CS IIDX RED: Difference between revisions

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→‎Customization Options: Wikified customization unlocks
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== Customization Options ==
== Customization Options ==
'''Frames'''
=== Frames ===
*Every 15 plays in any combination of ARCADE/CLASS/EXPERT modes, the leftmost locked frame will unlock. You CAN exit out of the song in the modes and will count as 1 play.
*Every 15 plays in any combination of ARCADE/CLASS/EXPERT modes, the leftmost locked frame will unlock. You CAN exit out of the song in the modes and will count as 1 play.
'''Turntables'''
=== Turntables ===
*500 DJP or more to unlock JOJO
*500 DJP or more to unlock JOJO
*1000 DJP or more to unlock Delta
*1000 DJP or more to unlock Delta
'''Explosions'''
=== Explosions ===
*CLEAR 1 DAN in SP or DP to get "Orange" [The fire one]
*CLEAR 1 DAN in SP or DP to get "Orange" [The fire one]
*CLEAR 8 DAN or higher to get "1st" [The blue one]
*CLEAR 8 DAN or higher to get "1st" [The blue one]
'''Progress Gauges'''
=== Progress Gauges ===
*Play EXPERT mode to get the "Click Again monkey"
*Play EXPERT mode to get the "Click Again monkey"
*Play CLASS mode to get Fireboy
*Play CLASS mode to get Fireboy
'''Mascots'''
=== Mascots ===
*CLEAR 3 KYU in SP or DP to get the "Click Again monkey" mascot
*CLEAR 3 KYU in SP or DP to get the "Click Again monkey" mascot
*CLEAR 1 DAN in SP or DP to get the Subordinate A dog mascot
*CLEAR 1 DAN in SP or DP to get the Subordinate A dog mascot
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=== Random Customization ===
=== Random Customization ===
When you unlock ''all'' of the options for a given customization feature (frames, turntables, mascots, etc.), you can hit start on that category on the customization screen to have the game randomly pick one for every song you play. For the note explosions, there is also an S-Random option which changes the explosion on a per-note basis (this is highly distracting).
When you unlock ''all'' of the options for a given customization feature (frames, turntables, mascots, etc.), you can hit start on that category on the customization screen to have the game randomly pick one for every song you play. For the note explosions, there is also an S-Random option which changes the explosion on a per-note basis (this is highly distracting).