AC NST Op.2: Difference between revisions

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** Recital mode allows the player to earn an in-game currency, GOLD.
** Recital mode allows the player to earn an in-game currency, GOLD.
** Once Recital mode is selected, players are given the choice of different Halls. The bigger the Hall, the more GOLD it can be earned (but it's more expensive as well).
** Once Recital mode is selected, players are given the choice of different Halls. The bigger the Hall, the more GOLD it can be earned (but it's more expensive as well).
** Judge cats will evaluate the player's performance with different parameters (song tempo, accuracy, following a certain "theme" for the recital, strength of keystrokes, missed notes). The better the score, more audience will assist to the recital, increasing the GOLD obtained.
** Judge cats will evaluate the player's performance with different parameters (song tempo, accuracy, following a certain "theme" for the recital, strength of keystrokes, missed notes). The better the score, more audience will assist to the recital, increasing the GOLD obtained at the end of the credit.
* A new difficulty, ''Real'', has been added. Real charts can be unlocked with GOLD. Not every song has a Real chart, although some returning songs also received Real charts.
* The strength of the keystrokes is now evaluated (only in Recital mode currently). Notes with a yellow background are "strong" notes, while notes with a blue background are "weak" notes.
* A new, harder difficulty, ''Real'', has been added. Not every song has a Real chart, although some returning songs also received Real charts.
** Unlike the other difficulties, Real charts are rated with diamonds (◆). Currently, one and two ◆ are the only known ratings for Real charts.
** Unlike the other difficulties, Real charts are rated with diamonds (◆). Currently, one and two ◆ are the only known ratings for Real charts.
** Real charts can be unlocked with GOLD. 250 GOLD to unlock them for one play, 7500 GOLD to unlock them permanently.
* Option menu was overhauled. Options are now divided into categories:
** SOUND: Volume of the Headphone, Keys, Backing Track, and Rhythm Guide; there are also now different Rhythm Guide Sounds.
** VISUAL: Hi-Speed, Orbit (how the notes scroll to reach the judgement line; options are "Fountain" (default), "Linear", and "Slider"), Fast/Slow indicator, and Key Beam width.
** NOTES: Hands (to configure the blue/red hue of the notes), Height, Width, Change the judgment range to the fit the note width, and Type (change the note design).
** JUDGE TIMING: Change the timing, and enable/disable NEAR.


== Staff Information ==
== Staff Information ==