179
edits
No edit summary |
|||
Line 10: | Line 10: | ||
[[Image:bm3rd.png]] | [[Image:bm3rd.png]] | ||
* First beatmania game to keep track of your combo count. | * First beatmania game to keep track of your combo count. | ||
** | ** GOODs break your combo. | ||
** GREATs flash if you have more than 10 combo, but this gives no bonuses. | ** GREATs flash if you have more than 10 combo, but this gives no bonuses. | ||
*Point calculation is very complicated and unique. | |||
**GOOD = 70,000 ÷ TotalNotes ÷ 5 | |||
**GREAT(1-10) = 70,000 ÷ TotalNotes + 30,000 ÷ (45 + 10 × (TotalNotes - 10)) × (Combo - 1) | |||
**GREAT(11-more) = 70,000 ÷ TotalNotes + 30,000 ÷ (45 + 10 × (TotalNotes - 10)) × 10 | |||
* Totals for each judgment are now displayed on the results screen after each song. | * Totals for each judgment are now displayed on the results screen after each song. | ||
* A grade screen identical to the EXPERT screen is now displayed after completing any mode. | * A grade screen identical to the EXPERT screen is now displayed after completing any mode. |
edits