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== Song Information == | == Song Information == | ||
[[Image:D2R.png|thumb|D2R's jacket.]] | [[Image:D2R.png|thumb|D2R's jacket.]] | ||
Artist: NAOKI<br> | Artist: NAOKI<br> | ||
Composition/Arrangement: [[Naoki Maeda|NAOKI MAEDA]]<br> | Composition/Arrangement: [[Naoki Maeda|NAOKI MAEDA]]<br> | ||
Lyrics: Londell "Taz" Hicks, [[Andrea Hopkins|Andrea L. Hopkins]] | Lyrics/Vocals: [[Londell Hicks|Londell "Taz" Hicks]], [[Andrea Hopkins|Andrea L. Hopkins]]<br> | ||
BPM: 160<br> | BPM: 160<br> | ||
Length: 1:36<br> | Length: 1:36<br> | ||
Genre: HYPER ROCK BEAT<br> | Genre: HYPER ROCK BEAT<br> | ||
Jacket design: [[Kanako Yonezawa|RICE.C]]<br> | Jacket design: [[Kanako Yonezawa|RICE.C]]<br> | ||
Movie: [[Gyo Eguchi|VJ GYO]] (overlays by [[Goli Matsumoto|GOLI]])<br> | |||
First Music Game Appearance: [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]]<br> | First Music Game Appearance: [[AC 7th style|beatmania IIDX 7th style]] / [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]]<br> | ||
Other Music Game Appearances: | Other Music Game Appearances: None. | ||
== Lyrics == | == Lyrics == | ||
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== Song Connections / Remixes == | == Song Connections / Remixes == | ||
* According to NAOKI's song production information on the beatmania IIDX 7th style official website, D2R was the foundation for [[BRILLIANT 2U]], [[B4U]] and [[DYNAMITE RAVE]] prior to its debut. | * According to NAOKI's song production information on the beatmania IIDX 7th style official website, D2R was the foundation for [[BRILLIANT 2U]], [[B4U]] and [[DYNAMITE RAVE]] prior to its debut. | ||
* D2R is sampled in [[DDR MEGAMIX]], from [[AC pnm 10|pop'n music 10]]. | * D2R is sampled in [[DDR MEGAMIX]], from [[AC pnm 10|pop'n music 10]]. | ||
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== Trivia == | == Trivia == | ||
{{Gallery}} | {{Gallery}} | ||
* According to NAOKI, the concept for D2R was originally made back around [[AC DDR 1st|the first DanceDanceRevolution game]], but it was shelved until its complete rework with brand-new vocals, in DDRMAX2. | |||
* According to NAOKI, D2R was originally made back around [[AC DDR 1st|the first DanceDanceRevolution game]], but it was shelved until its rework in DDRMAX2. | |||
* D2R marks the first appearance of Londell "Taz" Hicks, the announcer of the DanceDanceRevolution series from [[AC DDRMAX|DDRMAX]] through [[AC DDR SuperNOVA2|SuperNOVA2]], as a vocalist. | * D2R marks the first appearance of Londell "Taz" Hicks, the announcer of the DanceDanceRevolution series from [[AC DDRMAX|DDRMAX]] through [[AC DDR SuperNOVA2|SuperNOVA2]], as a vocalist. | ||
* The robot from [[B4U]] appears in D2R's background animations. | * The robot from [[B4U]] appears in D2R's background animations. | ||
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* D2R's Double EXPERT chart was slightly altered in [[AC DDR X|DanceDanceRevolution X]], fixing a jump which was timed one 16th late. | * D2R's Double EXPERT chart was slightly altered in [[AC DDR X|DanceDanceRevolution X]], fixing a jump which was timed one 16th late. | ||
* D2R's overlays were removed from the beatmania IIDX arcade games as of [[AC tricoro|beatmania IIDX 20 tricoro]] due to technical issues. | * D2R's overlays were removed from the beatmania IIDX arcade games as of [[AC tricoro|beatmania IIDX 20 tricoro]] due to technical issues. | ||
* Prior to [[AC DDR X2|DanceDanceRevolution X2]], D2R ("FREEZE" Special) had no space between its title and subtitle. | |||
* Since June 1st, 2017 in [[AC DDR A|DanceDanceRevolution A]], D2R ("FREEZE" Special) no longer appears in the song selection screen if the player does not use an [[e-amusement]] pass. | |||
* D2R is unlockable in [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]] from January 6th, 2021 after purchasing its charts with [[CS INFINITAS/BIT unlocks|BITs]]. | |||
== Song Production Information == | == Song Production Information == | ||
=== beatmania IIDX === | |||
==== NAOKI ==== | |||
Brilliant 2U, B4U, and DYNAMITE RAVE are songs that have become synonymous with NAOKI's sound, but D2R served as the original concept for them, and although it was the first original song in the DDR series, it was shelved for various reasons until now.<br> | |||
The feeling of "I want to bring some closure to this song..." grew stronger, so I decided to pick it up this time.<br> | |||
When I picked the song, I created a full-fledged arrangement using current technology, brushed up the melody, and recorded new vocals, so the song has a long story about how it was revived almost in its original form.<br> | |||
The meaning of the coined genre HYPER ROCK BEAT in D2R is "a fusion of ROCK and DANCE BEAT", and I'd like to strengthen this sound style in the future....... that's what I think. | |||
=== DanceDanceRevolution === | |||
==== NAOKI ==== | |||
Brilliant 2U, B4U, and DYNAMITE RAVE are songs that have become synonymous with NAOKI's sound, but D2R served as the original concept for them, and although it was the first original song in the DDR series, it was shelved for various reasons until now. | |||
The song was revived after I created a full-fledged arrangement and brushed up the melody before it was included in the game. | |||
== CS Information Data == | == CS Information Data == | ||
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== Video Production Information == | == Video Production Information == | ||
=== GOLI === | |||
It's hot. Hot phrases from the start!<br> | |||
This is what NAOKI's songs are like, after all.<br> | |||
After receiving the data, this was the only song I listened to when I was creating other animations (laughs). But, NAOKI. You can create a wide variety of songs. As expected. Moreover, the quality is always high. You're a pro.<br> | |||
"A fusion of ROCK AND DANCE BEAT"? Is there a sequel?<br> | |||
No, there should be, right? Because I want to listen while working (laughs). | |||
== Staff Comments == | |||
=== RICE.C === | |||
When I received the tentative song, I immediately decided on using the promised robot. The production was quick afterwards. The movie where he spreads his crossed arms in the flames is my favorite, but the part where he shoots the beam overwhelmingly stands out. | |||
I'm very satisfied that the production just before the song ends went smoothly. | |||
== Difficulty & Notecounts == | == Difficulty & Notecounts == | ||
beatmania IIDX difficulty rated 1 to 7+ from 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.<br> | beatmania IIDX difficulty rated 1 to 7+ from 7th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.<br> | ||
DanceDanceRevolution difficulty 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. | DanceDanceRevolution difficulty 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards. | ||
=== beatmania IIDX === | === beatmania IIDX === | ||
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{{IIDX Chart|beatmania IIDX 12 HAPPY SKY→Present|-|5|6|8|-|5|6|-|-}} | {{IIDX Chart|beatmania IIDX 12 HAPPY SKY→Present|-|5|6|8|-|5|6|-|-}} | ||
{{IIDX Chart|beatmania IIDX 7th style CS|'''3'''|5|6|6|-|5|6|-|-}} | {{IIDX Chart|beatmania IIDX 7th style CS|'''3'''|5|6|6|-|5|6|-|-}} | ||
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|6|8|-|-|-|-|-}} | |||
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|-|5|6|8|-|5|6|-|-}} | |||
}} | }} | ||
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{{DDR Chart|DanceDanceRevolution X→Present|3|4|7|11|-|4|8|11|-}} | {{DDR Chart|DanceDanceRevolution X→Present|3|4|7|11|-|4|8|11|-}} | ||
{{DDR Chart|DDRMAX2 CS JP|-|3|5|7|-|3|5|7|-}} | {{DDR Chart|DDRMAX2 CS JP|-|3|5|7|-|3|5|7|-}} | ||
{{DDR Chart|DDRMAX2 CS | {{DDR Chart|DDRMAX2 CS NA|1|3|5|7|-|3|5|7|-}} | ||
{{DDR Chart|Dancing Stage Fever (PS2)|1|3|5|7|-|3|5|7|-}} | {{DDR Chart|Dancing Stage Fever (PS2)|1|3|5|7|-|3|5|7|-}} | ||
{{DDR Chart|DDR FESTIVAL|1|3|5|7|-|3|5|7|-}} | {{DDR Chart|DDR FESTIVAL|1|3|5|7|-|3|5|7|-}} | ||
{{DDR Chart|DanceDanceRevolution SuperNOVA2 CS JP|1|3|5|7|-|3|5|7|-}} | {{DDR Chart|DanceDanceRevolution SuperNOVA2 CS JP|1|3|5|7|-|3|5|7|-}} | ||
{{DDR Chart|DanceDanceRevolution S+|3|4|7|11|-|-|-|-|-}} | {{DDR Chart|DanceDanceRevolution S+|3|4|7|11|-|-|-|-|-}} | ||
{{DDR Chart|DanceDanceRevolution (PS3)|1|3|5|7|-|-|-|-|-}} | {{DDR Chart|DanceDanceRevolution (PS3) / New Moves DLC|1|3|5|7|-|-|-|-|-}} | ||
{{DDR Chart|DanceDanceRevolution DANCE WARS|3|4|7|11|-|-|-|-|-}} | {{DDR Chart|DanceDanceRevolution DANCE WARS|3|4|7|11|-|-|-|-|-}} | ||
{{DDR Chart|DanceDanceRevolution GRAND PRIX|3|4|7|11|-|4|8|11|-}} | |||
}} | }} | ||
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{{DDR Chart Notecounts|- / -|- / -|- / -|- / -|175 / 67 / 0|- / -|- / -|- / -|158 / 54 / 0}} | {{DDR Chart Notecounts|- / -|- / -|- / -|- / -|175 / 67 / 0|- / -|- / -|- / -|158 / 54 / 0}} | ||
{{DDR Chart|DanceDanceRevolution SuperNOVA2|-|-|-|-|8|-|-|-|9}} | {{DDR Chart|DanceDanceRevolution SuperNOVA2|-|-|-|-|8|-|-|-|9}} | ||
{{DDR Chart|DanceDanceRevolution X→Present|-|-|-|-|12|-|-|-| | {{DDR Chart|DanceDanceRevolution X→A20|-|-|-|-|12|-|-|-|13}} | ||
{{DDR Chart|DanceDanceRevolution SuperNOVA2 JP | {{DDR Chart|DanceDanceRevolution A20 PLUS→Present|-|-|-|-|12|-|-|-|↓12}} | ||
{{DDR Chart|DanceDanceRevolution SuperNOVA2 CS JP|-|-|-|-|8|-|-|-|9}} | |||
{{DDR Chart|DanceDanceRevolution X2 CS|-|-|-|-|12|-|-|-|13}} | {{DDR Chart|DanceDanceRevolution X2 CS|-|-|-|-|12|-|-|-|13}} | ||
{{DDR Chart|DanceDanceRevolution GRAND PRIX|-|-|-|-|12|-|-|-|12}} | |||
}} | }} | ||
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