AC DDR 3rd: Difference between revisions

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== Release Information ==
== Release Information ==
* Release Date: October 30th, 1999.
* Release Date: October 30th, 1999.
* Soundtrack release dates: December 8th, 1999
* Soundtrack release date:
** [[DanceDanceRevolution 3rdMIX ORIGINAL SOUNDTRACK]]: December 8th, 1999.
* Slogan: ひと晩じゃ、踊りつくせないっ! (''Hitoban ja, odori tsukusenai!'', I can't dance all night long!)


== General Information / Changes ==
== General Information / Changes ==
* DanceDanceRevolution 3rdMIX features a new opening video.
* First DanceDanceRevolution game to use KONAMI's System 573 Digital hardware.
* First DanceDanceRevolution game to have the BEMANI logo displayed during the opening credits.
* A new opening video was added to 3rdMIX.
* First DanceDanceRevolution game to have the announcer saying the game title on the title screen.
* Features a new announcer variant which would be used up to [[AC DDR 5th|DanceDanceRevolution 5thMIX]].
* First DanceDanceRevolution game to show a caution message (about danger of violent/extreme playing motion) after pressing Start button.
** First DanceDanceRevolution game to have the announcer saying the game title on the title screen.
* The interface received new graphics and some of the text placement is different. One of the most notable change is that the currently selected CD artwork is now shown from the front.
* First DanceDanceRevolution game to have the BEMANI logo displayed after the KONAMI logo.
** The LIFE GAUGE now features 17 bars in a pill shape instead of 42.
* First DanceDanceRevolution game to show a [[Caution Screen]] (about danger of violent/extreme playing motion) when starting a game.
* First DanceDanceRevolution game to include a character select screen. Prior to 3rdMIX, the characters were set by default with 2 alternative duos using input codes.
* The interface received new graphics and new text placement.
* A total of 8 new characters were addded to the game. In-game, characters are grouped in pairs, one being for Player 1 and the other for Player 2. Every character from the past two arcade versions are also included except for KONSENTO:02 and OSHARE-ZUKIN:02.
** The currently selected CD artwork is now shown from the front, and is angled as flat.
** During the last five seconds of the timer, the song CD begins to shake. When the song is selected, the CD briefly fades.
** The LIFE GAUGE now features 17 bars in pill shapes instead of 42.
* First DanceDanceRevolution game to include a character select screen. Prior to 3rdMIX, the characters were set by default with two alternative duos using input codes.
* Eight new characters were added, grouped into pairs for Player 1 and 2 respectively. Every character from the past two arcade versions are also included, except for KONSENTO:02 and OSHARE-ZUKIN:02.
** SoulExpress ([[BOLDO]] for P1, [[TRACY]] for P2), Puppets:03 ([[KONSENTO:03]] & [[DEVIL-ZUKIN]]), FUTURE PATROL ([[ASTRO]] & [[CHARMY]]), Burning ([[RAGE]] & [[EMI]])
** SoulExpress ([[BOLDO]] for P1, [[TRACY]] for P2), Puppets:03 ([[KONSENTO:03]] & [[DEVIL-ZUKIN]]), FUTURE PATROL ([[ASTRO]] & [[CHARMY]]), Burning ([[RAGE]] & [[EMI]])
** Returning (and hidden) characters: [[AFRO]] & [[LADY]], Puppets:01 ([[KONSENTO:01]] & [[OSHARE-ZUKIN]]), [[DISC Beings|DISC-BEINGS]] (DISK-A & DISK-B), [[DREAD|DREAD-SNAKE]] & [[JANET]]
** Returning (and hidden) characters: [[AFRO]] & [[LADY]], Puppets:01 ([[KONSENTO:01]] & [[OSHARE-ZUKIN]]), [[DISC Beings|DISC-BEINGS]] (DISK-A & DISK-B), [[DREAD|DREAD-SNAKE]] & [[JANET]]
* First and only DanceDanceRevolution game to feature SOFT mode. This mode removes tougher steps from part of each chart until using LITTLE (later known as CUT on ON1). This mode allows only 1 song to be played.
* First and only DanceDanceRevolution game to feature SOFT mode. This mode removes tougher notes from part of each chart similar to LITTLE (later known as CUT on ON1).
* First DanceDanceRevolution game to introduce NONSTOP mode, which features courses containing four selected songs each. It has been used in every DanceDanceRevolution game, excluding [[AC DDR 5th|5thMIX]] to [[AC DDRMAX2|DDRMAX2]], until its removal in [[AC DDR 2013|DanceDanceRevolution (2013)]].
* First DanceDanceRevolution game to introduce NONSTOP mode, which features courses containing four selected songs each.
* Introduces UNISON mode, in which both players share one playfield and must hit arrows corresponding to their color: red for 1P, blue for 2P, and yellow for both players. If one player does not hit one of their exclusive arrows, the other player can "save" them by hitting it.
* UNISON mode introduced, in which both players share one playfield and must hit arrows corresponding to their color: red for 1P, blue for 2P, and yellow for both players. If one player does not hit one of their exclusive arrows, the other player can "save" them by hitting it.
** The COUPLE PLAY style was removed in the main game with UNISON replacing it. However, COUPLE is still available in the 2ndMIX mode.
** It replaces COUPLE PLAY, though COUPLE is still available in 2ndMIX mode.
* DanceDanceRevolution 3rdMIX has three different game modes:
* DanceDanceRevolution 3rdMIX has three different game modes:
** DanceDanceRevolution 3rdMIX itself. The available play modes are SOFT, MEDIUM and NONSTOP. Only BASIC and ANOTHER difficulties are available. MEDIUM includes only the new songs from 3rdMIX.
** DanceDanceRevolution 3rdMIX itself. The available play modes are SOFT, MEDIUM and NONSTOP. Only BASIC and ANOTHER difficulties are available. MEDIUM includes only the new songs from 3rdMIX.
** DanceDanceRevolution 2ndMIX, which uses songs from [[AC DDR 1st|DanceDanceRevolution]] and [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] with 3rdMIX's interface, including the character selection. All difficulties are available using either the EASY (3 songs) or HARD (4 songs) mode.
** DanceDanceRevolution 2ndMIX, which features songs from [[AC DDR 1st|DanceDanceRevolution]] and [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] with 3rdMIX's interface, including the character selection. All difficulties are available using either the EASY (player cannot fail out early) or HARD (player can fail out early) mode.
** Step Step Revolution, which is identical to 3rdMIX mode but only features SSR (formerly known as MANIAC) difficulty. Additionally, the FLAT noteskin is enabled by default; VIVID must be enabled with a code. The play mode for this game is named TOUGH.
*** Its interface uses several shades of green instead of blue.
** STEP STEP REVOLUTION, which is identical to 3rdMIX but only features SSR (formerly known as MANIAC) difficulty. FLAT arrow color is enabled by default; VIVID must be enabled with a code. The available play modes are TOUGH and NONSTOP, which are the same as MEDIUM and NONSTOP respectively from 3rdMIX mode but with the difficulty locked to SSR.
*** MANIAC difficulty retains its old name in 2ndMIX mode.
*** MANIAC difficulty retains its old name in 2ndMIX mode.
* First mainline DanceDanceRevolution game to introduce charts with a difficulty level of 9 (on the classic 1-10 scale). The level 9 rating first appeared in [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON 2]]. Prior to that, an 8 was the highest level found in the game.
*** The announcer on the CAUTION screen will say "There are no easy choices in this mode" instead of "Give it your best".
*** The door transition and its interface also use several shades of red.
* Songs are no longer restricted by STAGE like they were in 2ndMIX.
** Songs are listed in order on MEDIUM by their BASIC difficulties.
* First mainline DanceDanceRevolution game to introduce charts with a difficulty level of 9 (on the classic 1-10 scale). The level 9 rating first appeared in [[AC DDR CLUB VER.2|DanceDanceRevolution 2ndMIX CLUB VERSiON 2]]. Prior to that, 8 was the highest level found in the game.
* First DanceDanceRevolution game to have Double MANIAC charts.
* First DanceDanceRevolution game to have Double MANIAC charts.
** Only new songs have Double MANIAC charts. [[AC DDR 4th|4thMIX]] was the first game to add Double MANIAC charts for pre-3rdMIX songs.
** Only new songs have Double MANIAC charts. [[AC DDR 4th|4thMIX]] was the first game to add Double MANIAC charts for pre-3rdMIX songs.
* First DanceDanceRevolution game to introduce official KONAMI Edit Data charts, for both 3rdMIX/SSR and 2ndMIX modes. Only a few songs have them, though.
** These charts are available on every arcade DanceDanceRevolution game up to 5thMIX. They did not return after that.
* The 2ndMIX STEP BATTLE charts were removed, but the three STEP BATTLE songs are back with normal charts.
* The 2ndMIX STEP BATTLE charts were removed, but the three STEP BATTLE songs are back with normal charts.
* No songs from the CLUB VERSiON 1 and CLUB VERSiON 2 were carried over to 3rdMIX, instead 4 remixes by [[Naoki Maeda|AMD]] were added.
* No songs from CLUB VERSiON 1/2 were carried over to 3rdMIX; instead four remixes by [[Naoki Maeda|AMD]] were added.
* First DanceDanceRevolution game with song removal.
* First DanceDanceRevolution game to remove songs.
* DanceDanceRevolution 3rdMIX has four different versions. All of them can be easily differentiated by the default song:
* DanceDanceRevolution 3rdMIX has four different versions. All of them can be easily differentiated by the default song:
** The Japanese version. The default song is [[XANADU]].
** The Japanese version. The default song is [[XANADU]].
** [[AC DDR 3rd Ver.KOREA|DanceDanceRevolution 3rdMIX Ver.KOREA]], which lacks Stomp to my beat, LOVE, TUBTHUMPING, GET UP (BEFORE THE NIGHT IS OVER), GET UP AND DANCE, IF YOU CAN SAY GOODBYE, & XANADU but adds 7 Korean songs.  Single Basic of UPSIDE DOWN is different (This adopted also to Dance Dance Revolution 4thMIX PLUS). The default song is [[BA KKWO]].
** [[AC DDR 3rd VER.KOREA|DanceDanceRevolution 3rdMIX VER.KOREA]], which lacks [[Stomp to my beat]], [[LOVE]], [[TUBTHUMPING]], [[GET UP (BEFORE THE NIGHT IS OVER)]], [[GET UP AND DANCE]], [[IF YOU CAN SAY GOODBYE]], and [[XANADU]], but includes seven Korean songs. The default song is BA KKWO.
** [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]], which adds 9 more Korean songs. The default song is [[SHOCK]].
** [[AC DDR 3rd Ver.KOREA2|DanceDanceRevolution 3rdMIX Ver.KOREA2]], which adds nine more Korean songs. The default song is [[SHOCK]].
** A version of DanceDanceRevolution 3rdMIX intended for the rest of the Asian market, lacking both the songs that were cut from the Korean versions as well as any Korean songs. The default song is [[UPSIDE DOWN]].
** A version of DanceDanceRevolution 3rdMIX intended for the rest of the Asian market, lacking both the songs that were cut from the Korean versions as well as any Korean songs. The default song is [[UPSIDE DOWN]].
* First DanceDanceRevolution game with the VIVID noteskin, in which arrows have different color cycle timings depending on how on-beat the arrows are. It is enabled by default, except in SSR mode, where it requires a code to be activated.
* First mainline DanceDanceRevolution game with the VIVID arrow skin. It is enabled by default, except in SSR mode, where it requires a code to be activated.
* Only DanceDanceRevolution arcade game along with its [[AC DDR 3rd PLUS|PLUS version]] to display the song credits (only for 3rdMIX songs with vocals) in-game, under the "READY" message before a song starts.
* Only DanceDanceRevolution arcade game along with its [[AC DDR 3rd PLUS|PLUS version]] to display the song credits (only for 3rdMIX songs with vocals and lyrics) in-game, under the "READY" message before a song starts.
** However, credits for some KONAMI original songs (such as [[DYNAMITE RAVE]] and [[DROP THE BOMB]]) are displayed as "KONAMI Presents".
** However, credits for some KONAMI original songs (such as [[DYNAMITE RAVE]] and [[DROP THE BOMB]]) are displayed as "KONAMI Presents".
* First and only main DanceDanceRevolution arcade game to feature karaoke lyrics on-screen.
* First main DanceDanceRevolution arcade game to feature karaoke lyrics on-screen, and the only main arcade title to do so (aside from [[AC DDR A|DanceDanceRevolution A]] for the tutorial song  [[Lesson by DJ]]).
** Also, it is the only DanceDanceRevolution title until [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]] to have lyrics for KONAMI originals.
** Also the only DanceDanceRevolution title until [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]] to have lyrics for KONAMI originals.
** AMD's beatmania remixes, STEP BATTLE songs, and songs prior to DanceDanceRevolution 3rdMIX with vocals don't display them.
* First DanceDanceRevolution game to change the scoring formula. From this version on, almost every version had a different scoring formula until [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* First DanceDanceRevolution game to change the scoring formula. From this version on, almost every version had a different scoring formula until [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
* Only DanceDanceRevolution game wherein a player using play style SINGLE can be switched at any stage to UNISON.
* First DanceDanceRevolution game wherein a player using play style SINGLE can be switched at any stage to UNISON.
* ROULETTE selection was removed. It returned in DDRMAX.
* ROULETTE selection was removed. It later returned in DDRMAX.
* Total Songs: 72 (Japanese), 65 (Asian), 72 (VER.KOREA), 81 (Ver.KOREA2)
* Total Songs: 72 (Japan), 65 (Asia)


== Staff Information ==
== Staff Information ==
* Director: Yoshihiko Ota
* Sound director: [[Naoki Maeda]]
* [[DanceDanceRevolution 3rdMIX credits]]
* [[DanceDanceRevolution 3rdMIX credits]]
* [[DanceDanceRevolution 3rdMIX OST Booklet Credits]]
* [[DanceDanceRevolution 3rdMIX OST Booklet Credits]]
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* [[DanceDanceRevolution 3rdMIX Full Song List]]
* [[DanceDanceRevolution 3rdMIX Full Song List]]


= New Songs =
= Default Songs =
{{DDR Songlist Header|type=|
'' Songs are listed in order on the songwheel on MEDIUM.''
{{DDR Songlist Category|Licensed Songs}}
 
{{DDR Song2|[[BOOM BOOM DOLLAR (K.O.G.G3 MIX)]]|KING KONG & D.JUNGLE GIRLS|170|5|7|8|5|6|9}}
{{DDR Songlist Header2|type=3rd|
{{DDR Song2|[[BUTTERFLY (UPSWING MIX)]]|SMiLE.dk|170|4|6|8|5|7|8}}
{{DDR Song3|[[XANADU]]|OLIVIA PROJECT|1|4|6|2|4|6}}
{{DDR Song2|[[CAPTAIN JACK (GRANDALE REMIX)]]|CAPTAIN JACK|170|4|7|9|5|7|9}}
{{DDR Song3|[[GET UP AND DANCE]]|FREEDOM|2|4|7|1|4|6}}
{{DDR Song2|[[DAM DARIRAM]]|JOGA|142|4|6|8|4|5|8}}
{{DDR Song3|[[Silent Hill]]|[[Thomas Howard Lichtenstein|THOMAS HOWARD]]|2|6|7|4|5|7}}
{{DDR Song2|[[DO IT ALL NIGHT]]|E-ROTIC|143|3|5|8|3|6|8}}
{{DDR Song3|[[UPSIDE DOWN]]|COO COO|3|5|7|3|5|6}}
{{DDR Song2|[[FLASHDANCE (WHAT A FEELING)]]|MAGIKA|167|4|7|8|5|6|7}}
{{DDR Song3|[[IT ONLY TAKES A MINUTE (Extended Remix)]]|TAVARES|3|5|6|3|5|6}}
{{DDR Song2|[[FOLLOW THE SUN (90 IN THE SHADE MIX)]]|TRIPLE J|170|4|6|7|5|6|8}}
{{DDR Song3|[[SO MANY MEN]]|ME & MY|3|5|6|3|4|7}}
{{DDR Song2|[[GET UP (BEFORE THE NIGHT IS OVER)]]|TECHNOTRONIC feat.YA KID K|124|4|6|7|4|5|7}}
{{DDR Song3|[[20,NOVEMBER (D.D.R. VERSION)]]{{from|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}|[[Naoki Maeda|N.M.R]] feat. [[Reo Nagumo|DJ nagureo]]|3|5|7|3|5|7}}
{{DDR Song2|[[GET UP AND DANCE]]|FREEDOM|109|2|4|7|1|4|6}}
{{DDR Song3|[[LET THEM MOVE]]{{from|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}|[[Naoki Maeda|N.M.R]]|3|6|7|3|6|7}}
{{DDR Song2|[[HOLIDAY (WHO'S THAT GIRL!)|HOLIDAY]]|WHO'S THAT GIRL!|128|4|5|6|4|5|7}}
{{DDR Song3|[[DO IT ALL NIGHT]]|E-ROTIC|3|5|8|3|6|8}}
{{DDR Song2|[[IF YOU CAN SAY GOODBYE]]|KATE PROJECT|132|4|5|6|4|5|7}}
{{DDR Song3|[[THE RACE]]|CAPTAIN JACK|3|5|7|4|5|7}}
{{DDR Song2|[[IN THE NAVY '99 (XXL Disaster Remix)]]|CAPTAIN JACK|135|4|6|8|4|5|8}}
{{DDR Song3|[[OPERATOR|OPERATOR (Two Gees Mix)]]|PAPAYA|3|5|7|4|5|8}}
{{DDR Song2|[[IT ONLY TAKES A MINUTE (Extended Remix)]]|TAVARES|122-123|3|5|6|3|5|6}}
{{DDR Song3|[[HOLIDAY (WHO'S THAT GIRL!)|HOLIDAY]]|WHO'S THAT GIRL!|4|5|6|4|5|7}}
{{DDR Song2|[[MR.WONDERFUL]]|SMiLE.dk|138|4|6|7|4|5|7}}
{{DDR Song3|[[OH NICK PLEASE NOT SO QUICK]]|E-ROTIC|4|5|7|4|5|7}}
{{DDR Song2|[[OH NICK PLEASE NOT SO QUICK]]|E-ROTIC|130|4|5|7|4|5|7}}
{{DDR Song3|[[KEEP ON MOVIN']]{{from|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}|[[Naoki Maeda|N.M.R]]|4|5|6|4|6|7}}
{{DDR Song2|[[OPERATOR|OPERATOR (Two Gees Mix)]]|PAPAYA|135|3|5|7|4|5|8}}
{{DDR Song3|[[IF YOU CAN SAY GOODBYE]]|KATE PROJECT|4|5|6|4|5|7}}
{{DDR Song2|[[ROCK BEAT]]|LOUD FORCE|150|4|7|8|5|6|7}}
{{DDR Song3|[[MR.WONDERFUL]]|SMiLE.dk|4|6|7|4|5|7}}
{{DDR Song2|[[SO MANY MEN]]|ME & MY|121|3|5|6|3|4|7}}
{{DDR Song3|[[WONDERLAND (UKS MIX)]]|X-TREME|4|6|7|5|6|7}}
{{DDR Song2|[[THE RACE]]|CAPTAIN JACK|143|3|5|7|4|5|7}}
{{DDR Song3|[[GET UP (BEFORE THE NIGHT IS OVER)]]|TECHNOTRONIC feat.YA KID K|4|6|7|4|5|7}}
{{DDR Song2|[[TURN ME ON (HEAVENLY MIX)]]|E-ROTIC|170|4|6|7|5|7|9}}
{{DDR Song3|[[butterfly (UPSWING MIX)]]|SMiLE.dk|4|6|8|5|7|8}}
{{DDR Song2|[[UPSIDE DOWN]]|COO COO|124|3|5|7|3|5|6}}
{{DDR Song3|[[DAM DARIRAM]]|JOGA|4|6|8|4|5|8}}
{{DDR Song2|[[VOL.4]]|RAVERS CHOICE|165|4|6|8|5|6|8}}
{{DDR Song3|[[IN THE NAVY '99 (XXL Disaster Remix)]]|CAPTAIN JACK|4|6|8|4|5|8}}
{{DDR Song2|[[WONDERLAND (UKS MIX)]]|X-TREME|128|4|6|7|5|6|7}}
{{DDR Song3|[[La Senorita]]|[[Thomas Howard Lichtenstein|CAPTAIN.T]]|4|6|7|4|6|9}}
{{DDR Song2|[[XANADU]]|OLIVIA PROJECT|130|1|4|6|2|4|6}}
{{DDR Song3|[[FOLLOW THE SUN (90 IN THE SHADE MIX)]]|TRIPLE J|4|6|7|5|6|8}}
{{DDR Songlist Category|KONAMI originals}}
{{DDR Song3|[[VOL.4]]|RAVERS CHOICE|4|6|8|5|6|8}}
{{DDR Song2|[[20,NOVEMBER (D.D.R. VERSION)]]|[[Naoki Maeda|N.M.R]] feat. [[Reo Nagumo|DJ nagureo]]|130|3|5|7|3|5|7}}
{{DDR Song3|[[ROCK BEAT]]|LOUD FORCE|4|7|8|5|6|7}}
{{DDR Song2|[[AFRONOVA]]|[[Naoki Maeda|RE-VENGE]]|200|5|7|9|6|7|9}}
{{DDR Song3|[[CAPTAIN JACK(GRANDALE REMIX)|CAPTAIN JACK (GRANDALE REMIX)]]|CAPTAIN JACK|4|7|9|5|7|9}}
{{DDR Song2|[[DEAD END]]|[[Naoki Maeda|N&S]]|190|5|7|9|6|7|8}}
{{DDR Song3|[[END OF THE CENTURY]]|[[Naoki Maeda|NO.9]]|4|7|8|5|6|9}}
{{DDR Song2|[[DYNAMITE RAVE]]|[[Naoki Maeda|NAOKI]]|150|5|7|9|5|6|8}}
{{DDR Song3|[[FLASHDANCE (WHAT A FEELING)]]|MAGIKA|4|7|8|5|6|7}}
{{DDR Song2|[[END OF THE CENTURY]]|[[Naoki Maeda|NO.9]]|171|4|7|8|5|6|9}}
{{DDR Song3|[[TURN ME ON (HEAVENLY MIX)]]|E-ROTIC|4|6|7|5|7|9}}
{{DDR Song2|[[KEEP ON MOVIN']]|[[Naoki Maeda|N.M.R]]|132|4|5|6|4|6|7}}
{{DDR Song3|[[BOOM BOOM DOLLAR (K.O.G G3 MIX)]]|King Kong & D.Jungle Girls|5|7|8|5|6|9}}
{{DDR Song2|[[La Senorita]]|[[Thomas Howard Lichtenstein|CAPTAIN.T]]|182|4|6|7|4|6|9}}
{{DDR Song3|[[DYNAMITE RAVE]]|[[Naoki Maeda|NAOKI]]|5|7|9|5|6|8}}
{{DDR Song2|[[LET THEM MOVE]]|[[Naoki Maeda|N.M.R]]|115|3|6|7|3|6|7}}
{{DDR Song3|[[AFRONOVA]]|[[Naoki Maeda|RE-VENGE]]|5|7|9|6|7|9}}
{{DDR Song2|[[PARANOiA Rebirth]]|[[Naoki Maeda|190']]|190|6|7|9|6|8|9}}
{{DDR Song3|[[DEAD END]]|[[Naoki Maeda|N&S]]|5|7|9|6|7|8}}
{{DDR Song2|[[Silent Hill]]|[[Thomas Howard Lichtenstein|THOMAS HOWARD]]|125|2|6|7|4|5|7}}
{{DDR Song3|[[PARANOiA Rebirth]]|[[Naoki Maeda|190']]|6|7|9|6|8|9}}
{{DDR Songlist Category|beatmania remixes}}
}}
{{DDR Song2|[[gentle stress (SENSUAL MIX)|gentle stress (AMD SEXUAL MIX)]]|[[Naoki Maeda|MR.DOG]] feat. [[Keiichi Ueno|DJ SWAN]]|160|5|7|8|5|7|9}}
 
{{DDR Song2|[[GRADIUSIC CYBER ~AMD G5 MIX~|GRADIUSIC CYBER (AMD G5 MIX)]]|[[Naoki Maeda|BIG-O]] feat. [[Takayuki Ishikawa|TAKA]]|160|5|7|9|5|8|9}}
= Hidden Remixes =
{{DDR Song2|[[Jam Jam Reggae ~AMD SWING MIX~|Jam Jam Reggae (AMD SWING MIX)]]|[[Naoki Maeda|RICE.C]] feat. [[Reo Nagumo|jam master '73]]|90|2|7|8|3|5|8}}
 
{{DDR Song2|[[LUV TO ME (AMD MIX)]]|[[Naoki Maeda|DJ KAZU]] feat. [[Reo Nagumo|tiger YAMATO]]|154|4|7|8|5|6|8}}
To unlock one of these hidden remixes, you must play as a specific character to make the song appear in SELECT MUSIC:
* gentle stress (AMD SEXUAL MIX): BOLDO & TRACY or AFRO & LADY.
* Jam Jam Reggae (AMD SWING MIX): KONSENTO:03 & DEVIL-ZUKIN or KONSENTO:01 & OSHARE-ZUKIN
* GRADIUSIC CYBER (AMD G5 MIX): ASTRO & CHARMY or DISK:A & DISK:B.
* LUV TO ME (AMD MIX): RAGE & EMI or DREAD-SNAKE & JANET
To unlock all of the hidden remixes, game must be in EVENT MODE.
 
{{DDR Songlist Header2|type=3rd|
{{DDR Songlist Category|AMD remixes}}
{{DDR Song3|[[gentle stress(SENSUAL MIX)|gentle stress (AMD SEXUAL MIX)]]|[[Naoki Maeda|MR.DOG]] feat. [[Keiichi Ueno|DJ SWAN]]|5|7|8|5|7|9}}
{{DDR Song3|[[GRADIUSIC CYBER ~AMD G5 MIX~|GRADIUSIC CYBER (AMD G5 MIX)]]|[[Naoki Maeda|BIG-O]] feat. [[Takayuki Ishikawa|TAKA]]|5|7|9|5|8|9}}
{{DDR Song3|[[Jam Jam Reggae ~AMD SWING MIX~|Jam Jam Reggae (AMD SWING MIX)]]|[[Naoki Maeda|RICE.C]] feat. [[Reo Nagumo|jam master '73]]|2|7|8|3|5|8}}
{{DDR Song3|[[LUV TO ME (AMD MIX)]]|[[Naoki Maeda|DJ KAZU]] feat. [[Reo Nagumo|tiger YAMATO]]|4|7|8|5|6|8}}
}}
}}


= Courses =
= Courses =
== NONSTOP ==
== NONSTOP ==
''Songs with a * are not included when playing using 1 credit.''
''Songs with a ※ mark are only available when playing with one credit and when the player selects either VERSUS, UNISON, or DOUBLE.''
The difficulty listed only apply when using the 3rdMIX Mode. In STEP STEP REVOLUTION MODE, all songs will be set to SSR difficulty.  Not included in the table are two courses CAPRICE and ROULETTE which both have the first and second song on BASIC and the last two are set as ANOTHER. CAPRICE songs are selected randomly by the game but the player will be able to see the selection before starting while ROULETTE songs will be kept hidden from the player until they have to play them or songs will be picked at random during the game. Another course can be created when loading a MEMORY CARD to the cabinet, the order of the songs are selected by the memory card.
 
Another course can be created when loading a MEMORY CARD to the cabinet; the order of the songs are selected by the memory card.


{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" width="20px"|No.
!style="background:#9999ee; text-align: center;" width="20px" rowspan=2|No.
!style="background:#9999ee; text-align: center;" width="250px"|Song
!style="background:#9999ee; text-align: center;" width="340px" rowspan=2|Song
!style="background:#9999ee; text-align: center;" |SP Difficulty
!style="background:#9999ee; text-align: center;" colspan=2|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan=2|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="50px"|Non-SSR
!style="background:#9999ee; text-align: center;" width="50px"|SSR
!style="background:#9999ee; text-align: center;" width="50px"|Non-SSR
!style="background:#9999ee; text-align: center;" width="50px"|SSR
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|CLASSICS
!style="background:#9999ee; text-align: center;" colspan="6"|CLASSICS (Japanese Version)
|-
|-
|1.
|1.
|IT ONLY TAKES A MINUTE (Extended Remix)*
|IT ONLY TAKES A MINUTE (Extended Remix)
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
|-
|-
|2.
|2.
|GET UP (BEFORE THE NIGHT IS OVER)
|GET UP (BEFORE THE NIGHT IS OVER)
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|7
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|7
|-
|-
|3.
|3.
|UPSIDE DOWN
|UPSIDE DOWN
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|7
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
|-
|-
|4.
|4.
|BOOM BOOM DOLLAR (K.O.G G3 MIX)*
|BOOM BOOM DOLLAR (K.O.G G3 MIX)
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|9
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|SMiLE.dk
!style="background:#9999ee; text-align: center;" colspan="6"|CLASSICS (Asian Version)
|-
|1.
|UPSIDE DOWN
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|7
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
|-
|2.
|IT ONLY TAKES A MINUTE (Extended Remix) ※
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
|-
|3.
|I believe in miracles
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|6
| style="background:#ffaaaa;"|7
|-
|4.
|BOOM BOOM DOLLAR (K.O.G G3 MIX) ※
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|9
|-
!style="background:#9999ee; text-align: center;" colspan="6"|SMiLE.dk
|-
|-
|1.
|1.
|butterfly
|butterfly
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|4
| style="background:#00FF7F;"|5
| style="background:#ffaaaa;"|5
| style="background:#ffaaaa;"|5
|-
|-
|2.
|2.
|MR. WONDERFUL*
|MR. WONDERFUL
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|7
| style="background:#ffaaaa;"|5
| style="background:#00FF7F;"|7
|-
|-
|3.
|3.
|BOYS
|BOYS
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|4
| style="background:#00FF7F;"|7
| style="background:#ffaaaa;"|5
| style="background:#ffaaaa;"|5
|-
|-
|4.
|4.
|butterfly (UPSWING MIX)*
|butterfly (UPSWING MIX)
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|8
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|8
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|CAPTAIN
!style="background:#9999ee; text-align: center;" colspan="6"|CAPTAIN
|-
|-
|1.
|1.
|THE RACE
|THE RACE
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|7
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|7
|-
|-
|2.
|2.
|END OF THE CENTURY
|END OF THE CENTURY
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|9
|-
|-
|3.
|3.
|IN THE NAVY '99 (XXL Disaster Remix)*
|IN THE NAVY '99 (XXL Disaster Remix)
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|8
| style="background:#ffaaaa;"|5
| style="background:#00FF7F;"|8
|-
|-
|4.
|4.
|CAPTAIN JACK (GRANDALE REMIX)*
|CAPTAIN JACK (GRANDALE REMIX)
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|RANKING 1: FAVORITE SONGS
!style="background:#9999ee; text-align: center;" colspan="6"|RANKING 1: FAVORITE SONGS
|-
|-
|1.
|1.
|HOLIDAY*
|HOLIDAY
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|6
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|7
|-
|-
|2.
|2.
|SO MANY MEN
|SO MANY MEN
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|6
| style="background:#ffffaa;"|3
| style="background:#00FF7F;"|7
|-
|-
|3.
|3.
|ROCK BEAT
|ROCK BEAT
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|5
| style="background:#00FF7F;"|7
|-
|-
|4.
|4.
|DAM DARIRAM*
|DAM DARIRAM
| style="background:#ffffaa;"|BASIC
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|8
| style="background:#ffffaa;"|4
| style="background:#00FF7F;"|8
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|RANKING 2: KONAMI ORIGINALS
!style="background:#9999ee; text-align: center;" colspan="6"|RANKING 2: KONAMI ORIGINALS
|-
|-
|1.
|1.
|Silent Hill
|Silent Hill
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|7
| style="background:#ffaaaa;"|5
| style="background:#00FF7F;"|7
|-
|-
|2.
|2.
|KEEP ON MOVIN'
|KEEP ON MOVIN'
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|5
| style="background:#00FF7F;"|6
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|7
|-
|-
|3.
|3.
|La Señorita*
|La Señorita
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|7
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|9
|-
|-
|4.
|4.
|PARANOiA Rebirth*
|PARANOiA Rebirth
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
| style="background:#ffaaaa;"|8
| style="background:#00FF7F;"|9
|-
|-
!style="background:#9999ee; text-align: center;" colspan="3"|RANKING 3: SPECIAL
!style="background:#9999ee; text-align: center;" colspan="6"|RANKING 3: SPECIAL
|-
|-
|1.
|1.
|AFRONOVA*
|AFRONOVA
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
|-
|-
|2.
|2.
|BOOM BOOM DOLLAR (K.O.G G3 MIX)*
|BOOM BOOM DOLLAR (K.O.G G3 MIX)
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|8
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|9
|-
|-
|3.
|3.
|VOL. 4
|VOL. 4
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|8
| style="background:#ffaaaa;"|6
| style="background:#00FF7F;"|8
|-
|-
|4.
|4.
|DEAD END
|DEAD END
| style="background:#ffaaaa;"|ANOTHER
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|9
| style="background:#ffaaaa;"|7
| style="background:#00FF7F;"|8
|-
!style="background:#9999ee; text-align: center;" colspan="6"|CAPRICE
|-
|1.
|A random song is selected before gameplay.
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
|-
|2.
|A random song is selected before gameplay. ※
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
|-
|3.
|A random song is selected before gameplay.
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
|-
|4.
|A random song is selected before gameplay. ※
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
|-
!style="background:#9999ee; text-align: center;" colspan="6"|ROULETTE
|-
|1.
|A random song is selected during gameplay.
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
|-
|2.
|A random song is selected during gameplay. ※
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffffaa;"|?
| style="background:#00FF7F;"|?
|-
|3.
|A random song is selected during gameplay.
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
|-
|4.
|A random song is selected during gameplay. ※
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
| style="background:#ffaaaa;"|?
| style="background:#00FF7F;"|?
|}
|}


= Codes & Unlock Information =
= Codes & Unlock Information =
==Codes==
==Codes==
: ''For the codes, the Left and Right buttons refer to either P1 or P2 yellow selection buttons found on the cabinet. The Start button is the green button, also on the cabinet. The foot panels is the dance platform with the 4 arrows. ''
: ''For the codes, the Left and Right buttons refer to either P1 or P2 yellow selection buttons found on the cabinet. The Start button is the green button, also on the cabinet. The foot panels is the dance platform with the four arrows. ''
;Non-game mode
* Pressing Left and Right buttons simultaneously during Players' Ranking screen will switch its tallies ranking from non-SSR difficulty to SSR difficulty.
;Game modes
;Game modes
*3rdMIX: After payment and before pressing the Start button, press Left Right Left and then Start.
* 3rdMIX: after payment and before pressing the Start button, press Left Right Left and then Start.
*STEP STEP REVOLUTION: After payment and before pressing the Start button, press Left Left Left Right Right Right Left Right and then Start.
* STEP STEP REVOLUTION: after payment and before pressing the Start button, press Left Left Left Right Right Right Left Right and then Start.
*2ndMIX: After payment and before pressing the Start button, press Left Left Right Right and then Start.
* 2ndMIX: after payment and before pressing the Start button, press Left Left Right Right and then Start.


;Play style
;Play style
*SINGLE, VERSUS, UNISON, DOUBLE: Press the Start button while holding down the Left and Right buttons when the game start. A pop-up menu appears with the play style options.
*SINGLE, VERSUS, UNISON, DOUBLE: press the Start button while holding down the Left and Right buttons when the game start. A pop-up menu appears with the play style options.


;Dance characters
;Dance characters
*AFRO & LADY, KONSENTO:01 & OSHARE-ZUKIN, DISC-A & DISC-B, DREAD-SNAKE & JANET: During the dance character selection, press the ↓ on the foot panel to reveal the alternative character duo.
*AFRO & LADY, KONSENTO:01 & OSHARE-ZUKIN, DISC-A & DISC-B, DREAD-SNAKE & JANET: during the dance character selection, press the ↓ on the foot panel to reveal the alternative character duo.


;Dance Level
;Dance Level
*BASIC: During the song selection, press ↑↑ on the foot panel to change the difficulty to BASIC.
* BASIC: During SELECT MUSIC, press ↑↑ on the foot panel while on ANOTHER. Not available in STEP STEP REVOLUTION mode.
*ANOTHER: During the song selection, press ↓↓ on the foot panels.
* ANOTHER: During SELECT MUSIC, press ↓↓ on the foot panels while on BASIC or ↑↑ while on MANIAC. Not available in STEP STEP REVOLUTION mode.
* MANIAC: During SELECT MUSIC, press ↓↓ on the foot panels while on ANOTHER. Only available in 2ndMIX mode, and even then, not when playing DOUBLE.


;[[DDR_AC_General_Info#Selecting_Options|Modifiers]]
;[[DDR_AC_General_Info#Selecting_Options|Modifiers]]
*TURN
''All of these must be entered on the SELECT MUSIC screen.''
**MIRROR: During song selection, input ← → ← → ← → ← → using the foot panels.
* TURN (inputting the same code twice will turn it OFF, and only one TURN modifier can be active)
**RIGHT: During song selection, input →→→→→→→→ using the foot panels.
** MIRROR: input ← → ← → ← → ← → using the foot panels.
**LEFT: During song selection, input ←←←←←←←← using the foot panels.
** RIGHT: input → → → → → → → → using the foot panels. Not available in DOUBLE.
**SHUFFLE: During song selection, input ↑ ↓ ← → ↓ ↑ → ← using the foot panels.
** LEFT: input ← ← ← ← ← ← ← ← using the foot panels. Not available in DOUBLE.
*APPEARANCE
** SHUFFLE: input ↑ ↓ ← → ↓ ↑ → ← using the foot panels. Not available in DOUBLE.
**NORMAL, HIDDEN, SUDDEN, STEALTH: During the song selection, switch between the options (NORMAL → HIDDEN → SUDDEN → STEALTH → NORMAL) by pressing on the foot panels ↑ ↓ ↑ ↓ to go from one setting to the other.
* APPEARANCE
*Arrows notation
** NORMAL, HIDDEN, SUDDEN, STEALTH: switch between the options (NORMAL → HIDDEN → SUDDEN → STEALTH → NORMAL) by pressing on the foot panels ↑ ↓ ↑ ↓ to go from one setting to the other.
**LITTLE: During song selection, input ← ↓ → ↓ ← on the foot panels.
* Arrows notation (inputting the LITTLE code twice will turn it OFF, and only either FLAT/VIVID can be active)
**FLAT: During song selection, input ←←← →→→ on the foot panels.
** LITTLE: input ← ↓ → ↓ ← on the foot panels.
**VIVID: During song selection, input ← → ←← →→ ← → on the foot panels.<span id="cke_bm_249E" style="display: none;"> </span>
** FLAT: input ← ← ← → → → on the foot panels. Not usable in SSR mode, as the FLAT arrow skin is used by default in this mode. Not available in UNISON.
*Read EDIT data: When "リンクを開始します" is displayed on the screen, to read the memory card, hold down the Left and Right and then Selection button.
** VIVID: input ← → ← ← → → ← → on the foot panels. Recommended to input ↓↓ before doing this. Can only be used in SSR mode. Not available in UNISON. <span id="cke_bm_249E" style="display: none;"> </span>
*Use EDIT data: Press the Left and Right and then the Selection button during play.
* Read PAINT EDIT data: when "リンクを開始します" is displayed on the screen to read the memory card, hold down the Left and Right Selection buttons.
*Display lyrics: Press the Start button during play.
* Use PAINT EDIT data: press the Left or Right Selection buttons during play.
==Unlock Information==
* Access KONAMI EDIT DATA (with flashing squares) or EDIT DATA from Memory Card: hold START button after selecting a song.
To unlock one of these songs, a specific character have to be selected during the character selection screen in order to make the song appears during the song selection screen:
* Display lyrics: press the Start button during play.
*gentle stress (AMD SEXUAL MIX): Play using BOLDO & TRACY or AFRO & LADY.
 
*Jam Jam Reggae (AMD SWING MIX): KONSENTO:03 & DEVIL-ZUKIN or KONSENTO:01 & OSHARE-ZUKIN
*GRADIUSIC CYBER (AMD G5 MIX): ASTRO & CHARMY or DISK:A & DISK:B.
*LUV TO ME (AMD MIX): RAGE & EMI or DREAD-SNAKE & JANET
= Score =
= Score =
: ''This section was adapted from [http://aaronin.jp/ss2.html Aaron in Japan].''
: ''This section was adapted from [http://aaronin.jp/ss2.html Aaron in Japan].''


The scoring system for the 3rdMIX was changed from the one used in DanceDanceRevolution to DanceDanceRevolution 2ndMIX. One of the main changes are that the score is not determined by large combos anymore and that the maximum possible score for one song is 10 000 000. This scoring system was used to all the related 3rdMIX releases only. This include 3rdMIX PLUS and the two Korean versions and even [[AC_DDR_USA|DanceDanceRevolution USA]] as it was based on the 3rdMIX.
The scoring system for the 3rdMIX was changed from the one used in DanceDanceRevolution to DanceDanceRevolution 2ndMIX. One of the main changes are that the score is not determined by large combos anymore and that the maximum possible score for one song is 10,000,000. This scoring system was only used in 3rdMIX releases, including 3rdMIX PLUS, the two Korean versions, and [[AC_DDR_USA|DanceDanceRevolution USA]] (as it was based on 3rdMIX).


;Dancer Score
;Dancer Score
In order to calculate the Dancer Score, the Base Step Score is required:
In order to calculate the Dancer Score, the Base Step Score is required:
:Base Step Score = int(1000000 ÷ (N × (N + 1) ÷ 2))
:Base Step Score = int(1000000 ÷ (N × (N + 1) ÷ 2))
:N is the number of steps (notecounts) in the song.
:N is the number of notes in the song.
The Dancer Score includes 4 formulas, the first 3 are related to the timing:
The Dancer Score includes 4 formulas, the first 3 are related to the timing:
*Dancer Perfects: Base Step Score × 10 × Number of Perfects
*Dancer Perfects: Base Step Score × 10 × Number of Perfects
*Dancer Greats: Base Step Score × 5 × Number of Greats
*Dancer Greats: Base Step Score × 5 × Number of Greats
*Dancer Goods or worst: Base Step Score × 0 × Number of Goods/Worst
*Dancer Goods/Boos/Misses: Base Step Score × 0 × Number of Goods/Boos/Misses


If the life bar becomes depleted, but the song continue to play (due to Versus mode or Autofail set to off), the Base Step Score is replaced by 1.
If the life bar becomes depleted, but the song continue to play (due to Versus mode or Autofail set to off), the Base Step Score is replaced by 1.


The final formula for the dancer score is a bonus for the final step of the song:
The final formula for the dancer score is a bonus for the final note of the song:
:Final Step Bonus = 10 × [1000000 - int[1000000 ÷ (N × (N+1) ÷ 2)] × (N × (N+1) ÷ 2)]
:Final Step Bonus = 10 × [1000000 - int[1000000 ÷ (N × (N+1) ÷ 2)] × (N × (N+1) ÷ 2)]
This formula will gives its full bonus value if the step was a Perfect, half of it for a Great and 0 for a Good or worst.
This formula will gives its full bonus value if the step was a Perfect, half of it for a Great, and 0 for a Good and below.
;Grade
;Grade
The Grade is calculated with a different formula using Dance Points. Each step in the song has a value of two Dance Points assigned to it. When adding them all up, the result is the maximum number of possible "Dance Points" for the song. This equal to 2 × N. N still being the number of steps in the song.
The Grade is calculated with a different formula using Dance Points. Each note in the song has a value of two Dance Points assigned to it. When adding them all up, the result is the maximum number of possible "Dance Points" for the song. This equal to 2 × N. N still being the number of notes in the song.


The grade is then found by adding all the Dance Points calculated as follows:
The grade is then found by adding all the Dance Points calculated as follows:
*A Perfect is worth +2 Dance Points
* Perfects are worth +2 Dance Points
*A Great is worth +1 Dance Points
* Greats are worth +1 Dance Points
*A Good is worth 0 Dance Points
* Goods are worth nothing (0 Dance Points)
* A Boo will subtract (-) 4 Dance Points
* Boos will subtract (-) 4 Dance Points
*A Miss will subtract (-) 5 points
* Misses will subtract (-) 5 Dance Points


The grade letter is then matched with the closest corresponding value:
The grade letter is then matched with the closest corresponding value:
*SSS: All Perfect
*SSS: Perfect Full Combo (100% Perfects)
*SS: At least 80% Perfect and the rest Great
*SS: Full Combo with at least 80% Perfects (no Goods or below)
*S: Less than 80% Perfect and the rest Great
*S: Full Combo with less than 80% Perfects (no Goods or below)
*A: At least 80% of maximum Dance Points
*A: At least 80% of maximum Dance Points
*B: At least 64% of maximum Dance Points
*B: At least 64% of maximum Dance Points
Line 303: Line 496:
*E: Failed
*E: Failed


A grade of SSS through S override any other grade. For a score with less than 80% of the maximum Dance Points, but with a Full Combo, the S grade overrides the B. Likewise, for a score with no Full Combo, the highest grade possible is an A.
A grade of SSS through S override any other grade. For a score with less than 80% of the maximum Dance Points, but with a Full Combo, the player's grade will be S instead of B. Likewise, for a non-full combo score, the highest grade possible is an A.
 
= New Charts =
The following songs from previous DanceDanceRevolution titles have received new charts since their last appearances:
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Song
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="3"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
!style="background:#9999ee; text-align: center;" width="70px"|Basic
!style="background:#9999ee; text-align: center;" width="70px"|Trick
!style="background:#9999ee; text-align: center;" width="70px"|Maniac
!style="background:#9999ee; text-align: center;" width="70px"|Basic
!style="background:#9999ee; text-align: center;" width="70px"|Trick
!style="background:#9999ee; text-align: center;" width="70px"|Maniac
|-
| [[20,NOVEMBER (D.D.R. VERSION)]] || [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] || style="background:#ffffaa;"|'''3''' || style="background:#ffaaaa;"|'''5''' || style="background:#00FF7F;"|'''7''' || style="background:#ffffaa;"|'''3''' || style="background:#ffaaaa;"|'''5''' || style="background:#00FF7F;"|'''7'''
|-
| [[KEEP ON MOVIN']] || [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] || style="background:#ffffaa;"|'''4''' || style="background:#ffaaaa;"|'''5''' || style="background:#00FF7F;"|'''6''' || style="background:#ffffaa;"|'''4''' || style="background:#ffaaaa;"|'''6''' || style="background:#00FF7F;"|'''7'''
|-
| [[LET THEM MOVE]] || [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] || style="background:#ffffaa;"|'''3''' || style="background:#ffaaaa;"|'''6''' || style="background:#00FF7F;"|'''7''' || style="background:#ffffaa;"|'''3''' || style="background:#ffaaaa;"|'''6''' || style="background:#00FF7F;"|'''7'''
|}


= Difficulty Changes =
= Difficulty Changes =
Line 309: Line 525:


= Removed Song =
= Removed Song =
* [[PARANOiA MAX ~DIRTY MIX~|PARANOiA MAX ~DIRTY MIX~ (in roulette)]] / [[Naoki Maeda|190]]
The following song from previous DanceDanceRevolution titles has been removed:
{{RS Songlist Header|
{{RS Song|[[PARANOiA MAX~DIRTY MIX~|PARANOiA MAX~DIRTY MIX~ (in roulette)]]|[[Naoki Maeda|190]]|[[AC DDR 2nd|DanceDanceRevolution 2ndMIX]]}}
}}


= Related Link =
= Related Link =
* [http://www.konami.jp/bemani/ddr/jp/am/ddr3rd/ DanceDanceRevolution 3rdMIX official site]
* [https://web.archive.org/web/20180304163417/http://www.konami.jp:80/bemani/ddr/jp/am/ddr3rd/ DanceDanceRevolution 3rdMIX official site] (archived)


[[Category:DDR Titles]]
[[Category:DanceDanceRevolution]]