I feel ...: Difference between revisions

943 bytes removed ,  5 December 2015
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* The DanceDanceRevolution series use a slightly shorter version of i feel ..., cutting a little bit of the intro.
* The DanceDanceRevolution series use a slightly shorter version of i feel ..., cutting a little bit of the intro.
* A piano arrangement of i feel ... by [[Sota Fujimori|SySF.]], titled ''i feel... (New Age Hope Mix)'', appears on the ''V-RARE SOUNDTRACK 5: DDRMAX2 -DanceDanceRevolution 7thMIX-'' album.
* A piano arrangement of i feel ... by [[Sota Fujimori|SySF.]], titled ''i feel... (New Age Hope Mix)'', appears on the [[V-RARE SOUNDTRACK 5]] CD.
* A remix of i feel ... by T.O.Y., titled [[i feel... (T.O.Y. Remix)]], can be found in [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]].
* A remix of i feel ... by T.O.Y., titled [[i feel... (T.O.Y. Remix)]], can be found in [[CS DDR ULTRAMIX2|DanceDanceRevolution ULTRAMIX2]].
* Another remix of i feel ... by Junk Circuit, titled [[i feel... Junk Circuit Mix]], can be found in the DanceDanceRevolution ULTRAMIX2 Song Pack #7.
* Another remix of i feel ... by Junk Circuit, titled [[i feel... Junk Circuit Mix]], can be found in the DanceDanceRevolution ULTRAMIX2 Song Pack #7.
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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 7+ in 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY.<br>
beatmania IIDX difficulty rated from 1 to 7+ in 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in 11 IIDX RED, and 1 to 12 in 12 HAPPY SKY.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|280|454|556|626|527|556|-}}
{{IIDX Chart Notecounts|280|454|556|626|527|556|-}}
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=== DanceDanceRevolution ===
=== DanceDanceRevolution ===
{{DDR Chart Info
{{DDR Chart Header|
| beg_notes = 92 / 0
{{DDR Chart Notecounts|92 / 0|132 / 4|202 / 30|331 / 2|- / - / -|84 / 20|196 / 6|329 / 3|- / - / -}}
| bsp_notes = 132 / 4
{{DDR Chart|DDRMAX2|-|3|6|9|-|2|5|9|-}}
| dsp_notes = 202 / 30
{{DDR Chart|DanceDanceRevolution EXTREME&rarr;SuperNOVA2|'''1'''|3|6|9|-|2|5|9|-}}
| esp_notes = 331 / 2
{{DDR Chart|DanceDanceRevolution X&rarr;Present|3|4|8|12|-|3|8|12|-}}
| bdp_notes = 84 / 20
{{DDR Chart|DDRMAX2 CS JP|-|3|6|9|-|2|5|9|-}}
| ddp_notes = 196 / 6
{{DDR Chart|DDRMAX2 CS US|1|3|6|9|-|2|5|9|-}}
| edp_notes = 329 / 3
{{DDR Chart|DanceDanceRevolution EXTREME CS US|1|3|6|9|-|2|5|9|-}}
| chart_version_1 = DDRMAX2
| bsp_difficulty_1 = 3
| dsp_difficulty_1 = 6
| esp_difficulty_1 = 9
| bdp_difficulty_1 = 2
| ddp_difficulty_1 = 5
| edp_difficulty_1 = 9
| chart_version_2 = DanceDanceRevolution EXTREME&rarr;SuperNOVA2
| beg_difficulty_2 = '''1'''
| bsp_difficulty_2 = 3
| dsp_difficulty_2 = 6
| esp_difficulty_2 = 9
| bdp_difficulty_2 = 2
| ddp_difficulty_2 = 5
| edp_difficulty_2 = 9
| chart_version_3 = DanceDanceRevolution X&rarr;Present
| beg_difficulty_3 = 3
| bsp_difficulty_3 = 4
| dsp_difficulty_3 = 8
| esp_difficulty_3 = 12
| bdp_difficulty_3 = 3
| ddp_difficulty_3 = 8
| edp_difficulty_3 = 12
| chart_version_4 = DDRMAX2 CS JP
| bsp_difficulty_4 = 3
| dsp_difficulty_4 = 6
| esp_difficulty_4 = 9
| bdp_difficulty_4 = 2
| ddp_difficulty_4 = 5
| edp_difficulty_4 = 9
| chart_version_5 = DDRMAX2 CS US
| beg_difficulty_5 = 1
| bsp_difficulty_5 = 3
| dsp_difficulty_5 = 6
| esp_difficulty_5 = 9
| bdp_difficulty_5 = 2
| ddp_difficulty_5 = 5
| edp_difficulty_5 = 9
| chart_version_6 = DanceDanceRevolution EXTREME CS US
| beg_difficulty_6 = 1
| bsp_difficulty_6 = 3
| dsp_difficulty_6 = 6
| esp_difficulty_6 = 9
| bdp_difficulty_6 = 2
| ddp_difficulty_6 = 5
| edp_difficulty_6 = 9
}}
}}


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