):''' 1.000.000 ÷ (Number of steps [A jump will be considered a step in scoring] + Number of | :'''Step Score (SC):''' 1.000.000 ÷ (Number of steps [A jump will be considered a step in scoring] + Number of Freeze Arrows [A pair of Freeze Arrows that start and end at the same time will be considered as one Freeze in scoring] + Number of 4-way or 8-way Shock Arrows) | ||
* DanceDanceRevolution EXTREME folder from [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] has been separated to eight folders: 1stMIX until EXTREME. Unlike in [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], each song is inside its respective folder where it made its arcade debut. | * DanceDanceRevolution EXTREME folder from [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]] has been separated to eight folders: 1stMIX until EXTREME. Unlike in [[AC DDR EXTREME|DanceDanceRevolution EXTREME]], each song is inside its respective folder where it made its arcade debut. | ||
* First DanceDanceRevolution arcade game to feature songs from the HOTTEST PARTY Wii games. | * First DanceDanceRevolution arcade game to feature songs from the HOTTEST PARTY Wii games. | ||
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* The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series. | * The U.S./European arcade cabinets were redesigned, often regarded as the worst cabinets ever produced in the series. | ||
* This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues. | * This release retired the Python 2 hardware used since SuperNOVA and replaced it with PC-based hardware (BEMANI PC). This improved the graphics quality of the game on all cabinets, and allowed 720p widescreen HD graphics on new cabinets, but also meant that the game was slightly buggier than its predecessors due to migration issues. | ||
* First DanceDanceRevolution game to provide | * First DanceDanceRevolution game to provide an extra second after countdown timer is over to give the player the chance to press down Start button for options. | ||
* First DanceDanceRevolution game to play back sample of selected song almost in an instant after selecting from previous or next song. | * First DanceDanceRevolution game to play back sample of selected song almost in an instant after selecting from previous or next song. | ||
* First DanceDanceRevolution game to play back a certain message of announcer at random if 20 seconds of countdown timer remains. | * First DanceDanceRevolution game to play back a certain message of announcer at random if 20 seconds of countdown timer remains. |