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Morning Blue (talk | contribs) (What a jumbled mess this page is. I'm going to slowly start fixing it to be more in line with the other IIDX arcade pages. Doing general information first.) |
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* [[beatmania IIDX 21 SPADA Full Songlist]] | * [[beatmania IIDX 21 SPADA Full Songlist]] | ||
= | = Initial Songlist = | ||
{{IIDX Songlist Header| | {{IIDX Songlist Header| | ||
{{IIDX Songlist Category|Default Songs}} | {{IIDX Songlist Category|Default Songs}} | ||
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}} | }} | ||
= | = Spada†leggendaria = | ||
The | ''Spada†leggendaria'' is SPADA's EXTRA STAGE system, with each boss song related to a legendary sword from mythological or fantasy tales. The unlock method is mostly based on the ''LIMIT BURST'' event from [[AC tricoro|beatmania IIDX 20 tricoro]]. From April 23rd, 2014 onwards, it can only accessed on Premium Play on Japanese machines, which requires PASELI. | ||
To access a song, you must not only meet the requirements for EXTRA STAGE, but you must play a specific song on FINAL STAGE as well. Similar to ''LIMIT BURST'', charts are unlocked on weekly phases. The first three are triggered weekly, while the fourth and final phase, and subsequently the first phase of the next song, is unlocked on the first day of the following month not on a Saturfay or Sunday. Each phase also has a minimum total difficulty requriement and minimum clear status requirement, except the fourth phase: | |||
The | |||
* Phase 1: | * Phase 1: | ||
** | ** NORMAL and HYPER charts are not available. | ||
** ANOTHER chart: | ** ANOTHER chart: total level difficulty of at least 33 and FULL COMBO. | ||
* Phase 2: | * Phase 2: | ||
** | ** NORMAL chart is not available. | ||
** HYPER chart: | ** HYPER chart: total level difficulty of at least 27 and HARD CLEAR or above. | ||
** ANOTHER chart: | ** ANOTHER chart: total level difficulty of at least 33 and EX HARD CLEAR or above. | ||
* Phase 3: | * Phase 3: | ||
** NORMAL chart: | ** NORMAL chart: total level difficulty of at least 18 with ASSIST CLEAR or above. | ||
** HYPER chart: | ** HYPER chart: total level difficulty of at least 27 with a CLEAR or above. | ||
** ANOTHER chart: | ** ANOTHER chart: total level difficulty of at least 33 and HARD CLEAR or above. | ||
* Phase 4: | * Phase 4: | ||
** Any chart: no difficulty requirements | ** Any chart: no difficulty or clear requirements. | ||
** Song becomes available in the ''LEGGENDARIA'' folder. | ** Song becomes available in the ''LEGGENDARIA'' folder. | ||
Other than the original charts, †LEGGENDARIA charts are available | Other than the original charts, †LEGGENDARIA charts are available for the first four songs. These charts are harder versions of the ANOTHER charts, much like the BLACK ANOTHER charts in [[CS DJ TROOPERS|DJ TROOPERS CS]] and [[CS EMPRESS|EMPRESS + PREMIUM BEST]], in a red font and purple background. The ''LEGGENDARIA'' folder requires six V-Discs to access. | ||
Each Spada†leggendaria song has its own unique background result image when unlocked. | Each Spada†leggendaria song has its own unique background result image when unlocked. | ||
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=== [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) === | === [[Close the World feat.aru|Close the World feat.a☆ru]] (Ama-no-Murakumo-no-Tsurugi) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be a song with title, artist | * The FINAL STAGE must be a song with a title, artist, or have a video/overlay related to swords, crosses, or knights ([[one or eight]], [[Xepher]], [[GRID KNIGHT]], [[GOLDEN CROSS]], [[Destiny Sword]], [[perditus paradisus|perditus†paradisus]], [[SABER WING]], [[THE BLACK KNIGHT]], [[Almace]], [[LAX5 feat.Ryota Yoshinari]], [[LETHEBOLG ~Futatsukamui ni kiri sakeri~|LETHEBOLG ~双神威に斬り咲けり~]], [[Ascalon]], [[Nagisa no koakuma lovely~radio|†渚の小悪魔ラヴリィ~レイディオ† (IIDX EDIT)]], [[Senritsu no dogma ~Miserables~|旋律のドグマ~Misérables~]]). | ||
=== [[Sigmund]] (Gram) === | === [[Sigmund]] (Gram) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song | * The FINAL STAGE must be a [[Genki Hikota|DJ Genki]] song (either [[MAGIC & LOVE]] or [[Shining World]]). | ||
=== [[Ancient Scapes]] (Durandal) === | === [[Ancient Scapes]] (Durandal) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song | * The FINAL STAGE must be a [[Kento Oizumi|DJ Noriken]] song (either [[Elektrick U-Phoria]] or [[Neonlights]]). | ||
=== [[invoker]] (Caladborg) === | === [[invoker]] (Caladborg) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be a [[USAO]] song | * The FINAL STAGE must be a [[USAO]] song (either [[Miracle 5ympho X]] or [[ZED]]). | ||
=== [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) === | === [[Feel The Beat (Falsion)|Feel The Beat]] (Falsion) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be | * The FINAL STAGE must be [[Shinsuke Shimamura|DJ Shimamura]]'s [[Overload Frontier]]. | ||
=== [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) === | === [[Shippuujinrai|疾風迅雷]] (KUMOKIRI) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be an [[OSTER project]] song | * The FINAL STAGE must be an [[OSTER project]] song ([[Devilz Sacrifice -shokuzai no hitsuji-|Devilz Sacrifice -贖罪の羊-]] or [[Devilz Staircase]]). | ||
=== [[Verflucht]] (Tyrfing) === | === [[Verflucht]] (Tyrfing) === | ||
* '''Current Phase: 4''' | * '''Current Phase: 4''' | ||
* The FINAL STAGE must be a [[Hommarju]] song | * The FINAL STAGE must be a [[Hommarju]] song ([[HYENA]], [[Phoenix]], or [[Votum stellarum -Hommarju Remix-]] once unlocked). | ||
== | {{IIDX Songlist Header| | ||
[ | {{IIDX Songlist Category|Spada†leggendaria|bg=#5f548c|color=white}} | ||
[ | {{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|5|10|12|5|9|12}} | ||
[ | {{IIDX Song|J-CORE|[[Close the World feat.aru|Close the World feat.a☆ru†LEGGENDARIA]]|[[Yoshikazu Nagai|天叢雲剣]]|188|-|-|-|12|-|-|12}} | ||
{{IIDX Song|REQUIEM PSY|[[Sigmund]]|[[Genki Hikota|Gram]]|200|-|7|10|12|7|10|12}} | |||
{{IIDX Song|REQUIEM PSY|[[Sigmund|Sigmund†LEGGENDARIA]]|[[Genki Hikota|Gram]]|200|-|-|-|12|-|-|12}} | |||
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes]]|[[Kento Oizumi|Durandal]]|178|-|6|10|12|6|9|12}} | |||
{{IIDX Song|DYNASTIC FREEFORM|[[Ancient Scapes|Ancient Scapes†LEGGENDARIA]]|[[Kento Oizumi|Durandal]]|178|-|-|-|12|-|-|12}} | |||
{{IIDX Song|TRIBE CORE|[[invoker]]|[[USAO|Caladborg]]|195|-|5|9|12|6|10|12}} | |||
{{IIDX Song|TRIBE CORE|[[invoker|invoker†LEGGENDARIA]]|[[USAO|Caladborg]]|195|-|-|-|12|-|-|12}} | |||
{{IIDX Song|HARDCORE RAVE|[[Feel The Beat (Falsion)|Feel The Beat]]|[[Shinsuke Shimamura|Falsion]]|175|-|7|10|12|6|9|11}} | |||
{{IIDX Song|ORIENTAL CORE|[[Shippuujinrai|疾風迅雷]]|[[OSTER project|KUMOKIRI]]|180|-|6|10|12|6|10|12}} | |||
{{IIDX Song|HARD NRG|[[Verflucht]]|[[Hommarju|Tyrfing]]|180|-|6|10|12|7|10|12}} | |||
}} | |||
= Qprogue = | |||
''Qprogue'' is SPADA's unlock event, introduced on December 25th, 2013. It follows the events of ''ぼくらの宇宙戦争'' (Our War of the Worlds) from [[AC tricoro|beatmania IIDX 20 tricoro]], where Q-pro finds itself in a hostile world after accidentally entering the Legend Cross portal. The event will not occur if two players played on the credit. e-amusement is required to play the event. | |||
In Qprogue, you control your Q-pro character on a map by using the commands of the numerical keypad or the white and black buttons to move around, perform, or cancel an action. You are free to go anywhere until the time runs out or until you press START. Press the VEFX button to switch between maps. | |||
Your objective is to destroy enemies and raid temples in order to proceed further in the maps. As you go you'll level up and find new weapon classes. To perform any special action, you need stamina, which is credit-based: one credit gives you 100 points of stamina, worth a full stamina bar, and you can have a maximum of ten. Stamina obtained per credit increases by five points for every two Q-pro levels, up to 28; the maximum amount of stamina obtainable per credit is 165. You can obtain three extra stamina bars if you access Qprogue mini-game with a DJ VIP PASS BLACK (PASELI only). | |||
To defeat enemies, you need to take their HP down to zero, with damage mainly depending on the level of your Q-pro. Attacks on enemies are rewarded with bonus Dellars. | |||
There are eight weapon classes in all, each one doing specific bonus damage or special abilities: | |||
* Traveler - default class. Once the Rainbow Knight class is obtained, you cannot use this anymore. | |||
* Fighter - deals bonus Fire damage. | |||
* Knight - deals bonus Earth damage, and required for using pickaxes to break rocks. | |||
* Viking - deals bonus Water damage, and required to cross bodies of water between docks. | |||
* Archer - deals Wind damage. | |||
* Assassin - deals Dark damage. | |||
* Cleric - Ddeals Holy damage. | |||
* Rainbow Knight - all elements. Deals 40 points of damage per hit. Obtained when you find all six Lithography items; replaces the Traveler class. | |||
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains; each only can only be used once. As of Qprogue DX, you can only use the Lithography tablets to level up classes; unlike the Fountains, these items raise to Level MAX a weapon class related to the element of the map. | |||
Weapon classes start at Level 1 and can be levelled up to 4 (MAX) by using Fountains | |||
You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes | You can cycle throughout classes by pressing the EFFECT button. You get a Bronze Tran Medal when you find a new weapon class and when you level any of them once. You get a Silver Tran Medal when you find all weapon classes, as well as another one for raising a weapon class to MAX. A Gold Tran Medal is rewarded for getting MAX on all eight classes. | ||
Elemental weaknesses of monsters are color coded: | |||
* | |||
* Blue | * Grey: no weaknesses. | ||
* Yellow | * Blue: weak to Fire. | ||
* Green | * Yellow: weak to Wind. | ||
* Red | * Green: weak to Earth. | ||
* Purple | * Red: weak to Water. | ||
* White | * Purple:weak to Holy. | ||
* White: weak to Dark. | |||
You can find the following on the map: | |||
* Monster - unlockable charts and pickaxes are dropped by a selection of them. | * Monster - unlockable charts and pickaxes are dropped by a selection of them. | ||
* Temple - new weapon classes are gathered | * Temple - new weapon classes are gathered here. | ||
* Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class. | * Rock - obstacles that can only be cleared with pickaxes. Pickaxes are consumed after each use and require the Knight class. | ||
* Fountain - increases the | * Fountain - increases the level of the currently chosen class. As of Qprogue DX, this item does not appear anymore. | ||
* Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class. | * Dock - cross a specific body of water to reach the opposite dock. Requires the Viking class. | ||
* Cave - enter to unlock a new map. | * Cave - enter to unlock a new map. | ||
* Turntable - collect to obtain a song chart | * Turntable - collect to obtain a song's chart. | ||
* Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks | * Lithography - unique items found on each Qprogue DX map. Getting all six of them unlocks Maps 4-7. They also increase to Level MAX a single weapon class related to the opposite element of the Map, except for Traveler and Rainbow Knight. | ||
Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal. | Charts for boss songs are dropped by unique enemies found in fixed positions. These ones have much higher HP than normal enemies, depending on which difficulty chart they hold. You're rewarded with a Bronze Tran Medal when you find any chart; the "Last Dance ANOTHER chart" Turntable item rewards you with a Silver Tran Medal; the "煉獄のエルフィリア ANOTHER chart" Turntable item rewards you with a Gold Tran Medal. | ||
MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs | MAP 2 introduces a new mini-game, accessed throughout unique Castle objects. Entering a Castle requires a credit, and the mini-game itself occurs on the next session. It consists of playing a specific snippet of a chart from a preset group of songs, depending on the creature you are facing. The chart is chosen randomly by a roulette at the beginning of every battle. Charts are only played on Single, a Speed of 1.0, and you cannot select any options or modifiers. The difficulty of the chart depends on the average of what levels have been played in the game session:<br> | ||
* NORMAL: level average less than 9. | |||
* HYPER: level average less than 11. | |||
* ANOTHER: level average of 11 or 12. | |||
The | The songs played are as follows: | ||
'''"BLUE DRAGON" songs''' | '''"BLUE DRAGON" songs''' | ||
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* III. [[DIAVOLO]] | * III. [[DIAVOLO]] | ||
'' | Once you begin fighting the creature, you cannot leave until you defeat it. How much damage you do depends on your overall performance. Each note hit increass the GROOVE GAUAGE by about 10%, and clearing a song hurts the creature. A FULL COMBO does more damage, the creature's health gauage displated below the movie window of a song. Once it's fully drained, you unlock a song and return to the map. Stamina is neither consumed or obtained when in Castles. | ||
Completing Qprogue rewards you 10100 Dellar, the weapon classes' items as Q-pro parts and, lastly, a Plantinum Tran Medal. | |||
=== MAP 1 ''Departure'' (12/25/2013) === | === MAP 1 ''Departure'' (12/25/2013) === | ||
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* [[M.D.Injection]] / Project B- | * [[M.D.Injection]] / Project B- | ||
* [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]] | * [[Rengoku no Elferia|煉獄のエルフェリア]] / [[Naoyuki Sato|猫叉Master+]] | ||
= Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) = | |||
The ''Nettou! BEMANI Stadium'' (熱闘!BEMANIスタジアム) event is a BEMANI-wide event that started on December 19th, 2013. For more information on the event, please see [[Nettou! BEMANI Stadium|its page]]. | |||
To access the tournament for Engraved Mark, you had to link your eAMUSEMENT account to [[CS pnm rhythmin|ポップンリズミン]], and then play Engraved Mark on it once. Since March 5th, 2014, this tournament is available for everyone to access. | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|First half|bg=red|color=white}} | |||
{{IIDX Song|SYMPHONOVATIVE ROCK|[[Stella Sinistra]]|[[Akhuta|Akhuta Philharmonic Orchestra]]|120-180|-|3|7|11|5|9|12}} | |||
{{IIDX Song|青春剛速球メタル|[[Mind game|マインド・ゲーム]]|[[Daisuke Kurosawa|96]] with [[Shigeharu Saeki|メカショッチョー]]|180|-|4|8|11|5|8|10}} | |||
{{IIDX Song|VARIANT RAVE|[[PUNISHER]]|[[Yasuhiro Taguchi|TAG]]×[[Daichi Watanabe|PON]]|180|-|5|9|12|5|9|12}} | |||
{{IIDX Songlist Category|Second half (01/23/2014)|bg=red|color=white}} | |||
{{IIDX Song|BIG BEAT|[[HYENA]]|[[Hommarju]]|178|-|6|9|11|5|8|11}} | |||
{{IIDX Song|ELECTRIC MANOUSH SWING|[[Deadball de homerun|デッドボヲルdeホームラン]]|[[Naoyuki Sato|猫叉Masterβ2]]|145|-|3|9|11|4|9|11}} | |||
{{IIDX Song|WITHOUT YOU TONIGHT -VI-|[[Squeeze]]|[[Yoshitaka Nishimura|VE]][[Sota Fujimori|NUS]] feat. [[Mutsuhiko Izumi]]|173|-|5|8|11|5|8|11}} | |||
{{IIDX Song|野球のことがよくわかる|[[Yakyuu no asobikata soshite sono rekishi ~ketteiban~|野球の遊び方 そしてその歴史 ~決定版~]]|[[Asaki|あさき大監督]]|141|-|3|7|10|3|7|10}} | |||
{{IIDX Song|ベースボールヒロイン|[[Todoroke! Koi no beanball!!|轟け!恋のビーンボール!!]]|[[Jun Wakita|ダイナミック野球兄弟]] v.s. [[Toshiyuki Kakuta|クロスファイヤー]][[Mayumi Morinaga|Prim]]|180|-|6|10|12|6|10|12}} | |||
{{IIDX Song|HAPPY SAD CORE|[[Engraved Mark]]|[[Ryutaro Nakahara|Ryu☆]] ∞ [[Osamu Migitera|Des-ROW]]|188|-|4|8|11|4|8|11}} | |||
{{IIDX Songlist Category|The stronges tournament ever (史上最強の大会) (02/06/2014)|bg=red|color=white}} | |||
{{IIDX Song|BLOOD METAL|[[IX]]|[[Takayuki Ishikawa|dj TAKA]] VS [[Yoshihiro Tagawa|DJ TOTTO]] feat.藍|198|-|6|11|12|6|11|12}} | |||
}} | |||
== TAG seitansai (TAG生誕祭) == | |||
The following songs were added on March 25th, 2014, as part of the [[TAG seitansai|TAG生誕祭]] event: | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|TAG生誕祭 Songs|bg=#ff69b4|color=white}} | |||
{{IIDX Song|ASTRAL HARDCORE|[[AETHER|ÆTHER]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yasuhiro Taguchi|TAG underground]]|192|-|5|8|11|5|8|11}} | |||
{{IIDX Song|BLOOM FUSION|[[Alstroemeria|アルストロメリア]]{{from|[[AC jb copious|jubeat copious]]}}|[[Yasuhiro Taguchi|TAG]]|144|-|5|8|10|5|8|10}} | |||
}} | |||
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) Songs == | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|SUPER STAR 満 -MITSURU- 完全復活祭 Songs|bg=#661065|color=#ffff99}} | |||
{{IIDX Song|ONLY ONE ACT|[[Smug Face -douda, ore no ikisama wa- (ONLY ONE EDITION)|Smug Face -どうだ、オレの生き様は- (ONLY ONE EDITION)]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|162|-|6|9|11|6|9|11}} | |||
{{IIDX Song|ONLY ONE MOMENT|[[I will be back -ore wa kaettekita-|I will be back -オレは帰ってきた-]]|[[Yasuhiro Taguchi|SUPER STAR 満-MITSURU-]]|172|-|6|9|11|6|10|12}} | |||
}} | |||
== Qprogue Songs == | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|Qprogue|bg=#441111|color=yellow}} | |||
{{IIDX Song|CYBER SYMPHONIC POP|[[Onegai Einstein|お願いアインシュタイン]]|[[Masato Nakayama|中山真斗]] feat. [[Megu Sakuragawa|桜川めぐ]]|143|-|5|8|10|5|8|10}} | |||
{{IIDX Song|ANCIENT CIVILIZATION|[[Pharaoh]]|[[Tomoaki Hirono|劇団レコード]]|180|-|3|8|11|3|8|9}} | |||
{{IIDX Song|RAVERS DANCE SPEED|[[ra'am]]|[[Ryutaro Nakahara|雷龍]]|111-222|-|7|10|12|7|10|12}} | |||
{{IIDX Song|RAVERS DANCE SPEED|[[BLUE DRAGON(Rairyu Remix IIDX)|BLUE DRAGON(雷龍Remix IIDX)]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]] 雷龍 Special Remix CD}}|[[Ryutaro Nakahara|青龍]]|188|-|7|10|12|7|10|11}} | |||
{{IIDX Song|MASSIVE DANCE SPEED|[[Dark Fall]]{{from|[[BLUE DRAGON (album)|BLUE DRAGON]]}}|[[Ryutaro Nakahara|黒龍]]|202|-|5|8|11|5|9|11}} | |||
{{IIDX Song|UK HARDCORE|[[Votum stellarum -Hommarju Remix-]]{{from|[[True Blue...]]}}|Remixed by [[Hommarju]]|154-175|-|6|9|11|6|9|12}} | |||
{{IIDX Song|DRUM'N'BASS|[[NEMESIS -gratitude remix- IIDX Edition]]{{from|[[True Blue...]]}}|Remixed by [[Takahiro Fukase|PHQUASE]]|175|-|6|9|11|6|10|11}} | |||
{{IIDX Song|DRUM&BASS|[[Hypersonik]]|[[Kosuke Saito|Eagle]]|175|-|5|8|10|5|8|11}} | |||
{{IIDX Song|PSYCHEDELIC TRANCE|[[refractive index]]|[[Sota Fujimori]]|154|-|3|7|11|4|7|10}} | |||
{{IIDX Song|HARD STACC|[[Last Dance]]|[[Takayuki Ishikawa|dj TAKA]]|150|-|6|10|12|6|10|12}} | |||
{{IIDX Song|電波METAL|[[Shinigami jibaku chuuni imouto idol Momokarin(1 sai)|死神自爆中二妹アイドルももかりん(1歳)]]|[[Youhei Kimura|山本椛]]|210|-|4|7|11|4|8|11}} | |||
{{IIDX Song|INDUSTRIAL METAL|[[All is Wrecked]]|[[Daisuke Kurosawa|Destron]]|170|-|5|8|11|5|8|12}} | |||
{{IIDX Song|CONTEMPORARY BREAKS|[[Shattered control]]|[[Yasunori Nishiki|Vivian]]|160|-|4|8|10|4|8|10}} | |||
{{IIDX Song|SYMPHONIC BREAKS|[[into the battlefield]]|[[Tomosuke Funaki|the wandering bard]]|180|-|4|8|10|5|7|10}} | |||
{{IIDX Song|ELECTRANCE|[[BRAVE OUT]]|[[Masayoshi Minoshima|nomico / DOWNFORCE]]|150|-|5|8|10|5|9|11}} | |||
{{IIDX Song|J-CORE|[[Immortal]]|[[Yoshikazu Nagai|DJ NAGAI]]|208|-|5|9|12|6|10|12}} | |||
{{IIDX Song|PIECED DOWNBEAT|[[M.D.Injection]]|Project B-|202|-|3|6|10|5|8|11}} | |||
{{IIDX Song|HARD SYMPHONIC|[[Rengoku no Elferia|煉獄のエルフェリア]]|[[Naoyuki Sato|猫叉Master+]]|183|-|7|10|12|7|10|12}} | |||
{{IIDX Songlist Category|CS Crossovers|bg=darkgreen|color=yellow}} | |||
{{IIDX Song|BREAKBEATS TRANCE|[[Unicorn tail]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]]|170|-|5|9|11|4|9|12}} | |||
{{IIDX Song|HAPPY HARDCORE|[[RIZING YOU UP]]{{from|[[CS EMPRESS|beatmania IIDX 16 EMPRESS + PREMIUM BEST]]}}|[[Ryutaro Nakahara|Ryu☆]]|177|-|6|9|10|8|10|12}} | |||
{{IIDX Song|POPS|[[Recollection]]{{from|[[CS HAPPY SKY|beatmania IIDX 12 HAPPY SKY CS]]}}|[[Noria Shiraishi|Noria]]|182|-|5|7|9|6|7|8}} | |||
{{IIDX Song|ILUZIO|[[Claiomh Solais]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Yoshitaka Nishimura|DJ YOSHITAKA]] VS [[Arata Iiyoshi|S.S.D.]]|165|-|2|6|9|2|8|10}} | |||
{{IIDX Song|TRANCECORE MEETS GABBA|[[BRAINSTORM]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|Hardcore United Tokyo([[Kosuke Saito|teranoid]] & [[Yutaka Yamashita|DJ TECHNORCH]])|180|-|4|10|11|6|10|12}} | |||
{{IIDX Song|ROTTERDAM TECHNO|[[VOX UP]]{{from|[[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]]}}|[[Shinji Hosoe|sampling masters MEGA]] vs. [[Ryutaro Nakahara|青龍]]|202|-|8|11|12|7|11|12}} | |||
{{IIDX Song|NU STYLE GABBA|[[THE DETONATOR]]{{from|[[CS GOLD|beatmania IIDX 14 GOLD CS]]}}|[[Kosuke Saito|teranoid]] vs. [[Toshiyuki_Kakuta|L.E.D.-G]]|173|-|7|10|11|8|9|10}} | |||
}} | |||
== GUMI 5th Anniversary party Presented by BEMANI == | |||
Two licensed songs (which involve the VOCALOID GUMI) were added on June 26th, 2014 as default songs to beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]] and [[AC SDVX II|SOUND VOLTEX II -infinite infection-]]. | |||
The third KONAMI original song, [[Idola]], can be unlocked. Its NORMAL, HYPER and ANOTHER charts are unlockable after playing 3, 6 and 10 credits respectively (you must [http://p.eagate.573.jp/game/2dx/21/p/information/gumi_stamp.html unlock the charts on the event website] though). | |||
For more information on the event, see [[GUMI 5th Anniversary party Presented by BEMANI|its own page]]. | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|GUMI 5th Anniversary party Presented by BEMANI|bg=#A0C829|color=white}} | |||
{{IIDX Song|J-POP|[[Gensoukei sekaishuufuku shoujo|幻想系世界修復少女]]|[[Last Note.]]|193|-|4|7|10|4|7|11}} | |||
{{IIDX Song|J-SPEEDMETAL|[[BambooSword Girl|バンブーソード・ガール]]|[[cosMo@BousouP|cosMo@暴走P]]|208|-|5|9|11|5|10|12}} | |||
{{IIDX Song|REPLICANT CORE|[[Idola]]|[[Takayuki Ishikawa|icono]][[Jun Wakita|clasm]] feat.GUMI|201|-|6|10|12|6|10|12}} | |||
}} | |||
== Hakken! Yomigaetta BEMANI iseki (発見!よみがえったBEMANI遺跡) == | |||
The ''Hakken! Yomigaetta BEMANI iseki'' (発見!よみがえったBEMANI遺跡) event is a collaboration event between beatmania IIDX 21 SPADA, [[AC DDR 2014|DanceDanceRevolution (2014)]], [[AC GD OverDrive|GITADORA OverDrive]], [[AC pnm Lapistoria|pop'n music ラピストリア]], [[AC jb saucer fulfill|jubeat saucer fulfill]], [[AC RB groovin'!!|REFLEC BEAT groovin'!!]], [[AC SDVX II|SOUND VOLTEX II -infinite infection-]], [[AC DanEvo|DanceEvolution ARCADE]], ''ミライダガッキ FutureTomTom Ver.2'', and ''BeatStream''. For more information, see [[Hakken! Yomigaetta BEMANI iseki|its page]]. | |||
{{IIDX Songlist Header| | |||
{{IIDX Songlist Category|Statue's Awakening (彫像の覚醒) Songs|bg=#FAEBD7}} | |||
{{IIDX Song|PHARAO BEAM STEP|[[Cleopatrysm]]|ピラミッ℃|190|-|4|8|11|4|9|11}} | |||
{{IIDX Song|ニューエイジ合掌コア|[[Osenju meditation|御千手メディテーション]]|昇天家族|150-190|-|4|9|11|5|9|12}} | |||
{{IIDX Song|PROGRESSIVE GOSPEL|[[KHAMEN BREAK]]|くふおー|180|-|3|7|11|3|8|11}} | |||
{{IIDX Songlist Category|Pyramid Building (ピラミッド建造) Songs|bg=#FAEBD7}} | |||
{{IIDX Song|FULL ON|[[SCHWARZSCHILD FIELD]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Toshiyuki Kakuta|L.E.D.]]|150|-|6|9|11|7|9|11}} | |||
{{IIDX Song|HEAVY METAL|[[KAISER PHOENIX]]{{from|[[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]}}|[[Daisuke Kurosawa|96]]|170|-|7|10|12|6|10|11}} | |||
{{IIDX Song|HYDRO CORE|[[Wadatsumi|海神]]{{from|[[AC RB colette Summer|REFLEC BEAT colette -Summer-]]}}|[[Yoshihiro Tagawa|兎々]]|159|-|7|10|12|7|10|12}} | |||
}} | |||
= Unlock Information = | |||
== EXTRA STAGE == | |||
In Standard Mode, during your final stage, the following conditions will allow you to access the EXTRA STAGE: | |||
* obtaining a perfect combo | |||
* obtaining a full combo on a 5 or greater on Single Play or a 4 or greater on Double Play | |||
* finishing with 100% gauge on a 7 or greater on Single Play or a 6 or greater on Double Play | |||
* clearing an 8 or greater on Single Play or a 7 or greater on Double Play | |||
What happens during your first two stages has no influence on whether or not a normal EXTRA STAGE is attainable, so you could, for example, fail the first two stages with a ''DJ VIP Pass'' and still obtain an EXTRA STAGE as long as you met the conditions on the FINAL STAGE. | |||
ASSIST modifiers and Easy Clear gauge can be used. | |||
On Japanese machines, EXTRA STAGE is only accessible now to PASELI users from April 23rd, 2014. | |||
== SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) == | == SUPER STAR -MITSURU- Perfect Revival (SUPER STAR 満 -MITSURU- 完全復活祭) == |